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release/5.0
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release/6.0
release/6.1
release/7.0
release/7.1
N
ffmpeg-0.6.3
n0.10
n0.10.1
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n0.10.11
n0.10.12
n0.10.13
n0.10.14
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n0.10.16
n0.10.2
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n0.7.1
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n0.7.17
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n0.7.6
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n0.7.8
n0.7.9
n0.8
n0.8.1
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n0.8.2
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n0.8.7
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n0.8.9
n0.9
n0.9.1
n0.9.2
n0.9.3
n0.9.4
n1.0
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n1.0.10
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n1.0.3
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n2.5-dev
n2.5.1
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n2.5.11
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n2.5.3
n2.5.4
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n2.5.6
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n2.5.8
n2.5.9
n2.6
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n2.6.3
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n2.6.7
n2.6.8
n2.6.9
n2.7
n2.7-dev
n2.7.1
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n2.7.3
n2.7.4
n2.7.5
n2.7.6
n2.7.7
n2.8
n2.8-dev
n2.8.1
n2.8.10
n2.8.11
n2.8.12
n2.8.13
n2.8.14
n2.8.15
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n2.8.17
n2.8.18
n2.8.19
n2.8.2
n2.8.20
n2.8.21
n2.8.22
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n2.9-dev
n3.0
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n4.2
n4.2-dev
n4.2.1
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n4.2.3
n4.2.4
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n4.2.7
n4.2.8
n4.2.9
n4.3
n4.3-dev
n4.3.1
n4.3.2
n4.3.3
n4.3.4
n4.3.5
n4.3.6
n4.3.7
n4.3.8
n4.4
n4.4-dev
n4.4.1
n4.4.2
n4.4.3
n4.4.4
n4.4.5
n4.5-dev
n5.0
n5.0.1
n5.0.2
n5.0.3
n5.1
n5.1-dev
n5.1.1
n5.1.2
n5.1.3
n5.1.4
n5.1.5
n5.1.6
n5.2-dev
n6.0
n6.0.1
n6.1
n6.1-dev
n6.1.1
n6.1.2
n6.2-dev
n7.0
n7.0.1
n7.0.2
n7.1
n7.1-dev
n7.2-dev
v0.5
v0.5.1
v0.5.2
v0.5.3
v0.6
v0.6.1
${ noResults }
Rémi Denis-Courmont
29b9d616c2
1) Take the reductive sum out of the loop, leaving a regular vector addition in the loop. 2) Merge the addition and the multiplication. 3) Unroll. Before: scalarproduct_float_rvv_f32: 832.5 After: scalarproduct_float_rvv_f32: 275.2 |
1 year ago | |
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Makefile |
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asm.S |
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bswap.h |
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cpu.c | lavu: add/use flag for RISC-V Zba extension | 2 years ago |
cpu.h |
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fixed_dsp_init.c | lavu: add/use flag for RISC-V Zba extension | 2 years ago |
fixed_dsp_rvv.S | lavu/fixed_dsp: unroll RISC-V V loop | 2 years ago |
float_dsp_init.c | lavu: add/use flag for RISC-V Zba extension | 2 years ago |
float_dsp_rvv.S | lavu/float_dsp: rework RISC-V V scalar product | 1 year ago |
intmath.h | riscv/intmath: use builtins for counting ones | 2 years ago |
timer.h |
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