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597 lines
19 KiB
597 lines
19 KiB
/* |
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* This file is part of FFmpeg. |
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* |
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* FFmpeg is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* FFmpeg is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with FFmpeg; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef AVUTIL_VULKAN_H |
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#define AVUTIL_VULKAN_H |
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#define VK_NO_PROTOTYPES |
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#include <stdatomic.h> |
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#include "thread.h" |
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#include "pixdesc.h" |
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#include "bprint.h" |
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#include "hwcontext.h" |
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#include "vulkan_functions.h" |
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#include "hwcontext_vulkan.h" |
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/* GLSL management macros */ |
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#define INDENT(N) INDENT_##N |
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#define INDENT_0 |
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#define INDENT_1 INDENT_0 " " |
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#define INDENT_2 INDENT_1 INDENT_1 |
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#define INDENT_3 INDENT_2 INDENT_1 |
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#define INDENT_4 INDENT_3 INDENT_1 |
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#define INDENT_5 INDENT_4 INDENT_1 |
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#define INDENT_6 INDENT_5 INDENT_1 |
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#define C(N, S) INDENT(N) #S "\n" |
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#define GLSLC(N, S) \ |
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do { \ |
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av_bprintf(&shd->src, C(N, S)); \ |
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} while (0) |
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#define GLSLA(...) \ |
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do { \ |
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av_bprintf(&shd->src, __VA_ARGS__); \ |
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} while (0) |
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#define GLSLF(N, S, ...) \ |
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do { \ |
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av_bprintf(&shd->src, C(N, S), __VA_ARGS__); \ |
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} while (0) |
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#define GLSLD(D) \ |
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do { \ |
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av_bprintf(&shd->src, "\n"); \ |
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av_bprint_append_data(&shd->src, D, strlen(D)); \ |
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av_bprintf(&shd->src, "\n"); \ |
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} while (0) |
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/* Helper, pretty much every Vulkan return value needs to be checked */ |
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#define RET(x) \ |
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do { \ |
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if ((err = (x)) < 0) \ |
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goto fail; \ |
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} while (0) |
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#define DUP_SAMPLER(x) { x, x, x, x } |
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typedef struct FFVulkanDescriptorSetBinding { |
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const char *name; |
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VkDescriptorType type; |
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const char *mem_layout; /* Storage images (rgba8, etc.) and buffers (std430, etc.) */ |
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const char *mem_quali; /* readonly, writeonly, etc. */ |
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const char *buf_content; /* For buffers */ |
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uint32_t dimensions; /* Needed for e.g. sampler%iD */ |
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uint32_t elems; /* 0 - scalar, 1 or more - vector */ |
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VkShaderStageFlags stages; |
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VkSampler samplers[4]; /* Sampler to use for all elems */ |
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} FFVulkanDescriptorSetBinding; |
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typedef struct FFVkBuffer { |
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VkBuffer buf; |
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VkDeviceMemory mem; |
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VkMemoryPropertyFlagBits flags; |
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size_t size; |
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VkDeviceAddress address; |
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/* Local use only */ |
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VkPipelineStageFlags2 stage; |
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VkAccessFlags2 access; |
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/* Only valid when allocated via ff_vk_get_pooled_buffer with HOST_VISIBLE */ |
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uint8_t *mapped_mem; |
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} FFVkBuffer; |
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typedef struct FFVkQueueFamilyCtx { |
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int queue_family; |
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int nb_queues; |
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} FFVkQueueFamilyCtx; |
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typedef struct FFVkExecContext { |
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uint32_t idx; |
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const struct FFVkExecPool *parent; |
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pthread_mutex_t lock; |
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int had_submission; |
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/* Queue for the execution context */ |
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VkQueue queue; |
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int qf; |
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int qi; |
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/* Command buffer for the context */ |
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VkCommandBuffer buf; |
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/* Fence for the command buffer */ |
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VkFence fence; |
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void *query_data; |
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int query_idx; |
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/* Buffer dependencies */ |
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AVBufferRef **buf_deps; |
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int nb_buf_deps; |
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unsigned int buf_deps_alloc_size; |
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/* Frame dependencies */ |
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AVFrame **frame_deps; |
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unsigned int frame_deps_alloc_size; |
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int nb_frame_deps; |
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VkSemaphoreSubmitInfo *sem_wait; |
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unsigned int sem_wait_alloc; |
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int sem_wait_cnt; |
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VkSemaphoreSubmitInfo *sem_sig; |
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unsigned int sem_sig_alloc; |
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int sem_sig_cnt; |
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uint64_t **sem_sig_val_dst; |
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unsigned int sem_sig_val_dst_alloc; |
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int sem_sig_val_dst_cnt; |
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uint8_t *frame_locked; |
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unsigned int frame_locked_alloc_size; |
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VkAccessFlagBits *access_dst; |
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unsigned int access_dst_alloc; |
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VkImageLayout *layout_dst; |
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unsigned int layout_dst_alloc; |
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uint32_t *queue_family_dst; |
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unsigned int queue_family_dst_alloc; |
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uint8_t *frame_update; |
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unsigned int frame_update_alloc_size; |
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} FFVkExecContext; |
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typedef struct FFVulkanDescriptorSet { |
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/* Descriptor buffer */ |
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VkDeviceSize layout_size; |
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VkDeviceSize aligned_size; /* descriptorBufferOffsetAlignment */ |
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VkBufferUsageFlags usage; |
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VkDescriptorSetLayoutBinding *binding; |
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VkDeviceSize *binding_offset; |
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int nb_bindings; |
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/* Descriptor set is shared between all submissions */ |
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int singular; |
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} FFVulkanDescriptorSet; |
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typedef struct FFVulkanShader { |
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/* Name for id/debugging purposes */ |
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const char *name; |
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/* Shader text */ |
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AVBPrint src; |
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/* Compute shader local group sizes */ |
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int lg_size[3]; |
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/* Shader bind point/type */ |
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VkPipelineStageFlags stage; |
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VkPipelineBindPoint bind_point; |
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/* Creation info */ |
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VkPipelineShaderStageRequiredSubgroupSizeCreateInfo subgroup_info; |
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/* Base shader object */ |
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VkShaderEXT object; |
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VkPipeline pipeline; |
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/* Pipeline layout */ |
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VkPipelineLayout pipeline_layout; |
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/* Push consts */ |
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VkPushConstantRange *push_consts; |
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int push_consts_num; |
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/* Descriptor sets */ |
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FFVulkanDescriptorSet *desc_set; |
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int nb_descriptor_sets; |
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/* Descriptor buffer */ |
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VkDescriptorSetLayout *desc_layout; |
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uint32_t *bound_buffer_indices; |
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/* Descriptor pool */ |
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int use_push; |
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VkDescriptorPoolSize *desc_pool_size; |
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int nb_desc_pool_size; |
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} FFVulkanShader; |
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typedef struct FFVulkanDescriptorSetData { |
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/* Descriptor buffer */ |
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FFVkBuffer buf; |
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uint8_t *desc_mem; |
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} FFVulkanDescriptorSetData; |
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typedef struct FFVulkanShaderData { |
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/* Shader to which this data belongs to */ |
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FFVulkanShader *shd; |
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int nb_descriptor_sets; |
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/* Descriptor buffer */ |
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FFVulkanDescriptorSetData *desc_set_buf; |
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VkDescriptorBufferBindingInfoEXT *desc_bind; |
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/* Descriptor pools */ |
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VkDescriptorSet *desc_sets; |
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VkDescriptorPool desc_pool; |
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} FFVulkanShaderData; |
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typedef struct FFVkExecPool { |
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FFVkExecContext *contexts; |
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atomic_int_least64_t idx; |
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VkCommandPool cmd_buf_pool; |
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VkCommandBuffer *cmd_bufs; |
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int pool_size; |
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VkQueryPool query_pool; |
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void *query_data; |
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int query_results; |
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int query_statuses; |
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int query_64bit; |
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int query_status_stride; |
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int nb_queries; |
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size_t qd_size; |
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/* Registered shaders' data */ |
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FFVulkanShaderData *reg_shd; |
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int nb_reg_shd; |
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} FFVkExecPool; |
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typedef struct FFVulkanContext { |
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const AVClass *class; |
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void *log_parent; |
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FFVulkanFunctions vkfn; |
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FFVulkanExtensions extensions; |
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VkPhysicalDeviceProperties2 props; |
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VkPhysicalDeviceDriverProperties driver_props; |
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VkPhysicalDeviceMemoryProperties mprops; |
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VkPhysicalDeviceExternalMemoryHostPropertiesEXT hprops; |
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VkPhysicalDeviceDescriptorBufferPropertiesEXT desc_buf_props; |
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VkPhysicalDeviceSubgroupSizeControlProperties subgroup_props; |
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VkPhysicalDeviceCooperativeMatrixPropertiesKHR coop_matrix_props; |
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VkPhysicalDeviceOpticalFlowPropertiesNV optical_flow_props; |
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VkQueueFamilyQueryResultStatusPropertiesKHR *query_props; |
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VkQueueFamilyVideoPropertiesKHR *video_props; |
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VkQueueFamilyProperties2 *qf_props; |
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int tot_nb_qfs; |
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VkCooperativeMatrixPropertiesKHR *coop_mat_props; |
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uint32_t coop_mat_props_nb; |
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VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_feats; |
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VkPhysicalDeviceVulkan12Features feats_12; |
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VkPhysicalDeviceFeatures2 feats; |
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AVBufferRef *device_ref; |
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AVHWDeviceContext *device; |
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AVVulkanDeviceContext *hwctx; |
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AVBufferRef *input_frames_ref; |
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AVBufferRef *frames_ref; |
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AVHWFramesContext *frames; |
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AVVulkanFramesContext *hwfc; |
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uint32_t qfs[64]; |
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int nb_qfs; |
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/* Properties */ |
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int output_width; |
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int output_height; |
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enum AVPixelFormat output_format; |
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enum AVPixelFormat input_format; |
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} FFVulkanContext; |
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static inline int ff_vk_count_images(AVVkFrame *f) |
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{ |
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int cnt = 0; |
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while (cnt < FF_ARRAY_ELEMS(f->img) && f->img[cnt]) |
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cnt++; |
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return cnt; |
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} |
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static inline const void *ff_vk_find_struct(const void *chain, VkStructureType stype) |
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{ |
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const VkBaseInStructure *in = chain; |
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while (in) { |
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if (in->sType == stype) |
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return in; |
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in = in->pNext; |
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} |
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return NULL; |
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} |
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static inline void ff_vk_link_struct(void *chain, const void *in) |
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{ |
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VkBaseOutStructure *out = chain; |
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while (out->pNext) |
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out = out->pNext; |
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out->pNext = (void *)in; |
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} |
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/* Identity mapping - r = r, b = b, g = g, a = a */ |
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extern const VkComponentMapping ff_comp_identity_map; |
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/** |
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* Initializes the AVClass, in case this context is not used |
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* as the main user's context. |
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* May use either a frames context reference, or a device context reference. |
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*/ |
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int ff_vk_init(FFVulkanContext *s, void *log_parent, |
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AVBufferRef *device_ref, AVBufferRef *frames_ref); |
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/** |
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* Converts Vulkan return values to strings |
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*/ |
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const char *ff_vk_ret2str(VkResult res); |
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/** |
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* Returns 1 if pixfmt is a usable RGB format. |
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*/ |
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int ff_vk_mt_is_np_rgb(enum AVPixelFormat pix_fmt); |
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/** |
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* Returns the format to use for images in shaders. |
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*/ |
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enum FFVkShaderRepFormat { |
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/* Native format with no conversion. May require casting. */ |
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FF_VK_REP_NATIVE = 0, |
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/* Float conversion of the native format. */ |
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FF_VK_REP_FLOAT, |
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/* Signed integer version of the native format */ |
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FF_VK_REP_INT, |
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/* Unsigned integer version of the native format */ |
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FF_VK_REP_UINT, |
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}; |
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const char *ff_vk_shader_rep_fmt(enum AVPixelFormat pix_fmt, |
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enum FFVkShaderRepFormat rep_fmt); |
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/** |
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* Loads props/mprops/driver_props |
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*/ |
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int ff_vk_load_props(FFVulkanContext *s); |
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/** |
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* Chooses a QF and loads it into a context. |
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*/ |
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int ff_vk_qf_init(FFVulkanContext *s, FFVkQueueFamilyCtx *qf, |
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VkQueueFlagBits dev_family); |
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/** |
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* Allocates/frees an execution pool. |
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* ff_vk_exec_pool_init_desc() MUST be called if ff_vk_exec_descriptor_set_add() |
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* has been called. |
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*/ |
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int ff_vk_exec_pool_init(FFVulkanContext *s, FFVkQueueFamilyCtx *qf, |
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FFVkExecPool *pool, int nb_contexts, |
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int nb_queries, VkQueryType query_type, int query_64bit, |
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const void *query_create_pnext); |
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void ff_vk_exec_pool_free(FFVulkanContext *s, FFVkExecPool *pool); |
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/** |
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* Retrieve an execution pool. Threadsafe. |
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*/ |
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FFVkExecContext *ff_vk_exec_get(FFVulkanContext *s, FFVkExecPool *pool); |
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/** |
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* Performs nb_queries queries and returns their results and statuses. |
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* 64_BIT and WITH_STATUS flags are ignored as 64_BIT must be specified via |
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* query_64bit in ff_vk_exec_pool_init() and WITH_STATUS is always enabled. |
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*/ |
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VkResult ff_vk_exec_get_query(FFVulkanContext *s, FFVkExecContext *e, |
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void **data, VkQueryResultFlagBits flags); |
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/** |
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* Start/submit/wait an execution. |
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* ff_vk_exec_start() always waits on a submission, so using ff_vk_exec_wait() |
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* is not necessary (unless using it is just better). |
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*/ |
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int ff_vk_exec_start(FFVulkanContext *s, FFVkExecContext *e); |
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int ff_vk_exec_submit(FFVulkanContext *s, FFVkExecContext *e); |
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void ff_vk_exec_wait(FFVulkanContext *s, FFVkExecContext *e); |
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/** |
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* Execution dependency management. |
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* Can attach buffers to executions that will only be unref'd once the |
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* buffer has finished executing. |
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* Adding a frame dep will *lock the frame*, until either the dependencies |
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* are discarded, the execution is submitted, or a failure happens. |
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* update_frame will update the frame's properties before it is unlocked, |
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* only if submission was successful. |
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*/ |
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int ff_vk_exec_add_dep_buf(FFVulkanContext *s, FFVkExecContext *e, |
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AVBufferRef **deps, int nb_deps, int ref); |
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int ff_vk_exec_add_dep_bool_sem(FFVulkanContext *s, FFVkExecContext *e, |
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VkSemaphore *sem, int nb, |
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VkPipelineStageFlagBits2 stage, |
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int wait); /* Ownership transferred if !wait */ |
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int ff_vk_exec_add_dep_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f, |
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VkPipelineStageFlagBits2 wait_stage, |
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VkPipelineStageFlagBits2 signal_stage); |
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void ff_vk_exec_update_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f, |
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VkImageMemoryBarrier2 *bar, uint32_t *nb_img_bar); |
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int ff_vk_exec_mirror_sem_value(FFVulkanContext *s, FFVkExecContext *e, |
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VkSemaphore *dst, uint64_t *dst_val, |
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AVFrame *f); |
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void ff_vk_exec_discard_deps(FFVulkanContext *s, FFVkExecContext *e); |
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/** |
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* Create an imageview and add it as a dependency to an execution. |
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*/ |
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int ff_vk_create_imageviews(FFVulkanContext *s, FFVkExecContext *e, |
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VkImageView views[AV_NUM_DATA_POINTERS], |
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AVFrame *f, enum FFVkShaderRepFormat rep_fmt); |
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void ff_vk_frame_barrier(FFVulkanContext *s, FFVkExecContext *e, |
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AVFrame *pic, VkImageMemoryBarrier2 *bar, int *nb_bar, |
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VkPipelineStageFlags src_stage, |
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VkPipelineStageFlags dst_stage, |
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VkAccessFlagBits new_access, |
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VkImageLayout new_layout, |
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uint32_t new_qf); |
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/** |
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* Memory/buffer/image allocation helpers. |
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*/ |
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int ff_vk_alloc_mem(FFVulkanContext *s, VkMemoryRequirements *req, |
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VkMemoryPropertyFlagBits req_flags, void *alloc_extension, |
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VkMemoryPropertyFlagBits *mem_flags, VkDeviceMemory *mem); |
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int ff_vk_create_buf(FFVulkanContext *s, FFVkBuffer *buf, size_t size, |
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void *pNext, void *alloc_pNext, |
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VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags); |
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int ff_vk_create_avbuf(FFVulkanContext *s, AVBufferRef **ref, size_t size, |
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void *pNext, void *alloc_pNext, |
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VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags); |
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/** |
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* Buffer management code. |
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*/ |
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int ff_vk_map_buffers(FFVulkanContext *s, FFVkBuffer **buf, uint8_t *mem[], |
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int nb_buffers, int invalidate); |
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int ff_vk_unmap_buffers(FFVulkanContext *s, FFVkBuffer **buf, int nb_buffers, |
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int flush); |
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static inline int ff_vk_map_buffer(FFVulkanContext *s, FFVkBuffer *buf, uint8_t **mem, |
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int invalidate) |
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{ |
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return ff_vk_map_buffers(s, (FFVkBuffer *[]){ buf }, mem, |
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1, invalidate); |
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} |
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static inline int ff_vk_unmap_buffer(FFVulkanContext *s, FFVkBuffer *buf, int flush) |
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{ |
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return ff_vk_unmap_buffers(s, (FFVkBuffer *[]){ buf }, 1, flush); |
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} |
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void ff_vk_free_buf(FFVulkanContext *s, FFVkBuffer *buf); |
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|
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/** Initialize a pool and create AVBufferRefs containing FFVkBuffer. |
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* Threadsafe to use. Buffers are automatically mapped on creation if |
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* VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT is set in mem_props. Users should |
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* synchronize access themselvesd. Mainly meant for device-local buffers. */ |
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int ff_vk_get_pooled_buffer(FFVulkanContext *ctx, AVBufferPool **buf_pool, |
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AVBufferRef **buf, VkBufferUsageFlags usage, |
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void *create_pNext, size_t size, |
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VkMemoryPropertyFlagBits mem_props); |
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/** |
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* Create a sampler. |
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*/ |
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int ff_vk_init_sampler(FFVulkanContext *s, VkSampler *sampler, |
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int unnorm_coords, VkFilter filt); |
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|
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/** |
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* Initialize a shader object, with a specific set of extensions, type+bind, |
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* local group size, and subgroup requirements. |
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*/ |
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int ff_vk_shader_init(FFVulkanContext *s, FFVulkanShader *shd, const char *name, |
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VkPipelineStageFlags stage, |
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const char *extensions[], int nb_extensions, |
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int lg_x, int lg_y, int lg_z, |
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uint32_t required_subgroup_size); |
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/** |
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* Output the shader code as logging data, with a specific |
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* priority. |
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*/ |
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void ff_vk_shader_print(void *ctx, FFVulkanShader *shd, int prio); |
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|
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/** |
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* Link a shader into an executable. |
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*/ |
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int ff_vk_shader_link(FFVulkanContext *s, FFVulkanShader *shd, |
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uint8_t *spirv, size_t spirv_len, |
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const char *entrypoint); |
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/** |
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* Add/update push constants for execution. |
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*/ |
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int ff_vk_shader_add_push_const(FFVulkanShader *shd, int offset, int size, |
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VkShaderStageFlagBits stage); |
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/** |
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* Add descriptor to a shader. Must be called before shader init. |
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*/ |
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int ff_vk_shader_add_descriptor_set(FFVulkanContext *s, FFVulkanShader *shd, |
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FFVulkanDescriptorSetBinding *desc, int nb, |
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int singular, int print_to_shader_only); |
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/** |
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* Register a shader with an exec pool. |
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* Pool may be NULL if all descriptor sets are read-only. |
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*/ |
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int ff_vk_shader_register_exec(FFVulkanContext *s, FFVkExecPool *pool, |
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FFVulkanShader *shd); |
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|
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/** |
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* Bind a shader. |
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*/ |
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void ff_vk_exec_bind_shader(FFVulkanContext *s, FFVkExecContext *e, |
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FFVulkanShader *shd); |
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/** |
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* Update push constant in a shader. |
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* Must be called before binding the shader. |
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*/ |
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void ff_vk_shader_update_push_const(FFVulkanContext *s, FFVkExecContext *e, |
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FFVulkanShader *shd, |
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VkShaderStageFlagBits stage, |
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int offset, size_t size, void *src); |
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/** |
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* Update a descriptor in a buffer with a buffer. |
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* Must be called before binding the shader. |
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*/ |
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int ff_vk_shader_update_desc_buffer(FFVulkanContext *s, FFVkExecContext *e, |
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FFVulkanShader *shd, |
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int set, int bind, int elem, |
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FFVkBuffer *buf, VkDeviceSize offset, VkDeviceSize len, |
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VkFormat fmt); |
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/** |
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* Update a descriptor in a buffer with an image array.. |
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* Must be called before binding the shader. |
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*/ |
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void ff_vk_shader_update_img_array(FFVulkanContext *s, FFVkExecContext *e, |
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FFVulkanShader *shd, AVFrame *f, |
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VkImageView *views, int set, int binding, |
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VkImageLayout layout, VkSampler sampler); |
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/** |
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* Free a shader. |
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*/ |
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void ff_vk_shader_free(FFVulkanContext *s, FFVulkanShader *shd); |
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/** |
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* Frees main context. |
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*/ |
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void ff_vk_uninit(FFVulkanContext *s); |
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#endif /* AVUTIL_VULKAN_H */
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