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N
ffmpeg-0.6.3
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n0.7.4
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n0.7.8
n0.7.9
n0.8
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n0.8.2
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n0.8.9
n0.9
n0.9.1
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n0.9.4
n1.0
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n1.0.10
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n1.1
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n1.1.1
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n1.1.16
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n1.2
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n2.5
n2.5-dev
n2.5.1
n2.5.10
n2.5.11
n2.5.2
n2.5.3
n2.5.4
n2.5.5
n2.5.6
n2.5.7
n2.5.8
n2.5.9
n2.6
n2.6-dev
n2.6.1
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n2.6.3
n2.6.4
n2.6.5
n2.6.6
n2.6.7
n2.6.8
n2.6.9
n2.7
n2.7-dev
n2.7.1
n2.7.2
n2.7.3
n2.7.4
n2.7.5
n2.7.6
n2.7.7
n2.8
n2.8-dev
n2.8.1
n2.8.10
n2.8.11
n2.8.12
n2.8.13
n2.8.14
n2.8.15
n2.8.16
n2.8.17
n2.8.18
n2.8.19
n2.8.2
n2.8.20
n2.8.21
n2.8.22
n2.8.3
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n2.9-dev
n3.0
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n4.1.6
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n4.2
n4.2-dev
n4.2.1
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n4.2.2
n4.2.3
n4.2.4
n4.2.5
n4.2.6
n4.2.7
n4.2.8
n4.2.9
n4.3
n4.3-dev
n4.3.1
n4.3.2
n4.3.3
n4.3.4
n4.3.5
n4.3.6
n4.3.7
n4.3.8
n4.4
n4.4-dev
n4.4.1
n4.4.2
n4.4.3
n4.4.4
n4.4.5
n4.5-dev
n5.0
n5.0.1
n5.0.2
n5.0.3
n5.1
n5.1-dev
n5.1.1
n5.1.2
n5.1.3
n5.1.4
n5.1.5
n5.1.6
n5.2-dev
n6.0
n6.0.1
n6.1
n6.1-dev
n6.1.1
n6.1.2
n6.2-dev
n7.0
n7.0.1
n7.0.2
n7.1
n7.1-dev
n7.2-dev
v0.5
v0.5.1
v0.5.2
v0.5.3
v0.6
v0.6.1
${ noResults }
Rémi Denis-Courmont
39ced529b0
Unlike x86, fmin/fmax are single instructions, not function calls. They are much much faster than doing a comparison, then branching based on its results. With this, audiodsp.vector_clipf gets almost twice as fast, and a properly unrollled version of it gets 4-5x faster, on SiFive-U74. This is only the low-hanging fruit: FFMIN and FFMAX are presumably affected as well. This likely applies to other instruction sets with native IEEE floats, especially those lacking a conditional select instruction. |
6 months ago | |
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Makefile |
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asm.S |
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bswap.h |
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bswap_rvb.S |
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cpu.c |
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cpu.h |
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cpu_common.c |
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fixed_dsp_init.c |
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fixed_dsp_rvv.S | lavu/riscv: add forward-edge CFI landing pads | 6 months ago |
float_dsp_init.c |
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float_dsp_rvv.S | lavu/riscv: add forward-edge CFI landing pads | 6 months ago |
intmath.h | lavu/riscv: implement floating point clips | 6 months ago |
lls_init.c |
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lls_rvv.S | lavu/riscv: add forward-edge CFI landing pads | 6 months ago |
timer.h |
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