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59 lines
1.9 KiB
59 lines
1.9 KiB
/* |
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* Direct3D 12 HW acceleration. |
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* |
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* copyright (c) 2022-2023 Wu Jianhua <toqsxw@outlook.com> |
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* |
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* This file is part of FFmpeg. |
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* |
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* FFmpeg is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* FFmpeg is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with FFmpeg; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef AVUTIL_HWCONTEXT_D3D12VA_INTERNAL_H |
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#define AVUTIL_HWCONTEXT_D3D12VA_INTERNAL_H |
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/** |
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* @def COBJMACROS |
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* |
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* @brief Enable C style interface for D3D12 |
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*/ |
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#ifndef COBJMACROS |
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#define COBJMACROS |
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#endif |
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/** |
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* @def DX_CHECK |
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* |
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* @brief A check macro used by D3D12 functions highly frequently |
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*/ |
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#define DX_CHECK(hr) \ |
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do { \ |
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if (FAILED(hr)) \ |
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goto fail; \ |
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} while (0) |
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/** |
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* @def D3D12_OBJECT_RELEASE |
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* |
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* @brief A release macro used by D3D12 objects highly frequently |
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*/ |
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#define D3D12_OBJECT_RELEASE(pInterface) \ |
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do { \ |
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if (pInterface) { \ |
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IUnknown_Release((IUnknown *)pInterface); \ |
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pInterface = NULL; \ |
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} \ |
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} while (0) |
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#endif /* AVUTIL_HWCONTEXT_D3D12VA_INTERNAL_H */
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