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97 lines
3.3 KiB
97 lines
3.3 KiB
/* |
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* S3 Texture Compression (S3TC) decoding functions |
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* Copyright (c) 2007 by Ivo van Poorten |
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* |
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* see also: http://wiki.multimedia.cx/index.php?title=S3TC |
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* |
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* This file is part of Libav. |
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* |
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* Libav is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* Libav is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with Libav; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#include "libavcodec/bytestream.h" |
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#include "avcodec.h" |
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#include "s3tc.h" |
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static inline void dxt1_decode_pixels(GetByteContext *gb, uint32_t *d, |
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unsigned int qstride, unsigned int flag, |
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uint64_t alpha) { |
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unsigned int x, y, c0, c1, a = (!flag * 255u) << 24; |
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unsigned int rb0, rb1, rb2, rb3, g0, g1, g2, g3; |
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uint32_t colors[4], pixels; |
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c0 = bytestream2_get_le16(gb); |
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c1 = bytestream2_get_le16(gb); |
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rb0 = (c0<<3 | c0<<8) & 0xf800f8; |
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rb1 = (c1<<3 | c1<<8) & 0xf800f8; |
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rb0 += (rb0>>5) & 0x070007; |
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rb1 += (rb1>>5) & 0x070007; |
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g0 = (c0 <<5) & 0x00fc00; |
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g1 = (c1 <<5) & 0x00fc00; |
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g0 += (g0 >>6) & 0x000300; |
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g1 += (g1 >>6) & 0x000300; |
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colors[0] = rb0 + g0 + a; |
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colors[1] = rb1 + g1 + a; |
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if (c0 > c1 || flag) { |
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rb2 = (((2*rb0+rb1) * 21) >> 6) & 0xff00ff; |
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rb3 = (((2*rb1+rb0) * 21) >> 6) & 0xff00ff; |
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g2 = (((2*g0 +g1 ) * 21) >> 6) & 0x00ff00; |
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g3 = (((2*g1 +g0 ) * 21) >> 6) & 0x00ff00; |
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colors[3] = rb3 + g3 + a; |
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} else { |
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rb2 = ((rb0+rb1) >> 1) & 0xff00ff; |
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g2 = ((g0 +g1 ) >> 1) & 0x00ff00; |
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colors[3] = 0; |
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} |
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colors[2] = rb2 + g2 + a; |
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pixels = bytestream2_get_le32(gb); |
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for (y=0; y<4; y++) { |
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for (x=0; x<4; x++) { |
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a = (alpha & 0x0f) << 28; |
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a += a >> 4; |
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d[x] = a + colors[pixels&3]; |
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pixels >>= 2; |
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alpha >>= 4; |
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} |
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d += qstride; |
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} |
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} |
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void ff_decode_dxt1(GetByteContext *gb, uint8_t *dst, |
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const unsigned int w, const unsigned int h, |
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const unsigned int stride) { |
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unsigned int bx, by, qstride = stride/4; |
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uint32_t *d = (uint32_t *) dst; |
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for (by=0; by < h/4; by++, d += stride-w) |
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for (bx = 0; bx < w / 4; bx++, d += 4) |
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dxt1_decode_pixels(gb, d, qstride, 0, 0LL); |
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} |
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void ff_decode_dxt3(GetByteContext *gb, uint8_t *dst, |
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const unsigned int w, const unsigned int h, |
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const unsigned int stride) { |
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unsigned int bx, by, qstride = stride/4; |
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uint32_t *d = (uint32_t *) dst; |
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for (by=0; by < h/4; by++, d += stride-w) |
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for (bx = 0; bx < w / 4; bx++, d += 4) |
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dxt1_decode_pixels(gb, d, qstride, 1, bytestream2_get_le64(gb)); |
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}
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