It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
They emit better error messages (it does not claim that inflateInit
failed upon an error from deflateInit!) and uses our allocation functions.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
ff_encode_preinit() already checked the pixel format via
AVCodec.pix_fmts.
Reviewed-by: Tomas Härdin <tjoppen@acc.umu.se>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Initializing zlib in the way we do here is threadsafe, see
https://www.zlib.net/zlib_faq.html#faq21
Reviewed-by: Tomas Härdin <tjoppen@acc.umu.se>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Here the packet size is known before allocating the packet because
the encoder itself works with an internal buffer, so one can use
this information to avoid the implicit use of another intermediate
buffer for the packet data; one can also switch to
ff_get_encode_buffer() and directly use user-supplied buffers.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Deprecated in 40cf1bbacc.
(The currently disabled filter vf_mcdeint and vf_uspp were users of
this field; they have not been changed, so that whoever wants to fix
them can see the state of these filters when they were disabled.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: James Almer <jamrial@gmail.com>
zmbvenc allocates a buffer for a picture with padding on all four sides:
The stride is choosen so large that it already contains padding on the
right; the height also includes padding rows. The padding on the right
of each row is also reused as padding for the left of the next row. So
one still needs to add padding on the left for the first row. This is done
by offsetting the actual pointer used to access the picture from the
pointer returned by av_mallocz and the formula for this offset was
wrong, because it ignored that a pixel can take more than one byte when
calculating the offset resulting from the left padding of the first row.
This fixes accesses outside of the allocated buffer that were reported
in tickets #7980
. No writes were ever attempted outside of
the buffer.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Tomas Härdin <tjoppen@acc.umu.se>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes the following ubsan errors with the sample from ticket #7980
An error occurred
:
libavcodec/zmbvenc.c:243:29: runtime error: left shift of negative value -4
libavcodec/zmbvenc.c:244:28: runtime error: left shift of negative value -2
This consists mostly of the following changes:
- add newly supported pixel formats (RGB555LE, RGB565LE, BGR0)
- select the ZMBV format (c->fmt) and bytes per pixel (c->bypp) based on
avctx->pix_fmt
- multiply widths/x-values by c->bypp, in places where bytes, not pixels, are
expected
- disable palette-writing code for non-palette pix_fmts
- make a note about histogram[]'s datatype (it could need increasing if
ZMBV_BLOCK is increased)
- adjust the c->score_tab length to take up to (and including) 4 times the
number of pixels in a block
- initialise c->score_tab up to c->bypp * the number of pixels
Note: the ZmbvFormat enum allows for additional bit depths:
- 1,2,4-bit (palette)
- 24-bit (RGB)
At time of writing the specifics of these (e.g. channel order, bit alignment)
are not currently defined, and DOSBox only implements support for 8/15/16/32
bpp.
One might expect the 24-bit format - if implemented - to be BGR24, to have the
same channel order as BGR0.
However, the decoder in zmbv.c has been guessed to use RGB24, so I have chosen
to not contradict this, and omitted specific support for this format.
- Clamp ME range to -64..63 (prevents corruption when me_range is too high)
- Allow MV's up to *and including* the positive range limit
- Allow out-of-edge ME by padding the prev buffer with a border of 0's
- Try previous MV before checking the rest (improves speed in some cases)
- More robust logic in code - ensure *mx,*my,*xored are updated together
- Improve block choices by counting 0-bytes in the entropy score
- Make histogram use uint16_t type, to allow byte counts from 16*16
(current block size) up to 255*255 (maximum allowed 8bpp block size)
- Make sure score table is big enough for a full block's worth of bytes
- Calculate *xored without using code in inner loop
This is likely more precise and conveys the intent better.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>
This parameter can be used to inform the allocation code about how much
downsizing might occur, and can be used to optimize how to allocate the
packet
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The rationale is that coded_frame was only used to communicate key_frame,
pict_type and quality to the caller, as well as a few other random fields,
in a non predictable, let alone consistent way.
There was agreement that there was no use case for coded_frame, as it is
a full-sized AVFrame container used for just 2-3 int-sized properties,
which shouldn't even belong into the AVCodecContext in the first place.
The appropriate AVPacket flag can be used instead of key_frame, while
quality is exported with the new AVPacketSideData quality factor.
There is no replacement for the other fields as they were unreliable,
mishandled or just not used at all.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Allocating coded_frame is what most encoders do anyway, so it makes
sense to always allocate and free it in a single place. Moreover a lot
of encoders freed the frame with av_freep() instead of the correct API
av_frame_free().
This bring uniformity to encoder behaviour and prevents applications
from erroneusly accessing this field when not allocated. Additionally
this helps isolating encoders that export information with coded_frame,
and heavily simplifies its deprecation.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Also break some long lines, remove codec function placeholder comments
and add spaces in sample/pixel format lists.
Signed-off-by: Martin Storsjö <martin@martin.st>
None of these symbols should be accessed directly, so declare them as
hidden.
Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit d36beb3f69)