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70 lines
1.9 KiB
70 lines
1.9 KiB
/* |
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* DXVA2 HW acceleration |
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* |
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* copyright (c) 2009 Laurent Aimar |
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* |
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* This file is part of Libav. |
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* |
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* Libav is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* Libav is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with Libav; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef AVCODEC_DXVA_H |
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#define AVCODEC_DXVA_H |
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#include <stdint.h> |
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#include <dxva2api.h> |
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#define FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 ///< Work around for DXVA2 and old UVD/UVD+ ATI video cards |
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/** |
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* This structure is used to provides the necessary configurations and data |
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* to the DXVA2 Libav HWAccel implementation. |
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* |
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* The application must make it available as AVCodecContext.hwaccel_context. |
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*/ |
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struct dxva_context { |
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/** |
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* DXVA2 decoder object |
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*/ |
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IDirectXVideoDecoder *decoder; |
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/** |
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* DXVA2 configuration used to create the decoder |
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*/ |
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const DXVA2_ConfigPictureDecode *cfg; |
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/** |
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* The number of surface in the surface array |
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*/ |
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unsigned surface_count; |
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/** |
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* The array of Direct3D surfaces used to create the decoder |
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*/ |
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LPDIRECT3DSURFACE9 *surface; |
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/** |
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* A bit field configuring the workarounds needed for using the decoder |
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*/ |
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uint64_t workaround; |
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/** |
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* Private to the Libav AVHWAccel implementation |
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*/ |
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unsigned report_id; |
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}; |
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#endif /* AVCODEC_DXVA_H */
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