Signed-off-by: Dong, Jerry <jerry.dong@intel.com>
Signed-off-by: Decai Lin <decai.lin@intel.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
./ffmpeg -f lavfi -i yuvtestsrc=duration=1:size=1200x1440 \
-s 1200x1440 -f null -vframes 100 -pix_fmt $i -nostats \
-cpuflags 0 -v error -
This uses 32-bit mul, so POWER8 only.
The following output formats get about 4.5x speedup:
rgb24
39980 UNITS in yuv2packed1, 32768 runs, 0 skips
8774 UNITS in yuv2packed1, 32768 runs, 0 skips
bgr24
40069 UNITS in yuv2packed1, 32768 runs, 0 skips
8772 UNITS in yuv2packed1, 32766 runs, 2 skips
rgba
39759 UNITS in yuv2packed1, 32768 runs, 0 skips
8681 UNITS in yuv2packed1, 32767 runs, 1 skips
bgra
39729 UNITS in yuv2packed1, 32768 runs, 0 skips
8696 UNITS in yuv2packed1, 32766 runs, 2 skips
argb
39766 UNITS in yuv2packed1, 32768 runs, 0 skips
8672 UNITS in yuv2packed1, 32766 runs, 2 skips
bgra
39784 UNITS in yuv2packed1, 32768 runs, 0 skips
8659 UNITS in yuv2packed1, 32767 runs, 1 skips
./ffmpeg_g -f rawvideo -pix_fmt rgb24 -s hd1080 -i /dev/zero -pix_fmt yuv420p16be \
-s 1920x1728 -f null -vframes 100 -v error -nostats -
9-14 bit funcs get about 6x speedup, 16-bit gets about 15x.
Fate passes, each format tested with an image to video conversion.
Only POWER8 includes 32-bit vector multiplies, so POWER7 is locked out
of the 16-bit function. This includes the vec_mulo/mule functions too,
not just vmuluwm.
With TIMER_REPORT skips disabled:
yuv420p9le
12412 UNITS in planarX, 131072 runs, 0 skips
73136 UNITS in planarX, 131072 runs, 0 skips
yuv420p9be
12481 UNITS in planarX, 131072 runs, 0 skips
73410 UNITS in planarX, 131072 runs, 0 skips
yuv420p10le
12322 UNITS in planarX, 131072 runs, 0 skips
72546 UNITS in planarX, 131072 runs, 0 skips
yuv420p10be
12291 UNITS in planarX, 131072 runs, 0 skips
72935 UNITS in planarX, 131072 runs, 0 skips
yuv420p12le
12316 UNITS in planarX, 131072 runs, 0 skips
72708 UNITS in planarX, 131072 runs, 0 skips
yuv420p12be
12319 UNITS in planarX, 131072 runs, 0 skips
72577 UNITS in planarX, 131072 runs, 0 skips
yuv420p14le
12259 UNITS in planarX, 131072 runs, 0 skips
72516 UNITS in planarX, 131072 runs, 0 skips
yuv420p14be
12440 UNITS in planarX, 131072 runs, 0 skips
72962 UNITS in planarX, 131072 runs, 0 skips
yuv420p16le
10548 UNITS in planarX, 131072 runs, 0 skips
73429 UNITS in planarX, 131072 runs, 0 skips
yuv420p16be
10634 UNITS in planarX, 131072 runs, 0 skips
150959 UNITS in planarX, 131072 runs, 0 skips
Signed-off-by: Lauri Kasanen <cand@gmx.com>
This function wouldn't benefit from VSX instructions, so I put it
under altivec.
./ffmpeg_g -f rawvideo -pix_fmt rgb24 -s hd1080 -i /dev/zero -pix_fmt grayf32le \
-f null -vframes 100 -v error -nostats -
3743 UNITS in planar1, 65495 runs, 41 skips
-cpuflags 0
23511 UNITS in planar1, 65530 runs, 6 skips
grayf32be
4647 UNITS in planar1, 65449 runs, 87 skips
-cpuflags 0
28608 UNITS in planar1, 65530 runs, 6 skips
The native speedup is 6.28133, and the bswapping one 6.15623.
Fate passes, each format tested with an image to video conversion.
Signed-off-by: Lauri Kasanen <cand@gmx.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Passes fate on LE (with "lavc/jrevdct: Avoid an aliasing violation" applied).
Signed-off-by: Lauri Kasanen <cand@gmx.com>
Tested-by: Michael Kostylev on BE
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
./ffmpeg_g -f rawvideo -pix_fmt rgb24 -s hd1080 -i /dev/zero -pix_fmt yuv420p \
-f null -vframes 100 -v error -nostats -
1158 UNITS in planar1, 65528 runs, 8 skips
-cpuflags 0
19082 UNITS in planar1, 65533 runs, 3 skips
16.48 speedup ratio. On x86, SSE2 is ~7. Curiously, the Power C version
takes as many cycles as the x86 SSE2 version, yikes it's fast.
Note that this function uses VSX instructions, but is not marked so.
This is because several existing functions also make that mistake.
I'll submit a patch moving them once this is reviewed.
Signed-off-by: Lauri Kasanen <cand@gmx.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Currently float are converted to 16b uint in input part
using src depth (32 bits) in hScale16To19 and hScale16to15,
make an invalid shift for the data
So shift the value when using float input
like 16 bpc uint.
Fixes the following warnings:
In file included from libswscale/rgb2rgb.c:128:0:
libswscale/rgb2rgb_template.c:346:13: warning: 'shuffle_bytes_3210_c' defined but not used
libswscale/rgb2rgb_template.c:346:13: warning: 'shuffle_bytes_3012_c' defined but not used
libswscale/rgb2rgb_template.c:346:13: warning: 'shuffle_bytes_1230_c' defined but not used
PSEUDOPAL pixel formats are not paletted, but carried a palette with the
intention of allowing code to treat unpaletted formats as paletted. The
palette simply mapped the byte values to the resulting RGB values,
making it some sort of LUT for RGB conversion.
It was used for 1 byte formats only: RGB4_BYTE, BGR4_BYTE, RGB8, BGR8,
GRAY8. The first 4 are awfully obscure, used only by some ancient bitmap
formats. The last one, GRAY8, is more common, but its treatment is
grossly incorrect. It considers full range GRAY8 only, so GRAY8 coming
from typical Y video planes was not mapped to the correct RGB values.
This cannot be fixed, because AVFrame.color_range can be freely changed
at runtime, and there is nothing to ensure the pseudo palette is
updated.
Also, nothing actually used the PSEUDOPAL palette data, except xwdenc
(trivially changed in the previous commit). All other code had to treat
it as a special case, just to ignore or to propagate palette data.
In conclusion, this was just a very strange old mechnaism that has no
real justification to exist anymore (although it may have been nice and
useful in the past). Now it's an artifact that makes the API harder to
use: API users who allocate their own pixel data have to be aware that
they need to allocate the palette, or FFmpeg will crash on them in
_some_ situations. On top of this, there was no API to allocate the
pseuo palette outside of av_frame_get_buffer().
This patch not only deprecates AV_PIX_FMT_FLAG_PSEUDOPAL, but also makes
the pseudo palette optional. Nothing accesses it anymore, though if it's
set, it's propagated. It's still allocated and initialized for
compatibility with API users that rely on this feature. But new API
users do not need to allocate it. This was an explicit goal of this
patch.
Most changes replace AV_PIX_FMT_FLAG_PSEUDOPAL with FF_PSEUDOPAL. I
first tried #ifdefing all code, but it was a mess. The FF_PSEUDOPAL
macro reduces the mess, and still allows defining FF_API_PSEUDOPAL to 0.
Passes FATE with FF_API_PSEUDOPAL enabled and disabled. In addition,
FATE passes with FF_API_PSEUDOPAL set to 1, but with allocation
functions manually changed to not allocating a palette.
Vanilla clang supports altmacro since clang 5.0, and thus doesn't
require gas-preprocessor for building the arm assembly any longer.
However, the built-in assembler doesn't support .dn directives.
This readds checks that were removed in d7320ca3ed, when
the last usage of .dn directives within libav were removed.
Alternatively, the assembly could be rewritten to not use the
.dn directive, making it available to clang users.
Signed-off-by: Martin Storsjö <martin@martin.st>
To make the best use of existing code, I generalised the wrapper
that currently does yuv420p10 to p010 to support any mixture of
input and output sizes between 10 and 16 bits. This had the side
effect of yielding a working code path for all yuv420p1x formats
to p01x.
Variables used in inline assembly need to be marked with attribute((used)).
Static constants already were, via the define of DECLARE_ASM_CONST.
But DECLARE_ALIGNED does not add this attribute, and some of the variables
defined with it are const only used in inline assembly, and therefore
appeared dead. This change adds a macro DECLARE_ASM_ALIGNED that marks
variables as used.
This change makes FFMPEG work with Clang's ThinLTO.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This patch uses dithering in DITHER_COPY macro only if
it was not used option '-sws_dither none'.
With option '-sws_dither none' it uses downshift.
For human eye dithering is OK, for video codecs not necessarily.
If user don't want to use dithering, we should respect that.
Signed-off-by: Mateusz Brzostek <mateuszb@poczta.onet.pl>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>