Yasm creates an implicit unaligned text section if "struc" is used
outside of any section:
http://tortall.lighthouseapp.com/projects/78676-yasm/tickets/247
Since yasm only honors the "align" annotation on the first declaration
of a section, this implicit text section causes all text section
alignments to be ignored. Also fixes a yasm warning about it agnoring
alignment.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Since the values are floats, using the float operations
makes sense, improves performance on some CPUs and
makes the code SSE compatible instead of needing SSE2.
Based on suggestion by Jason.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
There is only one caller, which does not need the shifting. Other use cases
are situations where different roundings would be needed.
The x86 and neon versions are modified accordingly.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
movq from SSE register _to_ memory is an SSE2 instruction.
Use the SSE movlps function instead that does the same thing.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This splits ff_dsputil_init_mmx() into multiple functions, one for
each MMX/SSE level, somewhat simplifying the nested conditions.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Unrolling the main loop to process, instead of 4 elements:
- 8: minor gain of 2 cycles (not worth the extra object size)
- 2: loss of 8 cycles.
Assigning STEP to a register is a loss. Output address (Y) is almost always
unaligned.
Timings:
- C (32/64 bits): 117/109 cycles
- SSE: 57 cycles
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
The 32bits targets have been compiled with -mfpmath=sse for proper reference.
sbr_sum_square C /32bits: 82c (unrolled)/102c
C /64bits: 69c (unrolled)/82c
SSE/32bits: 42c
SSE/64bits: 31c
Use of SSE4.1 dpps to perform the final sum is slower.
Not unrolling to perform 8 operations in a loop yields 10 more cycles.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This prevents having to sign-extend on 64-bit systems with 32-bit ints,
such as x86-64. Also fixes crashes on systems where we don't do it and
arguments are not in registers, such as Win64 for all weight functions.
By replacing memcpy with an unrolled loop using the alignment knowledge
it has, some speedup can be obtained.
Before (gcc 4.6.1): ~400 cycles
After: ~370 cycles
Overall, around 2% speed increase when decoding a 2400s mp3 to f32le.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
We need to do unsigned saturation in order to cover the corner case when the
absolute coefficient value is 16777215 (the maximum value).
Fixes Bug #216
Line sizes are only 8-byte aligned, so use unaliged loads
for add_bytes_l2 pointers.
Increasing the alignment requirement to 16 seemed a bit extreme
(png may be used for rather small sizes).
Also fix a mov that had its arguments swapped, leading
add_bytes_l2 being applied on up to 8 bytes too few.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
This will be useful to test more aggressively for failures to mark XMM
registers as clobbered in Win64 builds, and prevent regressions thereof.
Based on a patch by Ramiro Polla <ramiro.polla@gmail.com>
Provide MMX, SSE2 and SSSE3 versions, with a fast-path when the weights are
multiples of 512 (which is often the case when the values round up nicely).
*_TIMER report for the 16x16 and 8x8 cases:
C:
9015 decicycles in 16, 524257 runs, 31 skips
2656 decicycles in 8, 524271 runs, 17 skips
MMX:
4156 decicycles in 16, 262090 runs, 54 skips
1206 decicycles in 8, 262131 runs, 13 skips
MMX on fast-path:
2760 decicycles in 16, 524222 runs, 66 skips
995 decicycles in 8, 524252 runs, 36 skips
SSE2:
2163 decicycles in 16, 262131 runs, 13 skips
832 decicycles in 8, 262137 runs, 7 skips
SSE2 with fast path:
1783 decicycles in 16, 524276 runs, 12 skips
711 decicycles in 8, 524283 runs, 5 skips
SSSE3:
2117 decicycles in 16, 262136 runs, 8 skips
814 decicycles in 8, 262143 runs, 1 skips
SSSE3 with fast path:
1315 decicycles in 16, 524285 runs, 3 skips
578 decicycles in 8, 524286 runs, 2 skips
This means around a 4% speedup for some sequences.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
While pshufb allows emulating bswap on XMM registers for SSSE3, more
shuffling is needed for SSE2. Alignment is critical, so specific codepaths
are provided for this case.
For the huffyuv sequence "angels_480-huffyuvcompress.avi":
C (using bswap instruction): ~ 55k cycles
SSE2: ~ 40k cycles
SSSE3 using unaligned loads: ~ 35k cycles
SSSE3 using aligned loads: ~ 30k cycles
Signed-off-by: Diego Biurrun <diego@biurrun.de>
On x86-64, it indeed uses all 16 registers (and on x86-32, this gets
clipped to 8). Not marking it properly causes callers of this function
to fail randomly because of XMM register clobbering.