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/*
* Common code between AC3 encoder and decoder
* Copyright (c) 2000, 2001, 2002 Fabrice Bellard.
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file ac3.h
* Common code between AC3 encoder and decoder.
*/
#define AC3_MAX_CODED_FRAME_SIZE 3840 /* in bytes */
#define AC3_MAX_CHANNELS 6 /* including LFE channel */
#define NB_BLOCKS 6 /* number of PCM blocks inside an AC3 frame */
#define AC3_FRAME_SIZE (NB_BLOCKS * 256)
/* exponent encoding strategy */
#define EXP_REUSE 0
#define EXP_NEW 1
#define EXP_D15 1
#define EXP_D25 2
#define EXP_D45 3
typedef struct AC3BitAllocParameters {
int fscod; /* frequency */
int halfratecod;
int sgain, sdecay, fdecay, dbknee, floor;
int cplfleak, cplsleak;
} AC3BitAllocParameters;
/**
* @struct AC3HeaderInfo
* Coded AC-3 header values up to the lfeon element, plus derived values.
*/
typedef struct {
/** @defgroup coded Coded elements
* @{
*/
uint16_t sync_word;
uint16_t crc1;
uint8_t fscod;
uint8_t frmsizecod;
uint8_t bsid;
uint8_t bsmod;
uint8_t acmod;
uint8_t cmixlev;
uint8_t surmixlev;
uint8_t dsurmod;
uint8_t lfeon;
/** @} */
/** @defgroup derived Derived values
* @{
*/
uint8_t halfratecod;
uint16_t sample_rate;
uint32_t bit_rate;
uint8_t channels;
uint16_t frame_size;
/** @} */
} AC3HeaderInfo;
/**
* Parses AC-3 frame header.
* Parses the header up to the lfeon element, which is the first 52 or 54 bits
* depending on the audio coding mode.
* @param buf[in] Array containing the first 7 bytes of the frame.
* @param hdr[out] Pointer to struct where header info is written.
* @return Returns 0 on success, -1 if there is a sync word mismatch,
* -2 if the bsid (version) element is invalid, -3 if the fscod (sample rate)
* element is invalid, or -4 if the frmsizecod (bit rate) element is invalid.
*/
int ff_ac3_parse_header(const uint8_t buf[7], AC3HeaderInfo *hdr);
extern const uint16_t ff_ac3_frame_sizes[38][3];
extern const uint8_t ff_ac3_channels[8];
extern const uint16_t ff_ac3_freqs[3];
extern const uint16_t ff_ac3_bitratetab[19];
extern const int16_t ff_ac3_window[256];
extern const uint8_t ff_sdecaytab[4];
extern const uint8_t ff_fdecaytab[4];
extern const uint16_t ff_sgaintab[4];
extern const uint16_t ff_dbkneetab[4];
extern const int16_t ff_floortab[8];
extern const uint16_t ff_fgaintab[8];
void ac3_common_init(void);
/**
* Calculates the log power-spectral density of the input signal.
* This gives a rough estimate of signal power in the frequency domain by using
* the spectral envelope (exponents). The psd is also separately grouped
* into critical bands for use in the calculating the masking curve.
* 128 units in psd = -6 dB. The dbknee parameter in AC3BitAllocParameters
* determines the reference level.
*
* @param[in] exp frequency coefficient exponents
* @param[in] start starting bin location
* @param[in] end ending bin location
* @param[out] psd signal power for each frequency bin
* @param[out] bndpsd signal power for each critical band
*/
void ff_ac3_bit_alloc_calc_psd(int8_t *exp, int start, int end, int16_t *psd,
int16_t *bndpsd);
/**
* Calculates the masking curve.
* First, the excitation is calculated using parameters in \p s and the signal
* power in each critical band. The excitation is compared with a predefined
* hearing threshold table to produce the masking curve. If delta bit
* allocation information is provided, it is used for adjusting the masking
* curve, usually to give a closer match to a better psychoacoustic model.
*
* @param[in] s adjustable bit allocation parameters
* @param[in] bndpsd signal power for each critical band
* @param[in] start starting bin location
* @param[in] end ending bin location
* @param[in] fgain fast gain (estimated signal-to-mask ratio)
* @param[in] is_lfe whether or not the channel being processed is the LFE
* @param[in] deltbae delta bit allocation exists (none, reuse, or new)
* @param[in] deltnseg number of delta segments
* @param[in] deltoffst location offsets for each segment
* @param[in] deltlen length of each segment
* @param[in] deltba delta bit allocation for each segment
* @param[out] mask calculated masking curve
*/
void ff_ac3_bit_alloc_calc_mask(AC3BitAllocParameters *s, int16_t *bndpsd,
int start, int end, int fgain, int is_lfe,
int deltbae, int deltnseg, uint8_t *deltoffst,
uint8_t *deltlen, uint8_t *deltba,
int16_t *mask);
/**
* Calculates bit allocation pointers.
* The SNR is the difference between the masking curve and the signal. AC-3
* uses this value for each frequency bin to allocate bits. The \p snroffset
* parameter is a global adjustment to the SNR for all bins.
*
* @param[in] mask masking curve
* @param[in] psd signal power for each frequency bin
* @param[in] start starting bin location
* @param[in] end ending bin location
* @param[in] snroffset SNR adjustment
* @param[in] floor noise floor
* @param[out] bap bit allocation pointers
*/
void ff_ac3_bit_alloc_calc_bap(int16_t *mask, int16_t *psd, int start, int end,
int snroffset, int floor, uint8_t *bap);
void ac3_parametric_bit_allocation(AC3BitAllocParameters *s, uint8_t *bap,
int8_t *exp, int start, int end,
int snroffset, int fgain, int is_lfe,
int deltbae,int deltnseg,
uint8_t *deltoffst, uint8_t *deltlen, uint8_t *deltba);