|
|
\input texinfo @c -*- texinfo -*- |
|
|
|
|
|
@settitle FFmpeg FAQ |
|
|
@titlepage |
|
|
@center @titlefont{FFmpeg FAQ} |
|
|
@end titlepage |
|
|
|
|
|
@top |
|
|
|
|
|
@contents |
|
|
|
|
|
@chapter General Questions |
|
|
|
|
|
@section Why doesn't FFmpeg support feature [xyz]? |
|
|
|
|
|
Because no one has taken on that task yet. FFmpeg development is |
|
|
driven by the tasks that are important to the individual developers. |
|
|
If there is a feature that is important to you, the best way to get |
|
|
it implemented is to undertake the task yourself or sponsor a developer. |
|
|
|
|
|
@section FFmpeg does not support codec XXX. Can you include a Windows DLL loader to support it? |
|
|
|
|
|
No. Windows DLLs are not portable, bloated and often slow. |
|
|
Moreover FFmpeg strives to support all codecs natively. |
|
|
A DLL loader is not conducive to that goal. |
|
|
|
|
|
@section I cannot read this file although this format seems to be supported by ffmpeg. |
|
|
|
|
|
Even if ffmpeg can read the container format, it may not support all its |
|
|
codecs. Please consult the supported codec list in the ffmpeg |
|
|
documentation. |
|
|
|
|
|
@section Which codecs are supported by Windows? |
|
|
|
|
|
Windows does not support standard formats like MPEG very well, unless you |
|
|
install some additional codecs. |
|
|
|
|
|
The following list of video codecs should work on most Windows systems: |
|
|
@table @option |
|
|
@item msmpeg4v2 |
|
|
.avi/.asf |
|
|
@item msmpeg4 |
|
|
.asf only |
|
|
@item wmv1 |
|
|
.asf only |
|
|
@item wmv2 |
|
|
.asf only |
|
|
@item mpeg4 |
|
|
Only if you have some MPEG-4 codec like ffdshow or Xvid installed. |
|
|
@item mpeg1video |
|
|
.mpg only |
|
|
@end table |
|
|
Note, ASF files often have .wmv or .wma extensions in Windows. It should also |
|
|
be mentioned that Microsoft claims a patent on the ASF format, and may sue |
|
|
or threaten users who create ASF files with non-Microsoft software. It is |
|
|
strongly advised to avoid ASF where possible. |
|
|
|
|
|
The following list of audio codecs should work on most Windows systems: |
|
|
@table @option |
|
|
@item adpcm_ima_wav |
|
|
@item adpcm_ms |
|
|
@item pcm_s16le |
|
|
always |
|
|
@item libmp3lame |
|
|
If some MP3 codec like LAME is installed. |
|
|
@end table |
|
|
|
|
|
|
|
|
@chapter Compilation |
|
|
|
|
|
@section @code{error: can't find a register in class 'GENERAL_REGS' while reloading 'asm'} |
|
|
|
|
|
This is a bug in gcc. Do not report it to us. Instead, please report it to |
|
|
the gcc developers. Note that we will not add workarounds for gcc bugs. |
|
|
|
|
|
Also note that (some of) the gcc developers believe this is not a bug or |
|
|
not a bug they should fix: |
|
|
@url{http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11203}. |
|
|
Then again, some of them do not know the difference between an undecidable |
|
|
problem and an NP-hard problem... |
|
|
|
|
|
@section I have installed this library with my distro's package manager. Why does @command{configure} not see it? |
|
|
|
|
|
Distributions usually split libraries in several packages. The main package |
|
|
contains the files necessary to run programs using the library. The |
|
|
development package contains the files necessary to build programs using the |
|
|
library. Sometimes, docs and/or data are in a separate package too. |
|
|
|
|
|
To build FFmpeg, you need to install the development package. It is usually |
|
|
called @file{libfoo-dev} or @file{libfoo-devel}. You can remove it after the |
|
|
build is finished, but be sure to keep the main package. |
|
|
|
|
|
@section How do I make @command{pkg-config} find my libraries? |
|
|
|
|
|
Somewhere along with your libraries, there is a @file{.pc} file (or several) |
|
|
in a @file{pkgconfig} directory. You need to set environment variables to |
|
|
point @command{pkg-config} to these files. |
|
|
|
|
|
If you need to @emph{add} directories to @command{pkg-config}'s search list |
|
|
(typical use case: library installed separately), add it to |
|
|
@code{$PKG_CONFIG_PATH}: |
|
|
|
|
|
@example |
|
|
export PKG_CONFIG_PATH=/opt/x264/lib/pkgconfig:/opt/opus/lib/pkgconfig |
|
|
@end example |
|
|
|
|
|
If you need to @emph{replace} @command{pkg-config}'s search list |
|
|
(typical use case: cross-compiling), set it in |
|
|
@code{$PKG_CONFIG_LIBDIR}: |
|
|
|
|
|
@example |
|
|
export PKG_CONFIG_LIBDIR=/home/me/cross/usr/lib/pkgconfig:/home/me/cross/usr/local/lib/pkgconfig |
|
|
@end example |
|
|
|
|
|
If you need to know the library's internal dependencies (typical use: static |
|
|
linking), add the @code{--static} option to @command{pkg-config}: |
|
|
|
|
|
@example |
|
|
./configure --pkg-config-flags=--static |
|
|
@end example |
|
|
|
|
|
@section How do I use @command{pkg-config} when cross-compiling? |
|
|
|
|
|
The best way is to install @command{pkg-config} in your cross-compilation |
|
|
environment. It will automatically use the cross-compilation libraries. |
|
|
|
|
|
You can also use @command{pkg-config} from the host environment by |
|
|
specifying explicitly @code{--pkg-config=pkg-config} to @command{configure}. |
|
|
In that case, you must point @command{pkg-config} to the correct directories |
|
|
using the @code{PKG_CONFIG_LIBDIR}, as explained in the previous entry. |
|
|
|
|
|
As an intermediate solution, you can place in your cross-compilation |
|
|
environment a script that calls the host @command{pkg-config} with |
|
|
@code{PKG_CONFIG_LIBDIR} set. That script can look like that: |
|
|
|
|
|
@example |
|
|
#!/bin/sh |
|
|
PKG_CONFIG_LIBDIR=/path/to/cross/lib/pkgconfig |
|
|
export PKG_CONFIG_LIBDIR |
|
|
exec /usr/bin/pkg-config "$@@" |
|
|
@end example |
|
|
|
|
|
@chapter Usage |
|
|
|
|
|
@section ffmpeg does not work; what is wrong? |
|
|
|
|
|
Try a @code{make distclean} in the ffmpeg source directory before the build. |
|
|
If this does not help see |
|
|
(@url{http://ffmpeg.org/bugreports.html}). |
|
|
|
|
|
@section How do I encode single pictures into movies? |
|
|
|
|
|
First, rename your pictures to follow a numerical sequence. |
|
|
For example, img1.jpg, img2.jpg, img3.jpg,... |
|
|
Then you may run: |
|
|
|
|
|
@example |
|
|
ffmpeg -f image2 -i img%d.jpg /tmp/a.mpg |
|
|
@end example |
|
|
|
|
|
Notice that @samp{%d} is replaced by the image number. |
|
|
|
|
|
@file{img%03d.jpg} means the sequence @file{img001.jpg}, @file{img002.jpg}, etc. |
|
|
|
|
|
Use the @option{-start_number} option to declare a starting number for |
|
|
the sequence. This is useful if your sequence does not start with |
|
|
@file{img001.jpg} but is still in a numerical order. The following |
|
|
example will start with @file{img100.jpg}: |
|
|
|
|
|
@example |
|
|
ffmpeg -f image2 -start_number 100 -i img%d.jpg /tmp/a.mpg |
|
|
@end example |
|
|
|
|
|
If you have large number of pictures to rename, you can use the |
|
|
following command to ease the burden. The command, using the bourne |
|
|
shell syntax, symbolically links all files in the current directory |
|
|
that match @code{*jpg} to the @file{/tmp} directory in the sequence of |
|
|
@file{img001.jpg}, @file{img002.jpg} and so on. |
|
|
|
|
|
@example |
|
|
x=1; for i in *jpg; do counter=$(printf %03d $x); ln -s "$i" /tmp/img"$counter".jpg; x=$(($x+1)); done |
|
|
@end example |
|
|
|
|
|
If you want to sequence them by oldest modified first, substitute |
|
|
@code{$(ls -r -t *jpg)} in place of @code{*jpg}. |
|
|
|
|
|
Then run: |
|
|
|
|
|
@example |
|
|
ffmpeg -f image2 -i /tmp/img%03d.jpg /tmp/a.mpg |
|
|
@end example |
|
|
|
|
|
The same logic is used for any image format that ffmpeg reads. |
|
|
|
|
|
You can also use @command{cat} to pipe images to ffmpeg: |
|
|
|
|
|
@example |
|
|
cat *.jpg | ffmpeg -f image2pipe -c:v mjpeg -i - output.mpg |
|
|
@end example |
|
|
|
|
|
@section How do I encode movie to single pictures? |
|
|
|
|
|
Use: |
|
|
|
|
|
@example |
|
|
ffmpeg -i movie.mpg movie%d.jpg |
|
|
@end example |
|
|
|
|
|
The @file{movie.mpg} used as input will be converted to |
|
|
@file{movie1.jpg}, @file{movie2.jpg}, etc... |
|
|
|
|
|
Instead of relying on file format self-recognition, you may also use |
|
|
@table @option |
|
|
@item -c:v ppm |
|
|
@item -c:v png |
|
|
@item -c:v mjpeg |
|
|
@end table |
|
|
to force the encoding. |
|
|
|
|
|
Applying that to the previous example: |
|
|
@example |
|
|
ffmpeg -i movie.mpg -f image2 -c:v mjpeg menu%d.jpg |
|
|
@end example |
|
|
|
|
|
Beware that there is no "jpeg" codec. Use "mjpeg" instead. |
|
|
|
|
|
@section Why do I see a slight quality degradation with multithreaded MPEG* encoding? |
|
|
|
|
|
For multithreaded MPEG* encoding, the encoded slices must be independent, |
|
|
otherwise thread n would practically have to wait for n-1 to finish, so it's |
|
|
quite logical that there is a small reduction of quality. This is not a bug. |
|
|
|
|
|
@section How can I read from the standard input or write to the standard output? |
|
|
|
|
|
Use @file{-} as file name. |
|
|
|
|
|
@section -f jpeg doesn't work. |
|
|
|
|
|
Try '-f image2 test%d.jpg'. |
|
|
|
|
|
@section Why can I not change the frame rate? |
|
|
|
|
|
Some codecs, like MPEG-1/2, only allow a small number of fixed frame rates. |
|
|
Choose a different codec with the -c:v command line option. |
|
|
|
|
|
@section How do I encode Xvid or DivX video with ffmpeg? |
|
|
|
|
|
Both Xvid and DivX (version 4+) are implementations of the ISO MPEG-4 |
|
|
standard (note that there are many other coding formats that use this |
|
|
same standard). Thus, use '-c:v mpeg4' to encode in these formats. The |
|
|
default fourcc stored in an MPEG-4-coded file will be 'FMP4'. If you want |
|
|
a different fourcc, use the '-vtag' option. E.g., '-vtag xvid' will |
|
|
force the fourcc 'xvid' to be stored as the video fourcc rather than the |
|
|
default. |
|
|
|
|
|
@section Which are good parameters for encoding high quality MPEG-4? |
|
|
|
|
|
'-mbd rd -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -g 300 -pass 1/2', |
|
|
things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd'. |
|
|
|
|
|
@section Which are good parameters for encoding high quality MPEG-1/MPEG-2? |
|
|
|
|
|
'-mbd rd -trellis 2 -cmp 2 -subcmp 2 -g 100 -pass 1/2' |
|
|
but beware the '-g 100' might cause problems with some decoders. |
|
|
Things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd. |
|
|
|
|
|
@section Interlaced video looks very bad when encoded with ffmpeg, what is wrong? |
|
|
|
|
|
You should use '-flags +ilme+ildct' and maybe '-flags +alt' for interlaced |
|
|
material, and try '-top 0/1' if the result looks really messed-up. |
|
|
|
|
|
@section How can I read DirectShow files? |
|
|
|
|
|
If you have built FFmpeg with @code{./configure --enable-avisynth} |
|
|
(only possible on MinGW/Cygwin platforms), |
|
|
then you may use any file that DirectShow can read as input. |
|
|
|
|
|
Just create an "input.avs" text file with this single line ... |
|
|
@example |
|
|
DirectShowSource("C:\path to your file\yourfile.asf") |
|
|
@end example |
|
|
... and then feed that text file to ffmpeg: |
|
|
@example |
|
|
ffmpeg -i input.avs |
|
|
@end example |
|
|
|
|
|
For ANY other help on AviSynth, please visit the |
|
|
@uref{http://www.avisynth.org/, AviSynth homepage}. |
|
|
|
|
|
@section How can I join video files? |
|
|
|
|
|
To "join" video files is quite ambiguous. The following list explains the |
|
|
different kinds of "joining" and points out how those are addressed in |
|
|
FFmpeg. To join video files may mean: |
|
|
|
|
|
@itemize |
|
|
|
|
|
@item |
|
|
To put them one after the other: this is called to @emph{concatenate} them |
|
|
(in short: concat) and is addressed |
|
|
@ref{How can I concatenate video files, in this very faq}. |
|
|
|
|
|
@item |
|
|
To put them together in the same file, to let the user choose between the |
|
|
different versions (example: different audio languages): this is called to |
|
|
@emph{multiplex} them together (in short: mux), and is done by simply |
|
|
invoking ffmpeg with several @option{-i} options. |
|
|
|
|
|
@item |
|
|
For audio, to put all channels together in a single stream (example: two |
|
|
mono streams into one stereo stream): this is sometimes called to |
|
|
@emph{merge} them, and can be done using the |
|
|
@url{http://ffmpeg.org/ffmpeg-filters.html#amerge, @code{amerge}} filter. |
|
|
|
|
|
@item |
|
|
For audio, to play one on top of the other: this is called to @emph{mix} |
|
|
them, and can be done by first merging them into a single stream and then |
|
|
using the @url{http://ffmpeg.org/ffmpeg-filters.html#pan, @code{pan}} filter to mix |
|
|
the channels at will. |
|
|
|
|
|
@item |
|
|
For video, to display both together, side by side or one on top of a part of |
|
|
the other; it can be done using the |
|
|
@url{http://ffmpeg.org/ffmpeg-filters.html#overlay, @code{overlay}} video filter. |
|
|
|
|
|
@end itemize |
|
|
|
|
|
@anchor{How can I concatenate video files} |
|
|
@section How can I concatenate video files? |
|
|
|
|
|
There are several solutions, depending on the exact circumstances. |
|
|
|
|
|
@subsection Concatenating using the concat @emph{filter} |
|
|
|
|
|
FFmpeg has a @url{http://ffmpeg.org/ffmpeg-filters.html#concat, |
|
|
@code{concat}} filter designed specifically for that, with examples in the |
|
|
documentation. This operation is recommended if you need to re-encode. |
|
|
|
|
|
@subsection Concatenating using the concat @emph{demuxer} |
|
|
|
|
|
FFmpeg has a @url{http://www.ffmpeg.org/ffmpeg-formats.html#concat, |
|
|
@code{concat}} demuxer which you can use when you want to avoid a re-encode and |
|
|
your format doesn't support file level concatenation. |
|
|
|
|
|
@subsection Concatenating using the concat @emph{protocol} (file level) |
|
|
|
|
|
FFmpeg has a @url{http://ffmpeg.org/ffmpeg-protocols.html#concat, |
|
|
@code{concat}} protocol designed specifically for that, with examples in the |
|
|
documentation. |
|
|
|
|
|
A few multimedia containers (MPEG-1, MPEG-2 PS, DV) allow to concatenate |
|
|
video by merely concatenating the files containing them. |
|
|
|
|
|
Hence you may concatenate your multimedia files by first transcoding them to |
|
|
these privileged formats, then using the humble @code{cat} command (or the |
|
|
equally humble @code{copy} under Windows), and finally transcoding back to your |
|
|
format of choice. |
|
|
|
|
|
@example |
|
|
ffmpeg -i input1.avi -qscale:v 1 intermediate1.mpg |
|
|
ffmpeg -i input2.avi -qscale:v 1 intermediate2.mpg |
|
|
cat intermediate1.mpg intermediate2.mpg > intermediate_all.mpg |
|
|
ffmpeg -i intermediate_all.mpg -qscale:v 2 output.avi |
|
|
@end example |
|
|
|
|
|
Additionally, you can use the @code{concat} protocol instead of @code{cat} or |
|
|
@code{copy} which will avoid creation of a potentially huge intermediate file. |
|
|
|
|
|
@example |
|
|
ffmpeg -i input1.avi -qscale:v 1 intermediate1.mpg |
|
|
ffmpeg -i input2.avi -qscale:v 1 intermediate2.mpg |
|
|
ffmpeg -i concat:"intermediate1.mpg|intermediate2.mpg" -c copy intermediate_all.mpg |
|
|
ffmpeg -i intermediate_all.mpg -qscale:v 2 output.avi |
|
|
@end example |
|
|
|
|
|
Note that you may need to escape the character "|" which is special for many |
|
|
shells. |
|
|
|
|
|
Another option is usage of named pipes, should your platform support it: |
|
|
|
|
|
@example |
|
|
mkfifo intermediate1.mpg |
|
|
mkfifo intermediate2.mpg |
|
|
ffmpeg -i input1.avi -qscale:v 1 -y intermediate1.mpg < /dev/null & |
|
|
ffmpeg -i input2.avi -qscale:v 1 -y intermediate2.mpg < /dev/null & |
|
|
cat intermediate1.mpg intermediate2.mpg |\ |
|
|
ffmpeg -f mpeg -i - -c:v mpeg4 -acodec libmp3lame output.avi |
|
|
@end example |
|
|
|
|
|
@subsection Concatenating using raw audio and video |
|
|
|
|
|
Similarly, the yuv4mpegpipe format, and the raw video, raw audio codecs also |
|
|
allow concatenation, and the transcoding step is almost lossless. |
|
|
When using multiple yuv4mpegpipe(s), the first line needs to be discarded |
|
|
from all but the first stream. This can be accomplished by piping through |
|
|
@code{tail} as seen below. Note that when piping through @code{tail} you |
|
|
must use command grouping, @code{@{ ;@}}, to background properly. |
|
|
|
|
|
For example, let's say we want to concatenate two FLV files into an |
|
|
output.flv file: |
|
|
|
|
|
@example |
|
|
mkfifo temp1.a |
|
|
mkfifo temp1.v |
|
|
mkfifo temp2.a |
|
|
mkfifo temp2.v |
|
|
mkfifo all.a |
|
|
mkfifo all.v |
|
|
ffmpeg -i input1.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp1.a < /dev/null & |
|
|
ffmpeg -i input2.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp2.a < /dev/null & |
|
|
ffmpeg -i input1.flv -an -f yuv4mpegpipe - > temp1.v < /dev/null & |
|
|
@{ ffmpeg -i input2.flv -an -f yuv4mpegpipe - < /dev/null | tail -n +2 > temp2.v ; @} & |
|
|
cat temp1.a temp2.a > all.a & |
|
|
cat temp1.v temp2.v > all.v & |
|
|
ffmpeg -f u16le -acodec pcm_s16le -ac 2 -ar 44100 -i all.a \ |
|
|
-f yuv4mpegpipe -i all.v \ |
|
|
-y output.flv |
|
|
rm temp[12].[av] all.[av] |
|
|
@end example |
|
|
|
|
|
@section Using @option{-f lavfi}, audio becomes mono for no apparent reason. |
|
|
|
|
|
Use @option{-dumpgraph -} to find out exactly where the channel layout is |
|
|
lost. |
|
|
|
|
|
Most likely, it is through @code{auto-inserted aresample}. Try to understand |
|
|
why the converting filter was needed at that place. |
|
|
|
|
|
Just before the output is a likely place, as @option{-f lavfi} currently |
|
|
only support packed S16. |
|
|
|
|
|
Then insert the correct @code{aformat} explicitly in the filtergraph, |
|
|
specifying the exact format. |
|
|
|
|
|
@example |
|
|
aformat=sample_fmts=s16:channel_layouts=stereo |
|
|
@end example |
|
|
|
|
|
@section Why does FFmpeg not see the subtitles in my VOB file? |
|
|
|
|
|
VOB and a few other formats do not have a global header that describes |
|
|
everything present in the file. Instead, applications are supposed to scan |
|
|
the file to see what it contains. Since VOB files are frequently large, only |
|
|
the beginning is scanned. If the subtitles happen only later in the file, |
|
|
they will not be initially detected. |
|
|
|
|
|
Some applications, including the @code{ffmpeg} command-line tool, can only |
|
|
work with streams that were detected during the initial scan; streams that |
|
|
are detected later are ignored. |
|
|
|
|
|
The size of the initial scan is controlled by two options: @code{probesize} |
|
|
(default ~5 Mo) and @code{analyzeduration} (default 5,000,000 µs = 5 s). For |
|
|
the subtitle stream to be detected, both values must be large enough. |
|
|
|
|
|
@section Why was the @command{ffmpeg} @option{-sameq} option removed? What to use instead? |
|
|
|
|
|
The @option{-sameq} option meant "same quantizer", and made sense only in a |
|
|
very limited set of cases. Unfortunately, a lot of people mistook it for |
|
|
"same quality" and used it in places where it did not make sense: it had |
|
|
roughly the expected visible effect, but achieved it in a very inefficient |
|
|
way. |
|
|
|
|
|
Each encoder has its own set of options to set the quality-vs-size balance, |
|
|
use the options for the encoder you are using to set the quality level to a |
|
|
point acceptable for your tastes. The most common options to do that are |
|
|
@option{-qscale} and @option{-qmax}, but you should peruse the documentation |
|
|
of the encoder you chose. |
|
|
|
|
|
@chapter Development |
|
|
|
|
|
@section Are there examples illustrating how to use the FFmpeg libraries, particularly libavcodec and libavformat? |
|
|
|
|
|
Yes. Check the @file{doc/examples} directory in the source |
|
|
repository, also available online at: |
|
|
@url{https://github.com/FFmpeg/FFmpeg/tree/master/doc/examples}. |
|
|
|
|
|
Examples are also installed by default, usually in |
|
|
@code{$PREFIX/share/ffmpeg/examples}. |
|
|
|
|
|
Also you may read the Developers Guide of the FFmpeg documentation. Alternatively, |
|
|
examine the source code for one of the many open source projects that |
|
|
already incorporate FFmpeg at (@url{projects.html}). |
|
|
|
|
|
@section Can you support my C compiler XXX? |
|
|
|
|
|
It depends. If your compiler is C99-compliant, then patches to support |
|
|
it are likely to be welcome if they do not pollute the source code |
|
|
with @code{#ifdef}s related to the compiler. |
|
|
|
|
|
@section Is Microsoft Visual C++ supported? |
|
|
|
|
|
Yes. Please see the @uref{platform.html, Microsoft Visual C++} |
|
|
section in the FFmpeg documentation. |
|
|
|
|
|
@section Can you add automake, libtool or autoconf support? |
|
|
|
|
|
No. These tools are too bloated and they complicate the build. |
|
|
|
|
|
@section Why not rewrite FFmpeg in object-oriented C++? |
|
|
|
|
|
FFmpeg is already organized in a highly modular manner and does not need to |
|
|
be rewritten in a formal object language. Further, many of the developers |
|
|
favor straight C; it works for them. For more arguments on this matter, |
|
|
read @uref{http://www.tux.org/lkml/#s15, "Programming Religion"}. |
|
|
|
|
|
@section Why are the ffmpeg programs devoid of debugging symbols? |
|
|
|
|
|
The build process creates @command{ffmpeg_g}, @command{ffplay_g}, etc. which |
|
|
contain full debug information. Those binaries are stripped to create |
|
|
@command{ffmpeg}, @command{ffplay}, etc. If you need the debug information, use |
|
|
the *_g versions. |
|
|
|
|
|
@section I do not like the LGPL, can I contribute code under the GPL instead? |
|
|
|
|
|
Yes, as long as the code is optional and can easily and cleanly be placed |
|
|
under #if CONFIG_GPL without breaking anything. So, for example, a new codec |
|
|
or filter would be OK under GPL while a bug fix to LGPL code would not. |
|
|
|
|
|
@section I'm using FFmpeg from within my C application but the linker complains about missing symbols from the libraries themselves. |
|
|
|
|
|
FFmpeg builds static libraries by default. In static libraries, dependencies |
|
|
are not handled. That has two consequences. First, you must specify the |
|
|
libraries in dependency order: @code{-lavdevice} must come before |
|
|
@code{-lavformat}, @code{-lavutil} must come after everything else, etc. |
|
|
Second, external libraries that are used in FFmpeg have to be specified too. |
|
|
|
|
|
An easy way to get the full list of required libraries in dependency order |
|
|
is to use @code{pkg-config}. |
|
|
|
|
|
@example |
|
|
c99 -o program program.c $(pkg-config --cflags --libs libavformat libavcodec) |
|
|
@end example |
|
|
|
|
|
See @file{doc/example/Makefile} and @file{doc/example/pc-uninstalled} for |
|
|
more details. |
|
|
|
|
|
@section I'm using FFmpeg from within my C++ application but the linker complains about missing symbols which seem to be available. |
|
|
|
|
|
FFmpeg is a pure C project, so to use the libraries within your C++ application |
|
|
you need to explicitly state that you are using a C library. You can do this by |
|
|
encompassing your FFmpeg includes using @code{extern "C"}. |
|
|
|
|
|
See @url{http://www.parashift.com/c++-faq-lite/mixing-c-and-cpp.html#faq-32.3} |
|
|
|
|
|
@section I'm using libavutil from within my C++ application but the compiler complains about 'UINT64_C' was not declared in this scope |
|
|
|
|
|
FFmpeg is a pure C project using C99 math features, in order to enable C++ |
|
|
to use them you have to append -D__STDC_CONSTANT_MACROS to your CXXFLAGS |
|
|
|
|
|
@section I have a file in memory / a API different from *open/*read/ libc how do I use it with libavformat? |
|
|
|
|
|
You have to create a custom AVIOContext using @code{avio_alloc_context}, |
|
|
see @file{libavformat/aviobuf.c} in FFmpeg and @file{libmpdemux/demux_lavf.c} in MPlayer or MPlayer2 sources. |
|
|
|
|
|
@section Where is the documentation about ffv1, msmpeg4, asv1, 4xm? |
|
|
|
|
|
see @url{http://www.ffmpeg.org/~michael/} |
|
|
|
|
|
@section How do I feed H.263-RTP (and other codecs in RTP) to libavcodec? |
|
|
|
|
|
Even if peculiar since it is network oriented, RTP is a container like any |
|
|
other. You have to @emph{demux} RTP before feeding the payload to libavcodec. |
|
|
In this specific case please look at RFC 4629 to see how it should be done. |
|
|
|
|
|
@section AVStream.r_frame_rate is wrong, it is much larger than the frame rate. |
|
|
|
|
|
@code{r_frame_rate} is NOT the average frame rate, it is the smallest frame rate |
|
|
that can accurately represent all timestamps. So no, it is not |
|
|
wrong if it is larger than the average! |
|
|
For example, if you have mixed 25 and 30 fps content, then @code{r_frame_rate} |
|
|
will be 150 (it is the least common multiple). |
|
|
If you are looking for the average frame rate, see @code{AVStream.avg_frame_rate}. |
|
|
|
|
|
@section Why is @code{make fate} not running all tests? |
|
|
|
|
|
Make sure you have the fate-suite samples and the @code{SAMPLES} Make variable |
|
|
or @code{FATE_SAMPLES} environment variable or the @code{--samples} |
|
|
@command{configure} option is set to the right path. |
|
|
|
|
|
@section Why is @code{make fate} not finding the samples? |
|
|
|
|
|
Do you happen to have a @code{~} character in the samples path to indicate a |
|
|
home directory? The value is used in ways where the shell cannot expand it, |
|
|
causing FATE to not find files. Just replace @code{~} by the full path. |
|
|
|
|
|
@bye
|
|
|
|