ff_eac3_exponent_init() set values twice when initializing a static
table; ergo the initialization code must not run concurrently with
a running EAC-3 encoder. Yet this code is executed every time an EAC-3
encoder is initialized. So use ff_thread_once() for this and also for a
similar initialization performed for all AC-3 encoders to make them all
init-threadsafe.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The AC-3 encoders (both floating- as well as fixed-point) as well as
the EAC-3 encoder share code: All use ff_ac3_encode_init() as well as
ff_ac3_encode_close(). Until ee726e777b
ff_ac3_encode_init() called ff_ac3_encode_close() to clean up on error.
Said commit removed this and instead set the FF_CODEC_CAP_INIT_CLEANUP
flag; but it did the latter only for the fixed-point AC-3 encoder and
not for the other two users of ff_ac3_encode_init(). This caused any
already allocated buffer to leak upon a subsequent error for the two
other encoders.
This commit fixes this by adding the FF_CODEC_CAP_INIT_CLEANUP flag
to the other two encoders using ff_ac3_encode_init().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Also break some long lines, remove codec function placeholder comments
and add spaces in sample/pixel format lists.
Signed-off-by: Martin Storsjö <martin@martin.st>
This checks if the set of selected exponent strategies for all blocks in a
channel are in the frame exponent strategy table, and if so, writes the
table index instead of each strategy. This saves up to 7 bits per channel per
frame, so the overall effect on quality is small.