mirror of https://github.com/FFmpeg/FFmpeg.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
360 lines
14 KiB
360 lines
14 KiB
/* |
|
* Alpha optimized DSP utils |
|
* Copyright (c) 2002 Falk Hueffner <falk@debian.org> |
|
* |
|
* This file is part of FFmpeg. |
|
* |
|
* FFmpeg is free software; you can redistribute it and/or |
|
* modify it under the terms of the GNU Lesser General Public |
|
* License as published by the Free Software Foundation; either |
|
* version 2.1 of the License, or (at your option) any later version. |
|
* |
|
* FFmpeg is distributed in the hope that it will be useful, |
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
|
* Lesser General Public License for more details. |
|
* |
|
* You should have received a copy of the GNU Lesser General Public |
|
* License along with FFmpeg; if not, write to the Free Software |
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
*/ |
|
|
|
#include "libavcodec/dsputil.h" |
|
#include "asm.h" |
|
|
|
void ff_simple_idct_axp(DCTELEM *block); |
|
void ff_simple_idct_put_axp(uint8_t *dest, int line_size, DCTELEM *block); |
|
void ff_simple_idct_add_axp(uint8_t *dest, int line_size, DCTELEM *block); |
|
|
|
void put_pixels_axp_asm(uint8_t *block, const uint8_t *pixels, |
|
int line_size, int h); |
|
void put_pixels_clamped_mvi_asm(const DCTELEM *block, uint8_t *pixels, |
|
int line_size); |
|
void add_pixels_clamped_mvi_asm(const DCTELEM *block, uint8_t *pixels, |
|
int line_size); |
|
void (*put_pixels_clamped_axp_p)(const DCTELEM *block, uint8_t *pixels, |
|
int line_size); |
|
void (*add_pixels_clamped_axp_p)(const DCTELEM *block, uint8_t *pixels, |
|
int line_size); |
|
|
|
void get_pixels_mvi(DCTELEM *restrict block, |
|
const uint8_t *restrict pixels, int line_size); |
|
void diff_pixels_mvi(DCTELEM *block, const uint8_t *s1, const uint8_t *s2, |
|
int stride); |
|
int pix_abs8x8_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h); |
|
int pix_abs16x16_mvi_asm(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h); |
|
int pix_abs16x16_x2_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h); |
|
int pix_abs16x16_y2_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h); |
|
int pix_abs16x16_xy2_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h); |
|
|
|
#if 0 |
|
/* These functions were the base for the optimized assembler routines, |
|
and remain here for documentation purposes. */ |
|
static void put_pixels_clamped_mvi(const DCTELEM *block, uint8_t *pixels, |
|
int line_size) |
|
{ |
|
int i = 8; |
|
uint64_t clampmask = zap(-1, 0xaa); /* 0x00ff00ff00ff00ff */ |
|
|
|
do { |
|
uint64_t shorts0, shorts1; |
|
|
|
shorts0 = ldq(block); |
|
shorts0 = maxsw4(shorts0, 0); |
|
shorts0 = minsw4(shorts0, clampmask); |
|
stl(pkwb(shorts0), pixels); |
|
|
|
shorts1 = ldq(block + 4); |
|
shorts1 = maxsw4(shorts1, 0); |
|
shorts1 = minsw4(shorts1, clampmask); |
|
stl(pkwb(shorts1), pixels + 4); |
|
|
|
pixels += line_size; |
|
block += 8; |
|
} while (--i); |
|
} |
|
|
|
void add_pixels_clamped_mvi(const DCTELEM *block, uint8_t *pixels, |
|
int line_size) |
|
{ |
|
int h = 8; |
|
/* Keep this function a leaf function by generating the constants |
|
manually (mainly for the hack value ;-). */ |
|
uint64_t clampmask = zap(-1, 0xaa); /* 0x00ff00ff00ff00ff */ |
|
uint64_t signmask = zap(-1, 0x33); |
|
signmask ^= signmask >> 1; /* 0x8000800080008000 */ |
|
|
|
do { |
|
uint64_t shorts0, pix0, signs0; |
|
uint64_t shorts1, pix1, signs1; |
|
|
|
shorts0 = ldq(block); |
|
shorts1 = ldq(block + 4); |
|
|
|
pix0 = unpkbw(ldl(pixels)); |
|
/* Signed subword add (MMX paddw). */ |
|
signs0 = shorts0 & signmask; |
|
shorts0 &= ~signmask; |
|
shorts0 += pix0; |
|
shorts0 ^= signs0; |
|
/* Clamp. */ |
|
shorts0 = maxsw4(shorts0, 0); |
|
shorts0 = minsw4(shorts0, clampmask); |
|
|
|
/* Next 4. */ |
|
pix1 = unpkbw(ldl(pixels + 4)); |
|
signs1 = shorts1 & signmask; |
|
shorts1 &= ~signmask; |
|
shorts1 += pix1; |
|
shorts1 ^= signs1; |
|
shorts1 = maxsw4(shorts1, 0); |
|
shorts1 = minsw4(shorts1, clampmask); |
|
|
|
stl(pkwb(shorts0), pixels); |
|
stl(pkwb(shorts1), pixels + 4); |
|
|
|
pixels += line_size; |
|
block += 8; |
|
} while (--h); |
|
} |
|
#endif |
|
|
|
static void clear_blocks_axp(DCTELEM *blocks) { |
|
uint64_t *p = (uint64_t *) blocks; |
|
int n = sizeof(DCTELEM) * 6 * 64; |
|
|
|
do { |
|
p[0] = 0; |
|
p[1] = 0; |
|
p[2] = 0; |
|
p[3] = 0; |
|
p[4] = 0; |
|
p[5] = 0; |
|
p[6] = 0; |
|
p[7] = 0; |
|
p += 8; |
|
n -= 8 * 8; |
|
} while (n); |
|
} |
|
|
|
static inline uint64_t avg2_no_rnd(uint64_t a, uint64_t b) |
|
{ |
|
return (a & b) + (((a ^ b) & BYTE_VEC(0xfe)) >> 1); |
|
} |
|
|
|
static inline uint64_t avg2(uint64_t a, uint64_t b) |
|
{ |
|
return (a | b) - (((a ^ b) & BYTE_VEC(0xfe)) >> 1); |
|
} |
|
|
|
#if 0 |
|
/* The XY2 routines basically utilize this scheme, but reuse parts in |
|
each iteration. */ |
|
static inline uint64_t avg4(uint64_t l1, uint64_t l2, uint64_t l3, uint64_t l4) |
|
{ |
|
uint64_t r1 = ((l1 & ~BYTE_VEC(0x03)) >> 2) |
|
+ ((l2 & ~BYTE_VEC(0x03)) >> 2) |
|
+ ((l3 & ~BYTE_VEC(0x03)) >> 2) |
|
+ ((l4 & ~BYTE_VEC(0x03)) >> 2); |
|
uint64_t r2 = (( (l1 & BYTE_VEC(0x03)) |
|
+ (l2 & BYTE_VEC(0x03)) |
|
+ (l3 & BYTE_VEC(0x03)) |
|
+ (l4 & BYTE_VEC(0x03)) |
|
+ BYTE_VEC(0x02)) >> 2) & BYTE_VEC(0x03); |
|
return r1 + r2; |
|
} |
|
#endif |
|
|
|
#define OP(LOAD, STORE) \ |
|
do { \ |
|
STORE(LOAD(pixels), block); \ |
|
pixels += line_size; \ |
|
block += line_size; \ |
|
} while (--h) |
|
|
|
#define OP_X2(LOAD, STORE) \ |
|
do { \ |
|
uint64_t pix1, pix2; \ |
|
\ |
|
pix1 = LOAD(pixels); \ |
|
pix2 = pix1 >> 8 | ((uint64_t) pixels[8] << 56); \ |
|
STORE(AVG2(pix1, pix2), block); \ |
|
pixels += line_size; \ |
|
block += line_size; \ |
|
} while (--h) |
|
|
|
#define OP_Y2(LOAD, STORE) \ |
|
do { \ |
|
uint64_t pix = LOAD(pixels); \ |
|
do { \ |
|
uint64_t next_pix; \ |
|
\ |
|
pixels += line_size; \ |
|
next_pix = LOAD(pixels); \ |
|
STORE(AVG2(pix, next_pix), block); \ |
|
block += line_size; \ |
|
pix = next_pix; \ |
|
} while (--h); \ |
|
} while (0) |
|
|
|
#define OP_XY2(LOAD, STORE) \ |
|
do { \ |
|
uint64_t pix1 = LOAD(pixels); \ |
|
uint64_t pix2 = pix1 >> 8 | ((uint64_t) pixels[8] << 56); \ |
|
uint64_t pix_l = (pix1 & BYTE_VEC(0x03)) \ |
|
+ (pix2 & BYTE_VEC(0x03)); \ |
|
uint64_t pix_h = ((pix1 & ~BYTE_VEC(0x03)) >> 2) \ |
|
+ ((pix2 & ~BYTE_VEC(0x03)) >> 2); \ |
|
\ |
|
do { \ |
|
uint64_t npix1, npix2; \ |
|
uint64_t npix_l, npix_h; \ |
|
uint64_t avg; \ |
|
\ |
|
pixels += line_size; \ |
|
npix1 = LOAD(pixels); \ |
|
npix2 = npix1 >> 8 | ((uint64_t) pixels[8] << 56); \ |
|
npix_l = (npix1 & BYTE_VEC(0x03)) \ |
|
+ (npix2 & BYTE_VEC(0x03)); \ |
|
npix_h = ((npix1 & ~BYTE_VEC(0x03)) >> 2) \ |
|
+ ((npix2 & ~BYTE_VEC(0x03)) >> 2); \ |
|
avg = (((pix_l + npix_l + AVG4_ROUNDER) >> 2) & BYTE_VEC(0x03)) \ |
|
+ pix_h + npix_h; \ |
|
STORE(avg, block); \ |
|
\ |
|
block += line_size; \ |
|
pix_l = npix_l; \ |
|
pix_h = npix_h; \ |
|
} while (--h); \ |
|
} while (0) |
|
|
|
#define MAKE_OP(OPNAME, SUFF, OPKIND, STORE) \ |
|
static void OPNAME ## _pixels ## SUFF ## _axp \ |
|
(uint8_t *restrict block, const uint8_t *restrict pixels, \ |
|
int line_size, int h) \ |
|
{ \ |
|
if ((size_t) pixels & 0x7) { \ |
|
OPKIND(uldq, STORE); \ |
|
} else { \ |
|
OPKIND(ldq, STORE); \ |
|
} \ |
|
} \ |
|
\ |
|
static void OPNAME ## _pixels16 ## SUFF ## _axp \ |
|
(uint8_t *restrict block, const uint8_t *restrict pixels, \ |
|
int line_size, int h) \ |
|
{ \ |
|
OPNAME ## _pixels ## SUFF ## _axp(block, pixels, line_size, h); \ |
|
OPNAME ## _pixels ## SUFF ## _axp(block + 8, pixels + 8, line_size, h); \ |
|
} |
|
|
|
#define PIXOP(OPNAME, STORE) \ |
|
MAKE_OP(OPNAME, , OP, STORE) \ |
|
MAKE_OP(OPNAME, _x2, OP_X2, STORE) \ |
|
MAKE_OP(OPNAME, _y2, OP_Y2, STORE) \ |
|
MAKE_OP(OPNAME, _xy2, OP_XY2, STORE) |
|
|
|
/* Rounding primitives. */ |
|
#define AVG2 avg2 |
|
#define AVG4 avg4 |
|
#define AVG4_ROUNDER BYTE_VEC(0x02) |
|
#define STORE(l, b) stq(l, b) |
|
PIXOP(put, STORE); |
|
|
|
#undef STORE |
|
#define STORE(l, b) stq(AVG2(l, ldq(b)), b); |
|
PIXOP(avg, STORE); |
|
|
|
/* Not rounding primitives. */ |
|
#undef AVG2 |
|
#undef AVG4 |
|
#undef AVG4_ROUNDER |
|
#undef STORE |
|
#define AVG2 avg2_no_rnd |
|
#define AVG4 avg4_no_rnd |
|
#define AVG4_ROUNDER BYTE_VEC(0x01) |
|
#define STORE(l, b) stq(l, b) |
|
PIXOP(put_no_rnd, STORE); |
|
|
|
#undef STORE |
|
#define STORE(l, b) stq(AVG2(l, ldq(b)), b); |
|
PIXOP(avg_no_rnd, STORE); |
|
|
|
void put_pixels16_axp_asm(uint8_t *block, const uint8_t *pixels, |
|
int line_size, int h) |
|
{ |
|
put_pixels_axp_asm(block, pixels, line_size, h); |
|
put_pixels_axp_asm(block + 8, pixels + 8, line_size, h); |
|
} |
|
|
|
void dsputil_init_alpha(DSPContext* c, AVCodecContext *avctx) |
|
{ |
|
c->put_pixels_tab[0][0] = put_pixels16_axp_asm; |
|
c->put_pixels_tab[0][1] = put_pixels16_x2_axp; |
|
c->put_pixels_tab[0][2] = put_pixels16_y2_axp; |
|
c->put_pixels_tab[0][3] = put_pixels16_xy2_axp; |
|
|
|
c->put_no_rnd_pixels_tab[0][0] = put_pixels16_axp_asm; |
|
c->put_no_rnd_pixels_tab[0][1] = put_no_rnd_pixels16_x2_axp; |
|
c->put_no_rnd_pixels_tab[0][2] = put_no_rnd_pixels16_y2_axp; |
|
c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_axp; |
|
|
|
c->avg_pixels_tab[0][0] = avg_pixels16_axp; |
|
c->avg_pixels_tab[0][1] = avg_pixels16_x2_axp; |
|
c->avg_pixels_tab[0][2] = avg_pixels16_y2_axp; |
|
c->avg_pixels_tab[0][3] = avg_pixels16_xy2_axp; |
|
|
|
c->avg_no_rnd_pixels_tab[0][0] = avg_no_rnd_pixels16_axp; |
|
c->avg_no_rnd_pixels_tab[0][1] = avg_no_rnd_pixels16_x2_axp; |
|
c->avg_no_rnd_pixels_tab[0][2] = avg_no_rnd_pixels16_y2_axp; |
|
c->avg_no_rnd_pixels_tab[0][3] = avg_no_rnd_pixels16_xy2_axp; |
|
|
|
c->put_pixels_tab[1][0] = put_pixels_axp_asm; |
|
c->put_pixels_tab[1][1] = put_pixels_x2_axp; |
|
c->put_pixels_tab[1][2] = put_pixels_y2_axp; |
|
c->put_pixels_tab[1][3] = put_pixels_xy2_axp; |
|
|
|
c->put_no_rnd_pixels_tab[1][0] = put_pixels_axp_asm; |
|
c->put_no_rnd_pixels_tab[1][1] = put_no_rnd_pixels_x2_axp; |
|
c->put_no_rnd_pixels_tab[1][2] = put_no_rnd_pixels_y2_axp; |
|
c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels_xy2_axp; |
|
|
|
c->avg_pixels_tab[1][0] = avg_pixels_axp; |
|
c->avg_pixels_tab[1][1] = avg_pixels_x2_axp; |
|
c->avg_pixels_tab[1][2] = avg_pixels_y2_axp; |
|
c->avg_pixels_tab[1][3] = avg_pixels_xy2_axp; |
|
|
|
c->avg_no_rnd_pixels_tab[1][0] = avg_no_rnd_pixels_axp; |
|
c->avg_no_rnd_pixels_tab[1][1] = avg_no_rnd_pixels_x2_axp; |
|
c->avg_no_rnd_pixels_tab[1][2] = avg_no_rnd_pixels_y2_axp; |
|
c->avg_no_rnd_pixels_tab[1][3] = avg_no_rnd_pixels_xy2_axp; |
|
|
|
c->clear_blocks = clear_blocks_axp; |
|
|
|
/* amask clears all bits that correspond to present features. */ |
|
if (amask(AMASK_MVI) == 0) { |
|
c->put_pixels_clamped = put_pixels_clamped_mvi_asm; |
|
c->add_pixels_clamped = add_pixels_clamped_mvi_asm; |
|
|
|
c->get_pixels = get_pixels_mvi; |
|
c->diff_pixels = diff_pixels_mvi; |
|
c->sad[0] = pix_abs16x16_mvi_asm; |
|
c->sad[1] = pix_abs8x8_mvi; |
|
c->pix_abs[0][0] = pix_abs16x16_mvi_asm; |
|
c->pix_abs[1][0] = pix_abs8x8_mvi; |
|
c->pix_abs[0][1] = pix_abs16x16_x2_mvi; |
|
c->pix_abs[0][2] = pix_abs16x16_y2_mvi; |
|
c->pix_abs[0][3] = pix_abs16x16_xy2_mvi; |
|
} |
|
|
|
put_pixels_clamped_axp_p = c->put_pixels_clamped; |
|
add_pixels_clamped_axp_p = c->add_pixels_clamped; |
|
|
|
if (!avctx->lowres && |
|
(avctx->idct_algo == FF_IDCT_AUTO || |
|
avctx->idct_algo == FF_IDCT_SIMPLEALPHA)) { |
|
c->idct_put = ff_simple_idct_put_axp; |
|
c->idct_add = ff_simple_idct_add_axp; |
|
c->idct = ff_simple_idct_axp; |
|
} |
|
}
|
|
|