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267 lines
9.3 KiB
267 lines
9.3 KiB
/* |
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* This file is part of FFmpeg. |
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* |
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* FFmpeg is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* FFmpeg is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with FFmpeg; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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/** |
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* @file |
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* @ingroup lavu_buffer |
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* refcounted data buffer API |
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*/ |
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#ifndef AVUTIL_BUFFER_H |
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#define AVUTIL_BUFFER_H |
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#include <stdint.h> |
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/** |
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* @defgroup lavu_buffer AVBuffer |
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* @ingroup lavu_data |
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* |
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* @{ |
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* AVBuffer is an API for reference-counted data buffers. |
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* |
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* There are two core objects in this API -- AVBuffer and AVBufferRef. AVBuffer |
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* represents the data buffer itself; it is opaque and not meant to be accessed |
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* by the caller directly, but only through AVBufferRef. However, the caller may |
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* e.g. compare two AVBuffer pointers to check whether two different references |
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* are describing the same data buffer. AVBufferRef represents a single |
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* reference to an AVBuffer and it is the object that may be manipulated by the |
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* caller directly. |
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* |
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* There are two functions provided for creating a new AVBuffer with a single |
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* reference -- av_buffer_alloc() to just allocate a new buffer, and |
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* av_buffer_create() to wrap an existing array in an AVBuffer. From an existing |
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* reference, additional references may be created with av_buffer_ref(). |
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* Use av_buffer_unref() to free a reference (this will automatically free the |
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* data once all the references are freed). |
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* |
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* The convention throughout this API and the rest of FFmpeg is such that the |
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* buffer is considered writable if there exists only one reference to it (and |
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* it has not been marked as read-only). The av_buffer_is_writable() function is |
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* provided to check whether this is true and av_buffer_make_writable() will |
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* automatically create a new writable buffer when necessary. |
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* Of course nothing prevents the calling code from violating this convention, |
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* however that is safe only when all the existing references are under its |
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* control. |
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* |
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* @note Referencing and unreferencing the buffers is thread-safe and thus |
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* may be done from multiple threads simultaneously without any need for |
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* additional locking. |
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* |
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* @note Two different references to the same buffer can point to different |
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* parts of the buffer (i.e. their AVBufferRef.data will not be equal). |
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*/ |
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/** |
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* A reference counted buffer type. It is opaque and is meant to be used through |
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* references (AVBufferRef). |
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*/ |
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typedef struct AVBuffer AVBuffer; |
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/** |
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* A reference to a data buffer. |
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* |
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* The size of this struct is not a part of the public ABI and it is not meant |
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* to be allocated directly. |
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*/ |
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typedef struct AVBufferRef { |
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AVBuffer *buffer; |
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/** |
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* The data buffer. It is considered writable if and only if |
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* this is the only reference to the buffer, in which case |
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* av_buffer_is_writable() returns 1. |
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*/ |
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uint8_t *data; |
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/** |
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* Size of data in bytes. |
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*/ |
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int size; |
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} AVBufferRef; |
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/** |
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* Allocate an AVBuffer of the given size using av_malloc(). |
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* |
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* @return an AVBufferRef of given size or NULL when out of memory |
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*/ |
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AVBufferRef *av_buffer_alloc(int size); |
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/** |
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* Same as av_buffer_alloc(), except the returned buffer will be initialized |
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* to zero. |
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*/ |
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AVBufferRef *av_buffer_allocz(int size); |
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/** |
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* Always treat the buffer as read-only, even when it has only one |
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* reference. |
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*/ |
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#define AV_BUFFER_FLAG_READONLY (1 << 0) |
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/** |
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* Create an AVBuffer from an existing array. |
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* |
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* If this function is successful, data is owned by the AVBuffer. The caller may |
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* only access data through the returned AVBufferRef and references derived from |
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* it. |
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* If this function fails, data is left untouched. |
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* @param data data array |
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* @param size size of data in bytes |
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* @param free a callback for freeing data |
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* @param opaque parameter to be passed to free |
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* @param flags a combination of AV_BUFFER_FLAG_* |
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* |
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* @return an AVBufferRef referring to data on success, NULL on failure. |
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*/ |
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AVBufferRef *av_buffer_create(uint8_t *data, int size, |
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void (*free)(void *opaque, uint8_t *data), |
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void *opaque, int flags); |
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/** |
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* Default free callback, which calls av_free() on the buffer data. |
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* This function is meant to be passed to av_buffer_create(), not called |
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* directly. |
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*/ |
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void av_buffer_default_free(void *opaque, uint8_t *data); |
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/** |
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* Create a new reference to an AVBuffer. |
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* |
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* @return a new AVBufferRef referring to the same AVBuffer as buf or NULL on |
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* failure. |
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*/ |
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AVBufferRef *av_buffer_ref(AVBufferRef *buf); |
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/** |
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* Free a given reference and automatically free the buffer if there are no more |
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* references to it. |
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* |
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* @param buf the reference to be freed. The pointer is set to NULL on return. |
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*/ |
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void av_buffer_unref(AVBufferRef **buf); |
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/** |
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* @return 1 if the caller may write to the data referred to by buf (which is |
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* true if and only if buf is the only reference to the underlying AVBuffer). |
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* Return 0 otherwise. |
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* A positive answer is valid until av_buffer_ref() is called on buf. |
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*/ |
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int av_buffer_is_writable(const AVBufferRef *buf); |
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/** |
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* Create a writable reference from a given buffer reference, avoiding data copy |
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* if possible. |
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* |
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* @param buf buffer reference to make writable. On success, buf is either left |
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* untouched, or it is unreferenced and a new writable AVBufferRef is |
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* written in its place. On failure, buf is left untouched. |
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* @return 0 on success, a negative AVERROR on failure. |
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*/ |
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int av_buffer_make_writable(AVBufferRef **buf); |
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/** |
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* Reallocate a given buffer. |
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* |
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* @param buf a buffer reference to reallocate. On success, buf will be |
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* unreferenced and a new reference with the required size will be |
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* written in its place. On failure buf will be left untouched. *buf |
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* may be NULL, then a new buffer is allocated. |
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* @param size required new buffer size. |
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* @return 0 on success, a negative AVERROR on failure. |
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* |
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* @note the buffer is actually reallocated with av_realloc() only if it was |
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* initially allocated through av_buffer_realloc(NULL) and there is only one |
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* reference to it (i.e. the one passed to this function). In all other cases |
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* a new buffer is allocated and the data is copied. |
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*/ |
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int av_buffer_realloc(AVBufferRef **buf, int size); |
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/** |
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* @} |
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*/ |
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/** |
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* @defgroup lavu_bufferpool AVBufferPool |
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* @ingroup lavu_data |
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* |
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* @{ |
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* AVBufferPool is an API for a lock-free thread-safe pool of AVBuffers. |
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* |
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* Frequently allocating and freeing large buffers may be slow. AVBufferPool is |
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* meant to solve this in cases when the caller needs a set of buffers of the |
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* same size (the most obvious use case being buffers for raw video or audio |
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* frames). |
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* |
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* At the beginning, the user must call av_buffer_pool_init() to create the |
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* buffer pool. Then whenever a buffer is needed, call av_buffer_pool_get() to |
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* get a reference to a new buffer, similar to av_buffer_alloc(). This new |
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* reference works in all aspects the same way as the one created by |
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* av_buffer_alloc(). However, when the last reference to this buffer is |
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* unreferenced, it is returned to the pool instead of being freed and will be |
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* reused for subsequent av_buffer_pool_get() calls. |
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* |
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* When the caller is done with the pool and no longer needs to allocate any new |
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* buffers, av_buffer_pool_uninit() must be called to mark the pool as freeable. |
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* Once all the buffers are released, it will automatically be freed. |
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* |
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* Allocating and releasing buffers with this API is thread-safe as long as |
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* either the default alloc callback is used, or the user-supplied one is |
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* thread-safe. |
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*/ |
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/** |
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* The buffer pool. This structure is opaque and not meant to be accessed |
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* directly. It is allocated with av_buffer_pool_init() and freed with |
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* av_buffer_pool_uninit(). |
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*/ |
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typedef struct AVBufferPool AVBufferPool; |
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/** |
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* Allocate and initialize a buffer pool. |
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* |
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* @param size size of each buffer in this pool |
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* @param alloc a function that will be used to allocate new buffers when the |
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* pool is empty. May be NULL, then the default allocator will be used |
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* (av_buffer_alloc()). |
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* @return newly created buffer pool on success, NULL on error. |
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*/ |
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AVBufferPool *av_buffer_pool_init(int size, AVBufferRef* (*alloc)(int size)); |
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/** |
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* Mark the pool as being available for freeing. It will actually be freed only |
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* once all the allocated buffers associated with the pool are released. Thus it |
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* is safe to call this function while some of the allocated buffers are still |
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* in use. |
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* |
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* @param pool pointer to the pool to be freed. It will be set to NULL. |
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* @see av_buffer_pool_can_uninit() |
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*/ |
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void av_buffer_pool_uninit(AVBufferPool **pool); |
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/** |
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* Allocate a new AVBuffer, reusing an old buffer from the pool when available. |
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* This function may be called simultaneously from multiple threads. |
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* |
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* @return a reference to the new buffer on success, NULL on error. |
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*/ |
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AVBufferRef *av_buffer_pool_get(AVBufferPool *pool); |
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/** |
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* @} |
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*/ |
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#endif /* AVUTIL_BUFFER_H */
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