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Martin Storsjö 5245adb963 rtpdec_h264: Check the available data length before reading 13 years ago
doc lavr: use 8.8 instead of 10.6 as the 16-bit fixed-point mixing coeff type 13 years ago
libavcodec png: check bit depth for PAL8/Y400A pixel formats. 13 years ago
libavdevice cosmetics: Consistently place static, inline and av_cold attributes/keywords. 13 years ago
libavfilter graphparser: set next to NULL on an entry extracted from inputs list 13 years ago
libavformat rtpdec_h264: Check the available data length before reading 13 years ago
libavresample lavr: use 8.8 instead of 10.6 as the 16-bit fixed-point mixing coeff type 13 years ago
libavutil arm: intreadwrite: revert 16-bit load asm to old version for gcc < 4.6 13 years ago
libswscale swscale: K&R formatting cosmetics (part III) 13 years ago
presets
tests fft-test: add option to set cpuflag mask 13 years ago
tools Fix a bunch of common typos. 13 years ago
.gitignore gitignore: add Win32 library suffixes 13 years ago
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
Changelog Add libavresample 13 years ago
Doxyfile
INSTALL
LICENSE Remove libpostproc. 13 years ago
Makefile Add libavresample 13 years ago
README
RELEASE
arch.mak build: Consistently handle conditional compilation for all optimization OBJS. 13 years ago
avconv.c avutil: add av_parse_cpu_flags() function 13 years ago
avplay.c avplay: use libavresample for sample format conversion and channel mixing 13 years ago
avprobe.c
avserver.c Replace memset(0) by zero initializations. 13 years ago
cmdutils.c avconv: use libavresample 13 years ago
cmdutils.h avconv: get output pixel format from lavfi. 13 years ago
cmdutils_common_opts.h
common.mak build: Consistently handle conditional compilation for all optimization OBJS. 13 years ago
configure configure: add POWER[5-7] support 13 years ago
library.mak build: Only clean the architecture subdirectory we build for. 13 years ago
version.sh

README

Libav README
------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.