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\input texinfo @c -*- texinfo -*- |
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@documentencoding UTF-8 |
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@settitle FFmpeg FAQ |
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@titlepage |
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@center @titlefont{FFmpeg FAQ} |
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@end titlepage |
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@top |
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@contents |
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@chapter General Questions |
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@section Why doesn't FFmpeg support feature [xyz]? |
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Because no one has taken on that task yet. FFmpeg development is |
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driven by the tasks that are important to the individual developers. |
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If there is a feature that is important to you, the best way to get |
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it implemented is to undertake the task yourself or sponsor a developer. |
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@section FFmpeg does not support codec XXX. Can you include a Windows DLL loader to support it? |
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No. Windows DLLs are not portable, bloated and often slow. |
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Moreover FFmpeg strives to support all codecs natively. |
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A DLL loader is not conducive to that goal. |
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@section I cannot read this file although this format seems to be supported by ffmpeg. |
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Even if ffmpeg can read the container format, it may not support all its |
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codecs. Please consult the supported codec list in the ffmpeg |
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documentation. |
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@section Which codecs are supported by Windows? |
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Windows does not support standard formats like MPEG very well, unless you |
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install some additional codecs. |
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The following list of video codecs should work on most Windows systems: |
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@table @option |
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@item msmpeg4v2 |
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.avi/.asf |
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@item msmpeg4 |
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.asf only |
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@item wmv1 |
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.asf only |
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@item wmv2 |
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.asf only |
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@item mpeg4 |
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Only if you have some MPEG-4 codec like ffdshow or Xvid installed. |
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@item mpeg1video |
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.mpg only |
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@end table |
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Note, ASF files often have .wmv or .wma extensions in Windows. It should also |
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be mentioned that Microsoft claims a patent on the ASF format, and may sue |
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or threaten users who create ASF files with non-Microsoft software. It is |
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strongly advised to avoid ASF where possible. |
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The following list of audio codecs should work on most Windows systems: |
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@table @option |
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@item adpcm_ima_wav |
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@item adpcm_ms |
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@item pcm_s16le |
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always |
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@item libmp3lame |
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If some MP3 codec like LAME is installed. |
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@end table |
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@chapter Compilation |
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@section @code{error: can't find a register in class 'GENERAL_REGS' while reloading 'asm'} |
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This is a bug in gcc. Do not report it to us. Instead, please report it to |
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the gcc developers. Note that we will not add workarounds for gcc bugs. |
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Also note that (some of) the gcc developers believe this is not a bug or |
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not a bug they should fix: |
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@url{https://gcc.gnu.org/bugzilla/show_bug.cgi?id=11203}. |
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Then again, some of them do not know the difference between an undecidable |
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problem and an NP-hard problem... |
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@section I have installed this library with my distro's package manager. Why does @command{configure} not see it? |
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Distributions usually split libraries in several packages. The main package |
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contains the files necessary to run programs using the library. The |
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development package contains the files necessary to build programs using the |
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library. Sometimes, docs and/or data are in a separate package too. |
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To build FFmpeg, you need to install the development package. It is usually |
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called @file{libfoo-dev} or @file{libfoo-devel}. You can remove it after the |
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build is finished, but be sure to keep the main package. |
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@section How do I make @command{pkg-config} find my libraries? |
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Somewhere along with your libraries, there is a @file{.pc} file (or several) |
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in a @file{pkgconfig} directory. You need to set environment variables to |
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point @command{pkg-config} to these files. |
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If you need to @emph{add} directories to @command{pkg-config}'s search list |
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(typical use case: library installed separately), add it to |
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@code{$PKG_CONFIG_PATH}: |
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@example |
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export PKG_CONFIG_PATH=/opt/x264/lib/pkgconfig:/opt/opus/lib/pkgconfig |
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@end example |
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If you need to @emph{replace} @command{pkg-config}'s search list |
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(typical use case: cross-compiling), set it in |
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@code{$PKG_CONFIG_LIBDIR}: |
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@example |
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export PKG_CONFIG_LIBDIR=/home/me/cross/usr/lib/pkgconfig:/home/me/cross/usr/local/lib/pkgconfig |
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@end example |
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If you need to know the library's internal dependencies (typical use: static |
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linking), add the @code{--static} option to @command{pkg-config}: |
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@example |
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./configure --pkg-config-flags=--static |
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@end example |
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@section How do I use @command{pkg-config} when cross-compiling? |
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The best way is to install @command{pkg-config} in your cross-compilation |
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environment. It will automatically use the cross-compilation libraries. |
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You can also use @command{pkg-config} from the host environment by |
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specifying explicitly @code{--pkg-config=pkg-config} to @command{configure}. |
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In that case, you must point @command{pkg-config} to the correct directories |
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using the @code{PKG_CONFIG_LIBDIR}, as explained in the previous entry. |
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As an intermediate solution, you can place in your cross-compilation |
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environment a script that calls the host @command{pkg-config} with |
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@code{PKG_CONFIG_LIBDIR} set. That script can look like that: |
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@example |
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#!/bin/sh |
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PKG_CONFIG_LIBDIR=/path/to/cross/lib/pkgconfig |
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export PKG_CONFIG_LIBDIR |
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exec /usr/bin/pkg-config "$@@" |
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@end example |
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@chapter Usage |
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@section ffmpeg does not work; what is wrong? |
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Try a @code{make distclean} in the ffmpeg source directory before the build. |
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If this does not help see |
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(@url{https://ffmpeg.org/bugreports.html}). |
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@section How do I encode single pictures into movies? |
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First, rename your pictures to follow a numerical sequence. |
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For example, img1.jpg, img2.jpg, img3.jpg,... |
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Then you may run: |
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@example |
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ffmpeg -f image2 -i img%d.jpg /tmp/a.mpg |
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@end example |
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Notice that @samp{%d} is replaced by the image number. |
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@file{img%03d.jpg} means the sequence @file{img001.jpg}, @file{img002.jpg}, etc. |
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Use the @option{-start_number} option to declare a starting number for |
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the sequence. This is useful if your sequence does not start with |
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@file{img001.jpg} but is still in a numerical order. The following |
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example will start with @file{img100.jpg}: |
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@example |
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ffmpeg -f image2 -start_number 100 -i img%d.jpg /tmp/a.mpg |
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@end example |
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If you have large number of pictures to rename, you can use the |
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following command to ease the burden. The command, using the bourne |
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shell syntax, symbolically links all files in the current directory |
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that match @code{*jpg} to the @file{/tmp} directory in the sequence of |
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@file{img001.jpg}, @file{img002.jpg} and so on. |
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@example |
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x=1; for i in *jpg; do counter=$(printf %03d $x); ln -s "$i" /tmp/img"$counter".jpg; x=$(($x+1)); done |
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@end example |
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If you want to sequence them by oldest modified first, substitute |
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@code{$(ls -r -t *jpg)} in place of @code{*jpg}. |
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Then run: |
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@example |
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ffmpeg -f image2 -i /tmp/img%03d.jpg /tmp/a.mpg |
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@end example |
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The same logic is used for any image format that ffmpeg reads. |
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You can also use @command{cat} to pipe images to ffmpeg: |
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@example |
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cat *.jpg | ffmpeg -f image2pipe -c:v mjpeg -i - output.mpg |
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@end example |
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@section How do I encode movie to single pictures? |
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Use: |
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@example |
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ffmpeg -i movie.mpg movie%d.jpg |
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@end example |
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The @file{movie.mpg} used as input will be converted to |
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@file{movie1.jpg}, @file{movie2.jpg}, etc... |
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Instead of relying on file format self-recognition, you may also use |
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@table @option |
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@item -c:v ppm |
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@item -c:v png |
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@item -c:v mjpeg |
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@end table |
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to force the encoding. |
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Applying that to the previous example: |
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@example |
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ffmpeg -i movie.mpg -f image2 -c:v mjpeg menu%d.jpg |
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@end example |
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Beware that there is no "jpeg" codec. Use "mjpeg" instead. |
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@section Why do I see a slight quality degradation with multithreaded MPEG* encoding? |
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For multithreaded MPEG* encoding, the encoded slices must be independent, |
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otherwise thread n would practically have to wait for n-1 to finish, so it's |
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quite logical that there is a small reduction of quality. This is not a bug. |
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@section How can I read from the standard input or write to the standard output? |
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Use @file{-} as file name. |
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@section -f jpeg doesn't work. |
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Try '-f image2 test%d.jpg'. |
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@section Why can I not change the frame rate? |
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Some codecs, like MPEG-1/2, only allow a small number of fixed frame rates. |
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Choose a different codec with the -c:v command line option. |
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@section How do I encode Xvid or DivX video with ffmpeg? |
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Both Xvid and DivX (version 4+) are implementations of the ISO MPEG-4 |
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standard (note that there are many other coding formats that use this |
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same standard). Thus, use '-c:v mpeg4' to encode in these formats. The |
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default fourcc stored in an MPEG-4-coded file will be 'FMP4'. If you want |
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a different fourcc, use the '-vtag' option. E.g., '-vtag xvid' will |
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force the fourcc 'xvid' to be stored as the video fourcc rather than the |
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default. |
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@section Which are good parameters for encoding high quality MPEG-4? |
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'-mbd rd -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -g 300 -pass 1/2', |
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things to try: '-bf 2', '-mpv_flags qp_rd', '-mpv_flags mv0', '-mpv_flags skip_rd'. |
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@section Which are good parameters for encoding high quality MPEG-1/MPEG-2? |
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'-mbd rd -trellis 2 -cmp 2 -subcmp 2 -g 100 -pass 1/2' |
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but beware the '-g 100' might cause problems with some decoders. |
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Things to try: '-bf 2', '-mpv_flags qp_rd', '-mpv_flags mv0', '-mpv_flags skip_rd'. |
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@section Interlaced video looks very bad when encoded with ffmpeg, what is wrong? |
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You should use '-flags +ilme+ildct' and maybe '-flags +alt' for interlaced |
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material, and try '-top 0/1' if the result looks really messed-up. |
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@section How can I read DirectShow files? |
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If you have built FFmpeg with @code{./configure --enable-avisynth} |
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(only possible on MinGW/Cygwin platforms), |
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then you may use any file that DirectShow can read as input. |
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Just create an "input.avs" text file with this single line ... |
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@example |
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DirectShowSource("C:\path to your file\yourfile.asf") |
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@end example |
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... and then feed that text file to ffmpeg: |
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@example |
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ffmpeg -i input.avs |
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@end example |
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For ANY other help on AviSynth, please visit the |
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@uref{http://www.avisynth.org/, AviSynth homepage}. |
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@section How can I join video files? |
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To "join" video files is quite ambiguous. The following list explains the |
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different kinds of "joining" and points out how those are addressed in |
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FFmpeg. To join video files may mean: |
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@itemize |
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@item |
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To put them one after the other: this is called to @emph{concatenate} them |
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(in short: concat) and is addressed |
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@ref{How can I concatenate video files, in this very faq}. |
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@item |
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To put them together in the same file, to let the user choose between the |
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different versions (example: different audio languages): this is called to |
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@emph{multiplex} them together (in short: mux), and is done by simply |
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invoking ffmpeg with several @option{-i} options. |
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@item |
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For audio, to put all channels together in a single stream (example: two |
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mono streams into one stereo stream): this is sometimes called to |
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@emph{merge} them, and can be done using the |
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@url{ffmpeg-filters.html#amerge, @code{amerge}} filter. |
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@item |
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For audio, to play one on top of the other: this is called to @emph{mix} |
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them, and can be done by first merging them into a single stream and then |
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using the @url{ffmpeg-filters.html#pan, @code{pan}} filter to mix |
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the channels at will. |
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@item |
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For video, to display both together, side by side or one on top of a part of |
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the other; it can be done using the |
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@url{ffmpeg-filters.html#overlay, @code{overlay}} video filter. |
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@end itemize |
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@anchor{How can I concatenate video files} |
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@section How can I concatenate video files? |
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There are several solutions, depending on the exact circumstances. |
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@subsection Concatenating using the concat @emph{filter} |
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FFmpeg has a @url{ffmpeg-filters.html#concat, |
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@code{concat}} filter designed specifically for that, with examples in the |
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documentation. This operation is recommended if you need to re-encode. |
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@subsection Concatenating using the concat @emph{demuxer} |
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FFmpeg has a @url{ffmpeg-formats.html#concat, |
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@code{concat}} demuxer which you can use when you want to avoid a re-encode and |
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your format doesn't support file level concatenation. |
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@subsection Concatenating using the concat @emph{protocol} (file level) |
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FFmpeg has a @url{ffmpeg-protocols.html#concat, |
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@code{concat}} protocol designed specifically for that, with examples in the |
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documentation. |
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A few multimedia containers (MPEG-1, MPEG-2 PS, DV) allow one to concatenate |
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video by merely concatenating the files containing them. |
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Hence you may concatenate your multimedia files by first transcoding them to |
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these privileged formats, then using the humble @code{cat} command (or the |
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equally humble @code{copy} under Windows), and finally transcoding back to your |
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format of choice. |
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@example |
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ffmpeg -i input1.avi -qscale:v 1 intermediate1.mpg |
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ffmpeg -i input2.avi -qscale:v 1 intermediate2.mpg |
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cat intermediate1.mpg intermediate2.mpg > intermediate_all.mpg |
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ffmpeg -i intermediate_all.mpg -qscale:v 2 output.avi |
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@end example |
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Additionally, you can use the @code{concat} protocol instead of @code{cat} or |
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@code{copy} which will avoid creation of a potentially huge intermediate file. |
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@example |
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ffmpeg -i input1.avi -qscale:v 1 intermediate1.mpg |
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ffmpeg -i input2.avi -qscale:v 1 intermediate2.mpg |
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ffmpeg -i concat:"intermediate1.mpg|intermediate2.mpg" -c copy intermediate_all.mpg |
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ffmpeg -i intermediate_all.mpg -qscale:v 2 output.avi |
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@end example |
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Note that you may need to escape the character "|" which is special for many |
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shells. |
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Another option is usage of named pipes, should your platform support it: |
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@example |
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mkfifo intermediate1.mpg |
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mkfifo intermediate2.mpg |
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ffmpeg -i input1.avi -qscale:v 1 -y intermediate1.mpg < /dev/null & |
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ffmpeg -i input2.avi -qscale:v 1 -y intermediate2.mpg < /dev/null & |
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cat intermediate1.mpg intermediate2.mpg |\ |
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ffmpeg -f mpeg -i - -c:v mpeg4 -c:a libmp3lame output.avi |
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@end example |
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@subsection Concatenating using raw audio and video |
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Similarly, the yuv4mpegpipe format, and the raw video, raw audio codecs also |
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allow concatenation, and the transcoding step is almost lossless. |
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When using multiple yuv4mpegpipe(s), the first line needs to be discarded |
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from all but the first stream. This can be accomplished by piping through |
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@code{tail} as seen below. Note that when piping through @code{tail} you |
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must use command grouping, @code{@{ ;@}}, to background properly. |
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For example, let's say we want to concatenate two FLV files into an |
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output.flv file: |
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@example |
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mkfifo temp1.a |
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mkfifo temp1.v |
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mkfifo temp2.a |
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mkfifo temp2.v |
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mkfifo all.a |
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mkfifo all.v |
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ffmpeg -i input1.flv -vn -f u16le -c:a pcm_s16le -ac 2 -ar 44100 - > temp1.a < /dev/null & |
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ffmpeg -i input2.flv -vn -f u16le -c:a pcm_s16le -ac 2 -ar 44100 - > temp2.a < /dev/null & |
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ffmpeg -i input1.flv -an -f yuv4mpegpipe - > temp1.v < /dev/null & |
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@{ ffmpeg -i input2.flv -an -f yuv4mpegpipe - < /dev/null | tail -n +2 > temp2.v ; @} & |
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cat temp1.a temp2.a > all.a & |
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cat temp1.v temp2.v > all.v & |
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ffmpeg -f u16le -c:a pcm_s16le -ac 2 -ar 44100 -i all.a \ |
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-f yuv4mpegpipe -i all.v \ |
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-y output.flv |
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rm temp[12].[av] all.[av] |
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@end example |
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@section Using @option{-f lavfi}, audio becomes mono for no apparent reason. |
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Use @option{-dumpgraph -} to find out exactly where the channel layout is |
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lost. |
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Most likely, it is through @code{auto-inserted aresample}. Try to understand |
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why the converting filter was needed at that place. |
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Just before the output is a likely place, as @option{-f lavfi} currently |
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only support packed S16. |
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Then insert the correct @code{aformat} explicitly in the filtergraph, |
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specifying the exact format. |
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@example |
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aformat=sample_fmts=s16:channel_layouts=stereo |
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@end example |
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@section Why does FFmpeg not see the subtitles in my VOB file? |
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VOB and a few other formats do not have a global header that describes |
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everything present in the file. Instead, applications are supposed to scan |
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the file to see what it contains. Since VOB files are frequently large, only |
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the beginning is scanned. If the subtitles happen only later in the file, |
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they will not be initially detected. |
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Some applications, including the @code{ffmpeg} command-line tool, can only |
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work with streams that were detected during the initial scan; streams that |
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are detected later are ignored. |
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The size of the initial scan is controlled by two options: @code{probesize} |
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(default ~5@tie{}Mo) and @code{analyzeduration} (default 5,000,000@tie{}µs = 5@tie{}s). For |
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the subtitle stream to be detected, both values must be large enough. |
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@section Why was the @command{ffmpeg} @option{-sameq} option removed? What to use instead? |
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The @option{-sameq} option meant "same quantizer", and made sense only in a |
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very limited set of cases. Unfortunately, a lot of people mistook it for |
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"same quality" and used it in places where it did not make sense: it had |
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roughly the expected visible effect, but achieved it in a very inefficient |
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way. |
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Each encoder has its own set of options to set the quality-vs-size balance, |
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use the options for the encoder you are using to set the quality level to a |
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point acceptable for your tastes. The most common options to do that are |
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@option{-qscale} and @option{-qmax}, but you should peruse the documentation |
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of the encoder you chose. |
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@section I have a stretched video, why does scaling not fix it? |
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A lot of video codecs and formats can store the @emph{aspect ratio} of the |
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video: this is the ratio between the width and the height of either the full |
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image (DAR, display aspect ratio) or individual pixels (SAR, sample aspect |
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ratio). For example, EGA screens at resolution 640×350 had 4:3 DAR and 35:48 |
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SAR. |
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Most still image processing work with square pixels, i.e. 1:1 SAR, but a lot |
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of video standards, especially from the analogic-numeric transition era, use |
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non-square pixels. |
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Most processing filters in FFmpeg handle the aspect ratio to avoid |
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stretching the image: cropping adjusts the DAR to keep the SAR constant, |
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scaling adjusts the SAR to keep the DAR constant. |
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If you want to stretch, or “unstretch”, the image, you need to override the |
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information with the |
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@url{ffmpeg-filters.html#setdar_002c-setsar, @code{setdar or setsar filters}}. |
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Do not forget to examine carefully the original video to check whether the |
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stretching comes from the image or from the aspect ratio information. |
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For example, to fix a badly encoded EGA capture, use the following commands, |
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either the first one to upscale to square pixels or the second one to set |
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the correct aspect ratio or the third one to avoid transcoding (may not work |
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depending on the format / codec / player / phase of the moon): |
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@example |
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ffmpeg -i ega_screen.nut -vf scale=640:480,setsar=1 ega_screen_scaled.nut |
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ffmpeg -i ega_screen.nut -vf setdar=4/3 ega_screen_anamorphic.nut |
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ffmpeg -i ega_screen.nut -aspect 4/3 -c copy ega_screen_overridden.nut |
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@end example |
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@anchor{background task} |
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@section How do I run ffmpeg as a background task? |
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ffmpeg normally checks the console input, for entries like "q" to stop |
|
and "?" to give help, while performing operations. ffmpeg does not have a way of |
|
detecting when it is running as a background task. |
|
When it checks the console input, that can cause the process running ffmpeg |
|
in the background to suspend. |
|
|
|
To prevent those input checks, allowing ffmpeg to run as a background task, |
|
use the @url{ffmpeg.html#stdin-option, @code{-nostdin} option} |
|
in the ffmpeg invocation. This is effective whether you run ffmpeg in a shell |
|
or invoke ffmpeg in its own process via an operating system API. |
|
|
|
As an alternative, when you are running ffmpeg in a shell, you can redirect |
|
standard input to @code{/dev/null} (on Linux and macOS) |
|
or @code{NUL} (on Windows). You can do this redirect either |
|
on the ffmpeg invocation, or from a shell script which calls ffmpeg. |
|
|
|
For example: |
|
|
|
@example |
|
ffmpeg -nostdin -i INPUT OUTPUT |
|
@end example |
|
|
|
or (on Linux, macOS, and other UNIX-like shells): |
|
|
|
@example |
|
ffmpeg -i INPUT OUTPUT </dev/null |
|
@end example |
|
|
|
or (on Windows): |
|
|
|
@example |
|
ffmpeg -i INPUT OUTPUT <NUL |
|
@end example |
|
|
|
@section How do I prevent ffmpeg from suspending with a message like @emph{suspended (tty output)}? |
|
|
|
If you run ffmpeg in the background, you may find that its process suspends. |
|
There may be a message like @emph{suspended (tty output)}. The question is how |
|
to prevent the process from being suspended. |
|
|
|
For example: |
|
|
|
@example |
|
% ffmpeg -i INPUT OUTPUT &> ~/tmp/log.txt & |
|
[1] 93352 |
|
% |
|
[1] + suspended (tty output) ffmpeg -i INPUT OUTPUT &> |
|
@end example |
|
|
|
The message "tty output" notwithstanding, the problem here is that |
|
ffmpeg normally checks the console input when it runs. The operating system |
|
detects this, and suspends the process until you can bring it to the |
|
foreground and attend to it. |
|
|
|
The solution is to use the right techniques to tell ffmpeg not to consult |
|
console input. You can use the |
|
@url{ffmpeg.html#stdin-option, @code{-nostdin} option}, |
|
or redirect standard input with @code{< /dev/null}. |
|
See FAQ |
|
@ref{background task, @emph{How do I run ffmpeg as a background task?}} |
|
for details. |
|
|
|
@chapter Development |
|
|
|
@section Are there examples illustrating how to use the FFmpeg libraries, particularly libavcodec and libavformat? |
|
|
|
Yes. Check the @file{doc/examples} directory in the source |
|
repository, also available online at: |
|
@url{https://github.com/FFmpeg/FFmpeg/tree/master/doc/examples}. |
|
|
|
Examples are also installed by default, usually in |
|
@code{$PREFIX/share/ffmpeg/examples}. |
|
|
|
Also you may read the Developers Guide of the FFmpeg documentation. Alternatively, |
|
examine the source code for one of the many open source projects that |
|
already incorporate FFmpeg at (@url{projects.html}). |
|
|
|
@section Can you support my C compiler XXX? |
|
|
|
It depends. If your compiler is C99-compliant, then patches to support |
|
it are likely to be welcome if they do not pollute the source code |
|
with @code{#ifdef}s related to the compiler. |
|
|
|
@section Is Microsoft Visual C++ supported? |
|
|
|
Yes. Please see the @uref{platform.html, Microsoft Visual C++} |
|
section in the FFmpeg documentation. |
|
|
|
@section Can you add automake, libtool or autoconf support? |
|
|
|
No. These tools are too bloated and they complicate the build. |
|
|
|
@section Why not rewrite FFmpeg in object-oriented C++? |
|
|
|
FFmpeg is already organized in a highly modular manner and does not need to |
|
be rewritten in a formal object language. Further, many of the developers |
|
favor straight C; it works for them. For more arguments on this matter, |
|
read @uref{https://web.archive.org/web/20111004021423/http://kernel.org/pub/linux/docs/lkml/#s15, "Programming Religion"}. |
|
|
|
@section Why are the ffmpeg programs devoid of debugging symbols? |
|
|
|
The build process creates @command{ffmpeg_g}, @command{ffplay_g}, etc. which |
|
contain full debug information. Those binaries are stripped to create |
|
@command{ffmpeg}, @command{ffplay}, etc. If you need the debug information, use |
|
the *_g versions. |
|
|
|
@section I do not like the LGPL, can I contribute code under the GPL instead? |
|
|
|
Yes, as long as the code is optional and can easily and cleanly be placed |
|
under #if CONFIG_GPL without breaking anything. So, for example, a new codec |
|
or filter would be OK under GPL while a bug fix to LGPL code would not. |
|
|
|
@section I'm using FFmpeg from within my C application but the linker complains about missing symbols from the libraries themselves. |
|
|
|
FFmpeg builds static libraries by default. In static libraries, dependencies |
|
are not handled. That has two consequences. First, you must specify the |
|
libraries in dependency order: @code{-lavdevice} must come before |
|
@code{-lavformat}, @code{-lavutil} must come after everything else, etc. |
|
Second, external libraries that are used in FFmpeg have to be specified too. |
|
|
|
An easy way to get the full list of required libraries in dependency order |
|
is to use @code{pkg-config}. |
|
|
|
@example |
|
c99 -o program program.c $(pkg-config --cflags --libs libavformat libavcodec) |
|
@end example |
|
|
|
See @file{doc/example/Makefile} and @file{doc/example/pc-uninstalled} for |
|
more details. |
|
|
|
@section I'm using FFmpeg from within my C++ application but the linker complains about missing symbols which seem to be available. |
|
|
|
FFmpeg is a pure C project, so to use the libraries within your C++ application |
|
you need to explicitly state that you are using a C library. You can do this by |
|
encompassing your FFmpeg includes using @code{extern "C"}. |
|
|
|
See @url{http://www.parashift.com/c++-faq-lite/mixing-c-and-cpp.html#faq-32.3} |
|
|
|
@section I'm using libavutil from within my C++ application but the compiler complains about 'UINT64_C' was not declared in this scope |
|
|
|
FFmpeg is a pure C project using C99 math features, in order to enable C++ |
|
to use them you have to append -D__STDC_CONSTANT_MACROS to your CXXFLAGS |
|
|
|
@section I have a file in memory / a API different from *open/*read/ libc how do I use it with libavformat? |
|
|
|
You have to create a custom AVIOContext using @code{avio_alloc_context}, |
|
see @file{libavformat/aviobuf.c} in FFmpeg and @file{libmpdemux/demux_lavf.c} in MPlayer or MPlayer2 sources. |
|
|
|
@section Where is the documentation about ffv1, msmpeg4, asv1, 4xm? |
|
|
|
see @url{https://www.ffmpeg.org/~michael/} |
|
|
|
@section How do I feed H.263-RTP (and other codecs in RTP) to libavcodec? |
|
|
|
Even if peculiar since it is network oriented, RTP is a container like any |
|
other. You have to @emph{demux} RTP before feeding the payload to libavcodec. |
|
In this specific case please look at RFC 4629 to see how it should be done. |
|
|
|
@section AVStream.r_frame_rate is wrong, it is much larger than the frame rate. |
|
|
|
@code{r_frame_rate} is NOT the average frame rate, it is the smallest frame rate |
|
that can accurately represent all timestamps. So no, it is not |
|
wrong if it is larger than the average! |
|
For example, if you have mixed 25 and 30 fps content, then @code{r_frame_rate} |
|
will be 150 (it is the least common multiple). |
|
If you are looking for the average frame rate, see @code{AVStream.avg_frame_rate}. |
|
|
|
@section Why is @code{make fate} not running all tests? |
|
|
|
Make sure you have the fate-suite samples and the @code{SAMPLES} Make variable |
|
or @code{FATE_SAMPLES} environment variable or the @code{--samples} |
|
@command{configure} option is set to the right path. |
|
|
|
@section Why is @code{make fate} not finding the samples? |
|
|
|
Do you happen to have a @code{~} character in the samples path to indicate a |
|
home directory? The value is used in ways where the shell cannot expand it, |
|
causing FATE to not find files. Just replace @code{~} by the full path. |
|
|
|
@bye
|
|
|