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118 lines
5.2 KiB
118 lines
5.2 KiB
/* |
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* DXVA2 HW acceleration |
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* |
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* copyright (c) 2010 Laurent Aimar |
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* |
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* This file is part of FFmpeg. |
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* |
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* FFmpeg is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* FFmpeg is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with FFmpeg; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef AVCODEC_DXVA2_INTERNAL_H |
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#define AVCODEC_DXVA2_INTERNAL_H |
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#define COBJMACROS |
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#include "config.h" |
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/* define the proper COM entries before forcing desktop APIs */ |
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#include <objbase.h> |
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#if CONFIG_DXVA2 |
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#include "dxva2.h" |
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#endif |
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#if CONFIG_D3D11VA |
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#include "d3d11va.h" |
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#endif |
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#if HAVE_DXVA_H |
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/* When targeting WINAPI_FAMILY_PHONE_APP or WINAPI_FAMILY_APP, dxva.h |
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* defines nothing. Force the struct definitions to be visible. */ |
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#undef WINAPI_FAMILY |
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#define WINAPI_FAMILY WINAPI_FAMILY_DESKTOP_APP |
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#undef _CRT_BUILD_DESKTOP_APP |
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#define _CRT_BUILD_DESKTOP_APP 0 |
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#include <dxva.h> |
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#endif |
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#include "avcodec.h" |
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typedef void DECODER_BUFFER_DESC; |
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typedef union { |
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#if CONFIG_D3D11VA |
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struct AVD3D11VAContext d3d11va; |
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#endif |
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#if CONFIG_DXVA2 |
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struct dxva_context dxva2; |
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#endif |
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} AVDXVAContext; |
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#if CONFIG_D3D11VA |
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#define D3D11VA_CONTEXT(ctx) (&ctx->d3d11va) |
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#endif |
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#if CONFIG_DXVA2 |
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#define DXVA2_CONTEXT(ctx) (&ctx->dxva2) |
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#endif |
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#if CONFIG_D3D11VA && CONFIG_DXVA2 |
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#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.workaround : ctx->dxva2.workaround) |
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#define DXVA_CONTEXT_COUNT(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.surface_count : ctx->dxva2.surface_count) |
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#define DXVA_CONTEXT_DECODER(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.decoder : ctx->dxva2.decoder) |
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#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? &ctx->d3d11va.report_id : &ctx->dxva2.report_id)) |
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#define DXVA_CONTEXT_CFG(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg : ctx->dxva2.cfg) |
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#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigBitstreamRaw : ctx->dxva2.cfg->ConfigBitstreamRaw) |
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#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigIntraResidUnsigned : ctx->dxva2.cfg->ConfigIntraResidUnsigned) |
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#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigResidDiffAccelerator : ctx->dxva2.cfg->ConfigResidDiffAccelerator) |
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#elif CONFIG_DXVA2 |
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#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (ctx->dxva2.workaround) |
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#define DXVA_CONTEXT_COUNT(avctx, ctx) (ctx->dxva2.surface_count) |
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#define DXVA_CONTEXT_DECODER(avctx, ctx) (ctx->dxva2.decoder) |
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#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(&ctx->dxva2.report_id)) |
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#define DXVA_CONTEXT_CFG(avctx, ctx) (ctx->dxva2.cfg) |
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#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (ctx->dxva2.cfg->ConfigBitstreamRaw) |
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#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (ctx->dxva2.cfg->ConfigIntraResidUnsigned) |
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#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (ctx->dxva2.cfg->ConfigResidDiffAccelerator) |
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#elif CONFIG_D3D11VA |
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#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (ctx->d3d11va.workaround) |
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#define DXVA_CONTEXT_COUNT(avctx, ctx) (ctx->d3d11va.surface_count) |
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#define DXVA_CONTEXT_DECODER(avctx, ctx) (ctx->d3d11va.decoder) |
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#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(&ctx->d3d11va.report_id)) |
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#define DXVA_CONTEXT_CFG(avctx, ctx) (ctx->d3d11va.cfg) |
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#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (ctx->d3d11va.cfg->ConfigBitstreamRaw) |
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#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (ctx->d3d11va.cfg->ConfigIntraResidUnsigned) |
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#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (ctx->d3d11va.cfg->ConfigResidDiffAccelerator) |
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#endif |
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void *ff_dxva2_get_surface(const AVFrame *frame); |
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unsigned ff_dxva2_get_surface_index(const AVCodecContext *avctx, |
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const AVDXVAContext *, |
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const AVFrame *frame); |
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int ff_dxva2_commit_buffer(AVCodecContext *, AVDXVAContext *, |
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DECODER_BUFFER_DESC *, |
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unsigned type, const void *data, unsigned size, |
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unsigned mb_count); |
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int ff_dxva2_common_end_frame(AVCodecContext *, AVFrame *, |
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const void *pp, unsigned pp_size, |
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const void *qm, unsigned qm_size, |
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int (*commit_bs_si)(AVCodecContext *, |
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DECODER_BUFFER_DESC *bs, |
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DECODER_BUFFER_DESC *slice)); |
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#endif /* AVCODEC_DXVA2_INTERNAL_H */
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