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234 lines
7.1 KiB
234 lines
7.1 KiB
/* |
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* The Video Decode and Presentation API for UNIX (VDPAU) is used for |
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* hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1. |
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* |
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* Copyright (C) 2008 NVIDIA |
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* |
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* This file is part of Libav. |
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* |
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* Libav is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* Libav is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with Libav; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef AVCODEC_VDPAU_H |
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#define AVCODEC_VDPAU_H |
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/** |
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* @file |
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* @ingroup lavc_codec_hwaccel_vdpau |
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* Public libavcodec VDPAU header. |
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*/ |
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/** |
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* @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer |
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* @ingroup lavc_codec_hwaccel |
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* |
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* VDPAU hardware acceleration has two modules |
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* - VDPAU decoding |
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* - VDPAU presentation |
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* |
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* The VDPAU decoding module parses all headers using Libav |
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* parsing mechanisms and uses VDPAU for the actual decoding. |
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* |
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* As per the current implementation, the actual decoding |
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* and rendering (API calls) are done as part of the VDPAU |
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* presentation (vo_vdpau.c) module. |
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* |
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* @{ |
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*/ |
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#include <vdpau/vdpau.h> |
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#include <vdpau/vdpau_x11.h> |
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#include "libavutil/attributes.h" |
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#include "avcodec.h" |
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#include "version.h" |
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#if FF_API_BUFS_VDPAU |
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union AVVDPAUPictureInfo { |
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VdpPictureInfoH264 h264; |
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VdpPictureInfoMPEG1Or2 mpeg; |
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VdpPictureInfoVC1 vc1; |
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VdpPictureInfoMPEG4Part2 mpeg4; |
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}; |
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#endif |
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/** |
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* This structure is used to share data between the libavcodec library and |
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* the client video application. |
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* The user shall zero-allocate the structure and make it available as |
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* AVCodecContext.hwaccel_context. Members can be set by the user once |
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* during initialization or through each AVCodecContext.get_buffer() |
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* function call. In any case, they must be valid prior to calling |
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* decoding functions. |
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* |
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* The size of this structure is not a part of the public ABI and must not |
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* be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an |
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* AVVDPAUContext. |
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*/ |
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typedef struct AVVDPAUContext { |
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/** |
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* VDPAU decoder handle |
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* |
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* Set by user. |
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*/ |
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VdpDecoder decoder; |
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/** |
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* VDPAU decoder render callback |
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* |
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* Set by the user. |
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*/ |
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VdpDecoderRender *render; |
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#if FF_API_BUFS_VDPAU |
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/** |
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* VDPAU picture information |
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* |
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* Set by libavcodec. |
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*/ |
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attribute_deprecated |
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union AVVDPAUPictureInfo info; |
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/** |
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* Allocated size of the bitstream_buffers table. |
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* |
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* Set by libavcodec. |
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*/ |
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attribute_deprecated |
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int bitstream_buffers_allocated; |
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/** |
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* Useful bitstream buffers in the bitstream buffers table. |
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* |
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* Set by libavcodec. |
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*/ |
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attribute_deprecated |
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int bitstream_buffers_used; |
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/** |
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* Table of bitstream buffers. |
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* The user is responsible for freeing this buffer using av_freep(). |
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* |
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* Set by libavcodec. |
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*/ |
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attribute_deprecated |
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VdpBitstreamBuffer *bitstream_buffers; |
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#endif |
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} AVVDPAUContext; |
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/** |
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* Associate a VDPAU device with a codec context for hardware acceleration. |
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* This function is meant to be called from the get_format() codec callback, |
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* or earlier. It can also be called after avcodec_flush_buffers() to change |
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* the underlying VDPAU device mid-stream (e.g. to recover from non-transparent |
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* display preemption). |
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* |
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* @note get_format() must return AV_PIX_FMT_VDPAU if this function completes |
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* successfully. |
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* |
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* @param avctx decoding context whose get_format() callback is invoked |
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* @param device VDPAU device handle to use for hardware acceleration |
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* @param get_proc_address VDPAU device driver |
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* @param flags zero of more OR'd AV_HWACCEL_FLAG_* flags |
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* |
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* @return 0 on success, an AVERROR code on failure. |
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*/ |
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int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device, |
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VdpGetProcAddress *get_proc_address, unsigned flags); |
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/** |
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* Gets the parameters to create an adequate VDPAU video surface for the codec |
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* context using VDPAU hardware decoding acceleration. |
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* |
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* @note Behavior is undefined if the context was not successfully bound to a |
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* VDPAU device using av_vdpau_bind_context(). |
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* |
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* @param avctx the codec context being used for decoding the stream |
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* @param type storage space for the VDPAU video surface chroma type |
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* (or NULL to ignore) |
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* @param width storage space for the VDPAU video surface pixel width |
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* (or NULL to ignore) |
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* @param height storage space for the VDPAU video surface pixel height |
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* (or NULL to ignore) |
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* |
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* @return 0 on success, a negative AVERROR code on failure. |
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*/ |
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int av_vdpau_get_surface_parameters(AVCodecContext *avctx, VdpChromaType *type, |
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uint32_t *width, uint32_t *height); |
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/** |
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* Allocate an AVVDPAUContext. |
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* |
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* @return Newly-allocated AVVDPAUContext or NULL on failure. |
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*/ |
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AVVDPAUContext *av_vdpau_alloc_context(void); |
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#if FF_API_VDPAU_PROFILE |
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/** |
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* Get a decoder profile that should be used for initializing a VDPAU decoder. |
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* Should be called from the AVCodecContext.get_format() callback. |
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* |
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* @deprecated Use av_vdpau_bind_context() instead. |
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* |
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* @param avctx the codec context being used for decoding the stream |
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* @param profile a pointer into which the result will be written on success. |
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* The contents of profile are undefined if this function returns |
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* an error. |
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* |
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* @return 0 on success (non-negative), a negative AVERROR on failure. |
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*/ |
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attribute_deprecated |
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int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile); |
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#endif |
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#if FF_API_CAP_VDPAU |
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/** @brief The videoSurface is used for rendering. */ |
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#define FF_VDPAU_STATE_USED_FOR_RENDER 1 |
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/** |
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* @brief The videoSurface is needed for reference/prediction. |
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* The codec manipulates this. |
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*/ |
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#define FF_VDPAU_STATE_USED_FOR_REFERENCE 2 |
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/** |
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* @brief This structure is used as a callback between the Libav |
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* decoder (vd_) and presentation (vo_) module. |
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* This is used for defining a video frame containing surface, |
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* picture parameter, bitstream information etc which are passed |
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* between the Libav decoder and its clients. |
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*/ |
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struct vdpau_render_state { |
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VdpVideoSurface surface; ///< Used as rendered surface, never changed. |
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int state; ///< Holds FF_VDPAU_STATE_* values. |
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/** picture parameter information for all supported codecs */ |
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union AVVDPAUPictureInfo info; |
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/** Describe size/location of the compressed video data. |
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Set to 0 when freeing bitstream_buffers. */ |
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int bitstream_buffers_allocated; |
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int bitstream_buffers_used; |
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/** The user is responsible for freeing this buffer using av_freep(). */ |
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VdpBitstreamBuffer *bitstream_buffers; |
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}; |
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#endif |
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/* @}*/ |
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#endif /* AVCODEC_VDPAU_H */
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