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209 lines
7.3 KiB
209 lines
7.3 KiB
/* |
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* ARM NEON optimised DSP functions |
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* Copyright (c) 2008 Mans Rullgard <mans@mansr.com> |
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* |
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* This file is part of Libav. |
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* |
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* Libav is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* Libav is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with Libav; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#include "libavutil/arm/asm.S" |
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function ff_clear_block_neon, export=1 |
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vmov.i16 q0, #0 |
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.rept 8 |
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vst1.16 {q0}, [r0,:128]! |
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.endr |
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bx lr |
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endfunc |
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function ff_clear_blocks_neon, export=1 |
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vmov.i16 q0, #0 |
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.rept 8*6 |
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vst1.16 {q0}, [r0,:128]! |
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.endr |
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bx lr |
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endfunc |
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function ff_put_pixels_clamped_neon, export=1 |
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vld1.16 {d16-d19}, [r0,:128]! |
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vqmovun.s16 d0, q8 |
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vld1.16 {d20-d23}, [r0,:128]! |
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vqmovun.s16 d1, q9 |
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vld1.16 {d24-d27}, [r0,:128]! |
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vqmovun.s16 d2, q10 |
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vld1.16 {d28-d31}, [r0,:128]! |
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vqmovun.s16 d3, q11 |
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vst1.8 {d0}, [r1,:64], r2 |
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vqmovun.s16 d4, q12 |
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vst1.8 {d1}, [r1,:64], r2 |
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vqmovun.s16 d5, q13 |
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vst1.8 {d2}, [r1,:64], r2 |
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vqmovun.s16 d6, q14 |
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vst1.8 {d3}, [r1,:64], r2 |
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vqmovun.s16 d7, q15 |
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vst1.8 {d4}, [r1,:64], r2 |
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vst1.8 {d5}, [r1,:64], r2 |
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vst1.8 {d6}, [r1,:64], r2 |
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vst1.8 {d7}, [r1,:64], r2 |
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bx lr |
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endfunc |
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function ff_put_signed_pixels_clamped_neon, export=1 |
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vmov.u8 d31, #128 |
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vld1.16 {d16-d17}, [r0,:128]! |
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vqmovn.s16 d0, q8 |
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vld1.16 {d18-d19}, [r0,:128]! |
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vqmovn.s16 d1, q9 |
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vld1.16 {d16-d17}, [r0,:128]! |
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vqmovn.s16 d2, q8 |
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vld1.16 {d18-d19}, [r0,:128]! |
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vadd.u8 d0, d0, d31 |
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vld1.16 {d20-d21}, [r0,:128]! |
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vadd.u8 d1, d1, d31 |
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vld1.16 {d22-d23}, [r0,:128]! |
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vadd.u8 d2, d2, d31 |
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vst1.8 {d0}, [r1,:64], r2 |
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vqmovn.s16 d3, q9 |
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vst1.8 {d1}, [r1,:64], r2 |
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vqmovn.s16 d4, q10 |
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vst1.8 {d2}, [r1,:64], r2 |
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vqmovn.s16 d5, q11 |
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vld1.16 {d24-d25}, [r0,:128]! |
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vadd.u8 d3, d3, d31 |
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vld1.16 {d26-d27}, [r0,:128]! |
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vadd.u8 d4, d4, d31 |
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vadd.u8 d5, d5, d31 |
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vst1.8 {d3}, [r1,:64], r2 |
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vqmovn.s16 d6, q12 |
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vst1.8 {d4}, [r1,:64], r2 |
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vqmovn.s16 d7, q13 |
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vst1.8 {d5}, [r1,:64], r2 |
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vadd.u8 d6, d6, d31 |
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vadd.u8 d7, d7, d31 |
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vst1.8 {d6}, [r1,:64], r2 |
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vst1.8 {d7}, [r1,:64], r2 |
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bx lr |
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endfunc |
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function ff_add_pixels_clamped_neon, export=1 |
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mov r3, r1 |
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vld1.8 {d16}, [r1,:64], r2 |
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vld1.16 {d0-d1}, [r0,:128]! |
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vaddw.u8 q0, q0, d16 |
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vld1.8 {d17}, [r1,:64], r2 |
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vld1.16 {d2-d3}, [r0,:128]! |
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vqmovun.s16 d0, q0 |
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vld1.8 {d18}, [r1,:64], r2 |
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vaddw.u8 q1, q1, d17 |
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vld1.16 {d4-d5}, [r0,:128]! |
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vaddw.u8 q2, q2, d18 |
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vst1.8 {d0}, [r3,:64], r2 |
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vqmovun.s16 d2, q1 |
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vld1.8 {d19}, [r1,:64], r2 |
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vld1.16 {d6-d7}, [r0,:128]! |
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vaddw.u8 q3, q3, d19 |
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vqmovun.s16 d4, q2 |
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vst1.8 {d2}, [r3,:64], r2 |
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vld1.8 {d16}, [r1,:64], r2 |
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vqmovun.s16 d6, q3 |
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vld1.16 {d0-d1}, [r0,:128]! |
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vaddw.u8 q0, q0, d16 |
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vst1.8 {d4}, [r3,:64], r2 |
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vld1.8 {d17}, [r1,:64], r2 |
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vld1.16 {d2-d3}, [r0,:128]! |
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vaddw.u8 q1, q1, d17 |
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vst1.8 {d6}, [r3,:64], r2 |
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vqmovun.s16 d0, q0 |
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vld1.8 {d18}, [r1,:64], r2 |
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vld1.16 {d4-d5}, [r0,:128]! |
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vaddw.u8 q2, q2, d18 |
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vst1.8 {d0}, [r3,:64], r2 |
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vqmovun.s16 d2, q1 |
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vld1.8 {d19}, [r1,:64], r2 |
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vqmovun.s16 d4, q2 |
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vld1.16 {d6-d7}, [r0,:128]! |
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vaddw.u8 q3, q3, d19 |
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vst1.8 {d2}, [r3,:64], r2 |
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vqmovun.s16 d6, q3 |
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vst1.8 {d4}, [r3,:64], r2 |
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vst1.8 {d6}, [r3,:64], r2 |
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bx lr |
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endfunc |
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function ff_vector_clipf_neon, export=1 |
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VFP vdup.32 q1, d0[1] |
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VFP vdup.32 q0, d0[0] |
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NOVFP vdup.32 q0, r2 |
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NOVFP vdup.32 q1, r3 |
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NOVFP ldr r2, [sp] |
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vld1.f32 {q2},[r1,:128]! |
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vmin.f32 q10, q2, q1 |
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vld1.f32 {q3},[r1,:128]! |
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vmin.f32 q11, q3, q1 |
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1: vmax.f32 q8, q10, q0 |
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vmax.f32 q9, q11, q0 |
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subs r2, r2, #8 |
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beq 2f |
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vld1.f32 {q2},[r1,:128]! |
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vmin.f32 q10, q2, q1 |
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vld1.f32 {q3},[r1,:128]! |
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vmin.f32 q11, q3, q1 |
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vst1.f32 {q8},[r0,:128]! |
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vst1.f32 {q9},[r0,:128]! |
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b 1b |
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2: vst1.f32 {q8},[r0,:128]! |
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vst1.f32 {q9},[r0,:128]! |
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bx lr |
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endfunc |
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function ff_apply_window_int16_neon, export=1 |
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push {r4,lr} |
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add r4, r1, r3, lsl #1 |
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add lr, r0, r3, lsl #1 |
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sub r4, r4, #16 |
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sub lr, lr, #16 |
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mov r12, #-16 |
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1: |
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vld1.16 {q0}, [r1,:128]! |
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vld1.16 {q2}, [r2,:128]! |
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vld1.16 {q1}, [r4,:128], r12 |
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vrev64.16 q3, q2 |
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vqrdmulh.s16 q0, q0, q2 |
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vqrdmulh.s16 d2, d2, d7 |
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vqrdmulh.s16 d3, d3, d6 |
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vst1.16 {q0}, [r0,:128]! |
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vst1.16 {q1}, [lr,:128], r12 |
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subs r3, r3, #16 |
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bgt 1b |
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pop {r4,pc} |
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endfunc |
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function ff_vector_clip_int32_neon, export=1 |
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vdup.32 q0, r2 |
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vdup.32 q1, r3 |
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ldr r2, [sp] |
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1: |
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vld1.32 {q2-q3}, [r1,:128]! |
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vmin.s32 q2, q2, q1 |
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vmin.s32 q3, q3, q1 |
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vmax.s32 q2, q2, q0 |
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vmax.s32 q3, q3, q0 |
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vst1.32 {q2-q3}, [r0,:128]! |
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subs r2, r2, #8 |
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bgt 1b |
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bx lr |
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endfunc
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