Avoid anonymously typedeffed structs and enums, drop an unused context member,
fix a small wording mishap, sizeof(type) ---> sizeof(*variable), drop a
needlessly verbose log message, use av_malloc_array() where appropriate.
Now it is possible to adjust compression speed vs R/D when needed
and also skip vintage player compatibility at will.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
version 2013-02-08 Rl
- fixes/optimization in multistrip encoding and codebook size choice,
quality/bitrate is now better than that of the binary proprietary encoder
version 2013-02-12 Rl
- separated codebook training sets, avoided the transfer of wasted bytes,
which yields both better quality and smaller files
- now using the correct colorspace (TODO: move conversion to libswscale)
version 2013-02-14 Rl "Valentine's Day" version:
- made strip division more robust
- minimized bruteforcing the number of strips,
(costs some R/D but speeds up compession a lot), the heuristic
assumption is that score as a function of the number of strips has
one wide minimum which moves slowly, of course not fully true
- simplified codebook generation,
the old code was meant for other optimizations than we actually do
- optimized the codebook generation / error estimation for MODE_MC
version 2013-04-28 Rl
- bugfixed codebook optimization logic
version 2014-01-20 Rl
- made the encoder compatible with vintage decoders
and added some yet unused code for possible future
incremental codebook updates
- fixed a small memory leak
version 2014-01-21 Rl
- believe it or not, now we get even smaller files, with better quality
(which means I missed an optimization earlier :)
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Change the encoding of the original developer name from ISO-8859-1 to UTF-8.
Remove the stale/completed TODO list.
Fix two small typos.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This parameter can be used to inform the allocation code about how much
downsizing might occur, and can be used to optimize how to allocate the
packet
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Now it is possible to adjust compression speed vs R/D when needed
and also skip vintage players compatibility at will.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixed/improved multistrip adaptivity.
Improved R/D by optimized codebook generation.
Support for the correct color space.
Vintage compatibility.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>