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93 lines
2.9 KiB
93 lines
2.9 KiB
/* |
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* Generate a header file for hardcoded Parametric Stereo tables |
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* |
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* Copyright (c) 2010 Alex Converse <alex.converse@gmail.com> |
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* |
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* This file is part of FFmpeg. |
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* |
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* FFmpeg is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* FFmpeg is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with FFmpeg; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#include <stdlib.h> |
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#define CONFIG_HARDCODED_TABLES 0 |
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#include "aacps_tablegen.h" |
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#include "tableprint.h" |
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void write_float_3d_array (const void *p, int b, int c, int d) |
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{ |
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int i; |
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const float *f = p; |
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for (i = 0; i < b; i++) { |
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printf("{\n"); |
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write_float_2d_array(f, c, d); |
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printf("},\n"); |
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f += c * d; |
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} |
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} |
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void write_float_4d_array (const void *p, int a, int b, int c, int d) |
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{ |
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int i; |
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const float *f = p; |
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for (i = 0; i < a; i++) { |
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printf("{\n"); |
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write_float_3d_array(f, b, c, d); |
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printf("},\n"); |
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f += b * c * d; |
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} |
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} |
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int main(void) |
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{ |
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ps_tableinit(); |
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write_fileheader(); |
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printf("static const float pd_re_smooth[8*8*8] = {\n"); |
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write_float_array(pd_re_smooth, 8*8*8); |
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printf("};\n"); |
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printf("static const float pd_im_smooth[8*8*8] = {\n"); |
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write_float_array(pd_im_smooth, 8*8*8); |
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printf("};\n"); |
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printf("static const float HA[46][8][4] = {\n"); |
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write_float_3d_array(HA, 46, 8, 4); |
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printf("};\n"); |
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printf("static const float HB[46][8][4] = {\n"); |
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write_float_3d_array(HB, 46, 8, 4); |
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printf("};\n"); |
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printf("static const DECLARE_ALIGNED(16, float, f20_0_8)[8][8][2] = {\n"); |
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write_float_3d_array(f20_0_8, 8, 8, 2); |
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printf("};\n"); |
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printf("static const DECLARE_ALIGNED(16, float, f34_0_12)[12][8][2] = {\n"); |
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write_float_3d_array(f34_0_12, 12, 8, 2); |
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printf("};\n"); |
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printf("static const DECLARE_ALIGNED(16, float, f34_1_8)[8][8][2] = {\n"); |
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write_float_3d_array(f34_1_8, 8, 8, 2); |
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printf("};\n"); |
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printf("static const DECLARE_ALIGNED(16, float, f34_2_4)[4][8][2] = {\n"); |
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write_float_3d_array(f34_2_4, 4, 8, 2); |
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printf("};\n"); |
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printf("static const DECLARE_ALIGNED(16, float, Q_fract_allpass)[2][50][3][2] = {\n"); |
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write_float_4d_array(Q_fract_allpass, 2, 50, 3, 2); |
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printf("};\n"); |
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printf("static const DECLARE_ALIGNED(16, float, phi_fract)[2][50][2] = {\n"); |
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write_float_3d_array(phi_fract, 2, 50, 2); |
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printf("};\n"); |
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return 0; |
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}
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