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138 lines
5.3 KiB
138 lines
5.3 KiB
/* |
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* GMC (Global Motion Compensation), AltiVec-enabled |
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* |
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* Copyright (c) 2003 Romain Dolbeau <romain@dolbeau.org> |
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* |
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* This file is part of Libav. |
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* |
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* Libav is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* Libav is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with Libav; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#include "libavutil/cpu.h" |
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#include "libavutil/mem.h" |
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#include "libavutil/ppc/cpu.h" |
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#include "libavutil/ppc/types_altivec.h" |
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#include "libavutil/ppc/util_altivec.h" |
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#include "libavcodec/mpegvideodsp.h" |
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#if HAVE_ALTIVEC && HAVE_BIGENDIAN |
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/* AltiVec-enhanced gmc1. ATM this code assumes stride is a multiple of 8 |
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* to preserve proper dst alignment. */ |
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static void gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */, |
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int stride, int h, int x16, int y16, int rounder) |
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{ |
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int i; |
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const DECLARE_ALIGNED(16, unsigned short, rounder_a) = rounder; |
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const DECLARE_ALIGNED(16, unsigned short, ABCD)[8] = { |
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(16 - x16) * (16 - y16), /* A */ |
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(x16) * (16 - y16), /* B */ |
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(16 - x16) * (y16), /* C */ |
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(x16) * (y16), /* D */ |
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0, 0, 0, 0 /* padding */ |
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}; |
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register const vector unsigned char vczero = |
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(const vector unsigned char) vec_splat_u8(0); |
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register const vector unsigned short vcsr8 = |
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(const vector unsigned short) vec_splat_u16(8); |
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register vector unsigned char dstv, dstv2, srcvB, srcvC, srcvD; |
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register vector unsigned short tempB, tempC, tempD; |
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unsigned long dst_odd = (unsigned long) dst & 0x0000000F; |
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unsigned long src_really_odd = (unsigned long) src & 0x0000000F; |
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register vector unsigned short tempA = |
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vec_ld(0, (const unsigned short *) ABCD); |
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register vector unsigned short Av = vec_splat(tempA, 0); |
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register vector unsigned short Bv = vec_splat(tempA, 1); |
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register vector unsigned short Cv = vec_splat(tempA, 2); |
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register vector unsigned short Dv = vec_splat(tempA, 3); |
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register vector unsigned short rounderV = |
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vec_splat((vec_u16) vec_lde(0, &rounder_a), 0); |
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/* we'll be able to pick-up our 9 char elements at src from those |
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* 32 bytes we load the first batch here, as inside the loop we can |
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* reuse 'src + stride' from one iteration as the 'src' of the next. */ |
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register vector unsigned char src_0 = vec_ld(0, src); |
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register vector unsigned char src_1 = vec_ld(16, src); |
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register vector unsigned char srcvA = vec_perm(src_0, src_1, |
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vec_lvsl(0, src)); |
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if (src_really_odd != 0x0000000F) |
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/* If src & 0xF == 0xF, then (src + 1) is properly aligned |
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* on the second vector. */ |
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srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src)); |
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else |
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srcvB = src_1; |
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srcvA = vec_mergeh(vczero, srcvA); |
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srcvB = vec_mergeh(vczero, srcvB); |
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for (i = 0; i < h; i++) { |
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dst_odd = (unsigned long) dst & 0x0000000F; |
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src_really_odd = (((unsigned long) src) + stride) & 0x0000000F; |
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dstv = vec_ld(0, dst); |
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/* We'll be able to pick-up our 9 char elements at src + stride from |
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* those 32 bytes then reuse the resulting 2 vectors srvcC and srcvD |
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* as the next srcvA and srcvB. */ |
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src_0 = vec_ld(stride + 0, src); |
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src_1 = vec_ld(stride + 16, src); |
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srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src)); |
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if (src_really_odd != 0x0000000F) |
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/* If src & 0xF == 0xF, then (src + 1) is properly aligned |
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* on the second vector. */ |
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srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src)); |
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else |
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srcvD = src_1; |
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srcvC = vec_mergeh(vczero, srcvC); |
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srcvD = vec_mergeh(vczero, srcvD); |
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/* OK, now we (finally) do the math :-) |
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* Those four instructions replace 32 int muls & 32 int adds. |
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* Isn't AltiVec nice? */ |
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tempA = vec_mladd((vector unsigned short) srcvA, Av, rounderV); |
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tempB = vec_mladd((vector unsigned short) srcvB, Bv, tempA); |
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tempC = vec_mladd((vector unsigned short) srcvC, Cv, tempB); |
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tempD = vec_mladd((vector unsigned short) srcvD, Dv, tempC); |
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srcvA = srcvC; |
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srcvB = srcvD; |
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tempD = vec_sr(tempD, vcsr8); |
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dstv2 = vec_pack(tempD, (vector unsigned short) vczero); |
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if (dst_odd) |
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dstv2 = vec_perm(dstv, dstv2, vcprm(0, 1, s0, s1)); |
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else |
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dstv2 = vec_perm(dstv, dstv2, vcprm(s0, s1, 2, 3)); |
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vec_st(dstv2, 0, dst); |
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dst += stride; |
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src += stride; |
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} |
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} |
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#endif /* HAVE_ALTIVEC && HAVE_BIGENDIAN */ |
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av_cold void ff_mpegvideodsp_init_ppc(MpegVideoDSPContext *c) |
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{ |
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#if HAVE_ALTIVEC && HAVE_BIGENDIAN |
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if (!PPC_ALTIVEC(av_get_cpu_flags())) |
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return; |
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c->gmc1 = gmc1_altivec; |
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#endif /* HAVE_ALTIVEC && HAVE_BIGENDIAN */ |
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}
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