This way, the special IDCT permutations are no longer needed. This
is similar to how H264 does it, and removes the dsputil dependency
imposed by the scantable code.
Also remove the unused type == 0 cases from the plain C version
of the idct.
Signed-off-by: Martin Storsjö <martin@martin.st>
This way, the special IDCT permutations are no longer needed. Bfin code
is disabled until someone updates it. This is similar to how H264 does
it, and removes the dsputil dependency imposed by the scantable code.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The non-alpha and alpha-Y planes are cleared in the idct_put/add()
calls. For the alpha U/V planes, we only care about the DC for entropy
context prediction purposes, the rest of the data is unused.
Signed-off-by: Martin Storsjö <martin@martin.st>
The non-alpha and alpha-Y planes are cleared in the idct_put/add()
calls. For the alpha U/V planes, we only care about the DC for entropy
context prediction purposes, the rest of the data is unused.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Move some functions from dsputil. The idea is that videodsp contains
functions that are useful for a large and varied set of video decoders.
Currently, it contains emulated_edge_mc() and prefetch().
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The YUV channels of VP6 are encoded in a highly linear fashion which does
not have any slice-like concept to thread. The alpha channel of VP6A is
fairly independent of the YUV and comprises 40% of the work. This patch
uses the THREAD_SLICE capability to split the YUV and A decodes into
separate threads.
Two bugs are fixed by splitting YUV and alpha state:
- qscale_table from VP6A decode was for alpha channel instead of YUV
- alpha channel filtering settings were overwritten by YUV header parse
Signed-off-by: Ben Jackson <ben@ben.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Rather than cleverly managing frame pointers with swaps to avoid
re-using "golden" frames, just do brute-force management of the
4 AVFrames. New strategy is probably no more costly and is easier
to adapt to threaded usage.
Signed-off-by: Ben Jackson <ben@ben.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Makes golden_frame more like other frame data, paves way for threading
alpha channel decode.
Signed-off-by: Ben Jackson <ben@ben.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This moves all VP3-specific function pointers from dsputil to a
new vp3dsp context. There is no reason to ever use the VP3 IDCT
where an MPEG2 IDCT is expected or vice versa.
Signed-off-by: Mans Rullgard <mans@mansr.com>
I am not sure these new values are correct, not am I sure
the semantics are a good idea since we do not seem to make any
use of them but they caused a lot of confusion, but this
seems to make things closer to matching the documentation.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
This is required specifically for setting frame->format to -1,
otherwise it will be set to 0 = PIX_FMT_YUV420P and code reading
the format from the output decoded frame will get misled.
In particular fix regressions occurring with the pending vsrc_buffer
patch.
Using macro templates allows the vp[56]_adjust functions to be
inlined instead of called through function pointers. The new
function pointers enable optimised implementations of the filters.
4% faster VP6 decoding on Cortex-A8.
Originally committed as revision 22992 to svn://svn.ffmpeg.org/ffmpeg/trunk
Passing an explicit filename to this command is only necessary if the
documentation in the @file block refers to a file different from the
one the block resides in.
Originally committed as revision 22921 to svn://svn.ffmpeg.org/ffmpeg/trunk