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460 lines
16 KiB
460 lines
16 KiB
/* |
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* Resolume DXV decoder |
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* Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This file is part of FFmpeg. |
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* |
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* FFmpeg is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* FFmpeg is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with FFmpeg; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#include <stdint.h> |
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#include "libavutil/imgutils.h" |
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#include "avcodec.h" |
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#include "bytestream.h" |
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#include "internal.h" |
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#include "lzf.h" |
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#include "texturedsp.h" |
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#include "thread.h" |
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typedef struct DXVContext { |
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TextureDSPContext texdsp; |
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GetByteContext gbc; |
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uint8_t *tex_data; // Compressed texture |
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int tex_rat; // Compression ratio |
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int tex_step; // Distance between blocks |
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int64_t tex_size; // Texture size |
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/* Optimal number of slices for parallel decoding */ |
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int slice_count; |
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/* Pointer to the selected decompression function */ |
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int (*tex_funct)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
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} DXVContext; |
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static int decompress_texture_thread(AVCodecContext *avctx, void *arg, |
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int slice, int thread_nb) |
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{ |
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DXVContext *ctx = avctx->priv_data; |
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AVFrame *frame = arg; |
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const uint8_t *d = ctx->tex_data; |
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int w_block = avctx->coded_width / TEXTURE_BLOCK_W; |
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int h_block = avctx->coded_height / TEXTURE_BLOCK_H; |
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int x, y; |
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int start_slice, end_slice; |
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int base_blocks_per_slice = h_block / ctx->slice_count; |
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int remainder_blocks = h_block % ctx->slice_count; |
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/* When the frame height (in blocks) doesn't divide evenly between the |
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* number of slices, spread the remaining blocks evenly between the first |
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* operations */ |
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start_slice = slice * base_blocks_per_slice; |
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/* Add any extra blocks (one per slice) that have been added |
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* before this slice */ |
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start_slice += FFMIN(slice, remainder_blocks); |
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end_slice = start_slice + base_blocks_per_slice; |
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/* Add an extra block if there are remainder blocks to be accounted for */ |
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if (slice < remainder_blocks) |
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end_slice++; |
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for (y = start_slice; y < end_slice; y++) { |
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uint8_t *p = frame->data[0] + y * frame->linesize[0] * TEXTURE_BLOCK_H; |
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int off = y * w_block; |
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for (x = 0; x < w_block; x++) { |
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ctx->tex_funct(p + x * 16, frame->linesize[0], |
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d + (off + x) * ctx->tex_step); |
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} |
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} |
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return 0; |
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} |
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/* This scheme addresses already decoded elements depending on 2-bit status: |
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* 0 -> copy new element |
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* 1 -> copy one element from position -x |
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* 2 -> copy one element from position -(get_byte() + 2) * x |
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* 3 -> copy one element from position -(get_16le() + 0x102) * x |
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* x is always 2 for dxt1 and 4 for dxt5. */ |
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#define CHECKPOINT(x) \ |
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do { \ |
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if (state == 0) { \ |
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value = bytestream2_get_le32(gbc); \ |
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state = 16; \ |
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} \ |
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op = value & 0x3; \ |
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value >>= 2; \ |
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state--; \ |
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switch (op) { \ |
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case 1: \ |
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idx = x; \ |
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break; \ |
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case 2: \ |
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idx = (bytestream2_get_byte(gbc) + 2) * x; \ |
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break; \ |
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case 3: \ |
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idx = (bytestream2_get_le16(gbc) + 0x102) * x; \ |
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break; \ |
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} \ |
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} while(0) |
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static int dxv_decompress_dxt1(AVCodecContext *avctx) |
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{ |
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DXVContext *ctx = avctx->priv_data; |
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GetByteContext *gbc = &ctx->gbc; |
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uint32_t value, prev, op; |
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int idx = 0, state = 0; |
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int pos = 2; |
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/* Copy the first two elements */ |
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AV_WL32(ctx->tex_data, bytestream2_get_le32(gbc)); |
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AV_WL32(ctx->tex_data + 4, bytestream2_get_le32(gbc)); |
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/* Process input until the whole texture has been filled */ |
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while (pos < ctx->tex_size / 4) { |
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CHECKPOINT(2); |
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/* Copy two elements from a previous offset or from the input buffer */ |
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if (op) { |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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} else { |
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CHECKPOINT(2); |
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if (op) |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); |
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else |
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prev = bytestream2_get_le32(gbc); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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CHECKPOINT(2); |
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if (op) |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); |
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else |
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prev = bytestream2_get_le32(gbc); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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} |
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} |
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return 0; |
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} |
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static int dxv_decompress_dxt5(AVCodecContext *avctx) |
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{ |
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DXVContext *ctx = avctx->priv_data; |
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GetByteContext *gbc = &ctx->gbc; |
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uint32_t value, op; |
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int idx, prev, state = 0; |
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int pos = 4; |
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int run = 0; |
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int probe, check; |
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/* Copy the first four elements */ |
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AV_WL32(ctx->tex_data + 0, bytestream2_get_le32(gbc)); |
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AV_WL32(ctx->tex_data + 4, bytestream2_get_le32(gbc)); |
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AV_WL32(ctx->tex_data + 8, bytestream2_get_le32(gbc)); |
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AV_WL32(ctx->tex_data + 12, bytestream2_get_le32(gbc)); |
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/* Process input until the whole texture has been filled */ |
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while (pos < ctx->tex_size / 4) { |
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if (run) { |
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run--; |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - 4)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - 4)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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} else { |
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if (state == 0) { |
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value = bytestream2_get_le32(gbc); |
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state = 16; |
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} |
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op = value & 0x3; |
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value >>= 2; |
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state--; |
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switch (op) { |
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case 0: |
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/* Long copy */ |
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check = bytestream2_get_byte(gbc) + 1; |
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if (check == 256) { |
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do { |
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probe = bytestream2_get_le16(gbc); |
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check += probe; |
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} while (probe == 0xFFFF); |
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} |
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while (check && pos < ctx->tex_size / 4) { |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - 4)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - 4)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - 4)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - 4)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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check--; |
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} |
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/* Restart (or exit) the loop */ |
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continue; |
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break; |
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case 1: |
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/* Load new run value */ |
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run = bytestream2_get_byte(gbc); |
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if (run == 255) { |
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do { |
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probe = bytestream2_get_le16(gbc); |
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run += probe; |
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} while (probe == 0xFFFF); |
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} |
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/* Copy two dwords from previous data */ |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - 4)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - 4)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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break; |
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case 2: |
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/* Copy two dwords from a previous index */ |
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idx = 8 + bytestream2_get_le16(gbc); |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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break; |
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case 3: |
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/* Copy two dwords from input */ |
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prev = bytestream2_get_le32(gbc); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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prev = bytestream2_get_le32(gbc); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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break; |
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} |
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} |
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CHECKPOINT(4); |
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/* Copy two elements from a previous offset or from the input buffer */ |
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if (op) { |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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} else { |
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CHECKPOINT(4); |
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if (op) |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); |
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else |
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prev = bytestream2_get_le32(gbc); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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CHECKPOINT(4); |
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if (op) |
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prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); |
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else |
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prev = bytestream2_get_le32(gbc); |
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AV_WL32(ctx->tex_data + 4 * pos, prev); |
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pos++; |
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} |
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} |
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return 0; |
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} |
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static int dxv_decompress_lzf(AVCodecContext *avctx) |
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{ |
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DXVContext *ctx = avctx->priv_data; |
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return ff_lzf_uncompress(&ctx->gbc, &ctx->tex_data, &ctx->tex_size); |
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} |
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static int dxv_decode(AVCodecContext *avctx, void *data, |
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int *got_frame, AVPacket *avpkt) |
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{ |
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DXVContext *ctx = avctx->priv_data; |
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ThreadFrame tframe; |
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GetByteContext *gbc = &ctx->gbc; |
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int (*decompress_tex)(AVCodecContext *avctx); |
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uint32_t tag; |
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int channels, size = 0, old_type = 0; |
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int ret; |
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bytestream2_init(gbc, avpkt->data, avpkt->size); |
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tag = bytestream2_get_le32(gbc); |
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switch (tag) { |
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case MKBETAG('D', 'X', 'T', '1'): |
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decompress_tex = dxv_decompress_dxt1; |
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ctx->tex_funct = ctx->texdsp.dxt1_block; |
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ctx->tex_rat = 8; |
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ctx->tex_step = 8; |
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av_log(avctx, AV_LOG_DEBUG, "DXTR1 compression and DXT1 texture "); |
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break; |
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case MKBETAG('D', 'X', 'T', '5'): |
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decompress_tex = dxv_decompress_dxt5; |
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ctx->tex_funct = ctx->texdsp.dxt5_block; |
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ctx->tex_rat = 4; |
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ctx->tex_step = 16; |
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av_log(avctx, AV_LOG_DEBUG, "DXTR5 compression and DXT5 texture "); |
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break; |
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case MKBETAG('Y', 'C', 'G', '6'): |
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case MKBETAG('Y', 'G', '1', '0'): |
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avpriv_report_missing_feature(avctx, "Tag 0x%08X", tag); |
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return AVERROR_PATCHWELCOME; |
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default: |
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/* Old version does not have a real header, just size and type. */ |
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size = tag & 0x00FFFFFF; |
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old_type = tag >> 24; |
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channels = old_type & 0x0F; |
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if (old_type & 0x40) { |
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av_log(avctx, AV_LOG_DEBUG, "LZF compression and DXT5 texture "); |
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ctx->tex_funct = ctx->texdsp.dxt5_block; |
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ctx->tex_step = 16; |
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} else if (old_type & 0x20 || old_type & 0x2) { |
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av_log(avctx, AV_LOG_DEBUG, "LZF compression and DXT1 texture "); |
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ctx->tex_funct = ctx->texdsp.dxt1_block; |
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ctx->tex_step = 8; |
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} else { |
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av_log(avctx, AV_LOG_ERROR, "Unsupported header (0x%08X)\n.", tag); |
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return AVERROR_INVALIDDATA; |
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} |
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decompress_tex = dxv_decompress_lzf; |
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ctx->tex_rat = 1; |
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break; |
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} |
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/* New header is 12 bytes long. */ |
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if (!old_type) { |
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channels = bytestream2_get_byte(gbc); |
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bytestream2_skip(gbc, 3); // unknown |
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size = bytestream2_get_le32(gbc); |
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} |
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av_log(avctx, AV_LOG_DEBUG, "(%d channels)\n", channels); |
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if (size != bytestream2_get_bytes_left(gbc)) { |
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av_log(avctx, AV_LOG_ERROR, "Incomplete or invalid file (%u > %u)\n.", |
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size, bytestream2_get_bytes_left(gbc)); |
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return AVERROR_INVALIDDATA; |
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} |
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ctx->tex_size = avctx->coded_width * avctx->coded_height * 4 / ctx->tex_rat; |
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ret = av_reallocp(&ctx->tex_data, ctx->tex_size); |
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if (ret < 0) |
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return ret; |
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/* Decompress texture out of the intermediate compression. */ |
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ret = decompress_tex(avctx); |
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if (ret < 0) |
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return ret; |
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tframe.f = data; |
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ret = ff_thread_get_buffer(avctx, &tframe, 0); |
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if (ret < 0) |
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return ret; |
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/* Now decompress the texture with the standard functions. */ |
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avctx->execute2(avctx, decompress_texture_thread, |
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tframe.f, NULL, ctx->slice_count); |
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/* Frame is ready to be output. */ |
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tframe.f->pict_type = AV_PICTURE_TYPE_I; |
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tframe.f->key_frame = 1; |
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*got_frame = 1; |
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return avpkt->size; |
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} |
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static int dxv_init(AVCodecContext *avctx) |
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{ |
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DXVContext *ctx = avctx->priv_data; |
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int ret = av_image_check_size(avctx->width, avctx->height, 0, avctx); |
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if (ret < 0) { |
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av_log(avctx, AV_LOG_ERROR, "Invalid image size %dx%d.\n", |
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avctx->width, avctx->height); |
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return ret; |
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} |
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/* Codec requires 16x16 alignment. */ |
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avctx->coded_width = FFALIGN(avctx->width, 16); |
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avctx->coded_height = FFALIGN(avctx->height, 16); |
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ff_texturedsp_init(&ctx->texdsp); |
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avctx->pix_fmt = AV_PIX_FMT_RGBA; |
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ctx->slice_count = av_clip(avctx->thread_count, 1, |
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avctx->coded_height / TEXTURE_BLOCK_H); |
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return 0; |
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} |
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static int dxv_close(AVCodecContext *avctx) |
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{ |
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DXVContext *ctx = avctx->priv_data; |
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av_freep(&ctx->tex_data); |
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return 0; |
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} |
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AVCodec ff_dxv_decoder = { |
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.name = "dxv", |
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.long_name = NULL_IF_CONFIG_SMALL("Resolume DXV"), |
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.type = AVMEDIA_TYPE_VIDEO, |
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.id = AV_CODEC_ID_DXV, |
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.init = dxv_init, |
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.decode = dxv_decode, |
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.close = dxv_close, |
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.priv_data_size = sizeof(DXVContext), |
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.capabilities = AV_CODEC_CAP_DR1 | |
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AV_CODEC_CAP_SLICE_THREADS | |
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AV_CODEC_CAP_FRAME_THREADS, |
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.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE | |
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FF_CODEC_CAP_INIT_CLEANUP, |
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};
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