/* * DXVA2 HW acceleration. * * copyright (c) 2010 Laurent Aimar * * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #include "libavutil/log.h" #include "libavutil/time.h" #include "avcodec.h" #include "dxva2_internal.h" void *ff_dxva2_get_surface(const AVFrame *frame) { return frame->data[3]; } unsigned ff_dxva2_get_surface_index(const AVCodecContext *avctx, const AVDXVAContext *ctx, const AVFrame *frame) { void *surface = ff_dxva2_get_surface(frame); unsigned i; for (i = 0; i < DXVA_CONTEXT_COUNT(avctx, ctx); i++) #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD && ctx->d3d11va.surface[i] == surface) { D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc; ID3D11VideoDecoderOutputView_GetDesc(ctx->d3d11va.surface[i], &viewDesc); return viewDesc.Texture2D.ArraySlice; } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD && ctx->dxva2.surface[i] == surface) return i; #endif assert(0); return 0; } int ff_dxva2_commit_buffer(AVCodecContext *avctx, AVDXVAContext *ctx, DECODER_BUFFER_DESC *dsc, unsigned type, const void *data, unsigned size, unsigned mb_count) { void *dxva_data; unsigned dxva_size; int result; HRESULT hr; #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) hr = ID3D11VideoContext_GetDecoderBuffer(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, type, &dxva_size, &dxva_data); #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) hr = IDirectXVideoDecoder_GetBuffer(DXVA2_CONTEXT(ctx)->decoder, type, &dxva_data, &dxva_size); #endif if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to get a buffer for %u: 0x%lx\n", type, hr); return -1; } if (size <= dxva_size) { memcpy(dxva_data, data, size); #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) { D3D11_VIDEO_DECODER_BUFFER_DESC *dsc11 = dsc; memset(dsc11, 0, sizeof(*dsc11)); dsc11->BufferType = type; dsc11->DataSize = size; dsc11->NumMBsInBuffer = mb_count; } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { DXVA2_DecodeBufferDesc *dsc2 = dsc; memset(dsc2, 0, sizeof(*dsc2)); dsc2->CompressedBufferType = type; dsc2->DataSize = size; dsc2->NumMBsInBuffer = mb_count; } #endif result = 0; } else { av_log(avctx, AV_LOG_ERROR, "Buffer for type %u was too small\n", type); result = -1; } #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) hr = ID3D11VideoContext_ReleaseDecoderBuffer(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, type); #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) hr = IDirectXVideoDecoder_ReleaseBuffer(DXVA2_CONTEXT(ctx)->decoder, type); #endif if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to release buffer type %u: 0x%lx\n", type, hr); result = -1; } return result; } int ff_dxva2_common_end_frame(AVCodecContext *avctx, AVFrame *frame, const void *pp, unsigned pp_size, const void *qm, unsigned qm_size, int (*commit_bs_si)(AVCodecContext *, DECODER_BUFFER_DESC *bs, DECODER_BUFFER_DESC *slice)) { AVDXVAContext *ctx = avctx->hwaccel_context; unsigned buffer_count = 0; #if CONFIG_D3D11VA D3D11_VIDEO_DECODER_BUFFER_DESC buffer11[4]; #endif #if CONFIG_DXVA2 DXVA2_DecodeBufferDesc buffer2[4]; #endif DECODER_BUFFER_DESC *buffer,*buffer_slice; int result, runs = 0; HRESULT hr; unsigned type; do { #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) { if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE) WaitForSingleObjectEx(D3D11VA_CONTEXT(ctx)->context_mutex, INFINITE, FALSE); hr = ID3D11VideoContext_DecoderBeginFrame(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, ff_dxva2_get_surface(frame), 0, NULL); } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) hr = IDirectXVideoDecoder_BeginFrame(DXVA2_CONTEXT(ctx)->decoder, ff_dxva2_get_surface(frame), NULL); #endif if (hr != E_PENDING || ++runs > 50) break; #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE) ReleaseMutex(D3D11VA_CONTEXT(ctx)->context_mutex); #endif av_usleep(2000); } while(1); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to begin frame: 0x%lx\n", hr); #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE) ReleaseMutex(D3D11VA_CONTEXT(ctx)->context_mutex); #endif return -1; } #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) { buffer = &buffer11[buffer_count]; type = D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS; } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { buffer = &buffer2[buffer_count]; type = DXVA2_PictureParametersBufferType; } #endif result = ff_dxva2_commit_buffer(avctx, ctx, buffer, type, pp, pp_size, 0); if (result) { av_log(avctx, AV_LOG_ERROR, "Failed to add picture parameter buffer\n"); goto end; } buffer_count++; if (qm_size > 0) { #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) { buffer = &buffer11[buffer_count]; type = D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX; } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { buffer = &buffer2[buffer_count]; type = DXVA2_InverseQuantizationMatrixBufferType; } #endif result = ff_dxva2_commit_buffer(avctx, ctx, buffer, type, qm, qm_size, 0); if (result) { av_log(avctx, AV_LOG_ERROR, "Failed to add inverse quantization matrix buffer\n"); goto end; } buffer_count++; } #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) { buffer = &buffer11[buffer_count + 0]; buffer_slice = &buffer11[buffer_count + 1]; } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { buffer = &buffer2[buffer_count + 0]; buffer_slice = &buffer2[buffer_count + 1]; } #endif result = commit_bs_si(avctx, buffer, buffer_slice); if (result) { av_log(avctx, AV_LOG_ERROR, "Failed to add bitstream or slice control buffer\n"); goto end; } buffer_count += 2; /* TODO Film Grain when possible */ assert(buffer_count == 1 + (qm_size > 0) + 2); #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) hr = ID3D11VideoContext_SubmitDecoderBuffers(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, buffer_count, buffer11); #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { DXVA2_DecodeExecuteParams exec = { .NumCompBuffers = buffer_count, .pCompressedBuffers = buffer2, .pExtensionData = NULL, }; hr = IDirectXVideoDecoder_Execute(DXVA2_CONTEXT(ctx)->decoder, &exec); } #endif if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to execute: 0x%lx\n", hr); result = -1; } end: #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) { hr = ID3D11VideoContext_DecoderEndFrame(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder); if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE) ReleaseMutex(D3D11VA_CONTEXT(ctx)->context_mutex); } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) hr = IDirectXVideoDecoder_EndFrame(DXVA2_CONTEXT(ctx)->decoder, NULL); #endif if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to end frame: 0x%lx\n", hr); result = -1; } return result; }