Initially written by Guillaume Martres <smarter@ubuntu.com> as a GSoC
project. Further contributions by the OpenHEVC project and other
developers, namely:
Mickaël Raulet <mraulet@insa-rennes.fr>
Seppo Tomperi <seppo.tomperi@vtt.fi>
Gildas Cocherel <gildas.cocherel@laposte.net>
Khaled Jerbi <khaled_jerbi@yahoo.fr>
Wassim Hamidouche <wassim.hamidouche@insa-rennes.fr>
Vittorio Giovara <vittorio.giovara@gmail.com>
Jan Ekström <jeebjp@gmail.com>
Anton Khirnov <anton@khirnov.net>
Martin Storsjö <martin@martin.st>
Luca Barbato <lu_zero@gentoo.org>
Yusuke Nakamura <muken.the.vfrmaniac@gmail.com>
Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Diego Biurrun <diego@biurrun.de>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Remove the header decoding for PCM audio from mpeg.c and the
20/24bit parts from pcm.c and merge them into a new decoder in
pcm-dvd.c.
The decoder has added support for samples that span multiple
packets and modified 20/24bit group decoding. Both is needed to
decode samples that have been generated with DVD-Lab Pro 2. The
decoding of 16bit PCM and two channel 24bit is identical to
before. No other samples are known to verify the correctness of
the encoding this software does.
The complete list of tested formats is
48kHz/16bit/2-8 channels
48kHz/24bit/2-5 channels
96kHz/16bit/2-4 channels
96kHz/24bit/2 channels
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The bitstream buffers are now private and freed by libavcodec. For
backward compatibility, the hold bitstream buffer pointer is left NULL
(applications were supposed to av_freep() it).
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Some fixes provided by Paul B Mahol <onemda@gmail.com>
and Michael Niedermayer <michaelni@gmx.at> and me.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Signed-off-by: Kostya Shishkov <kostya.shishkov@gmail.com>
Allows use of AVHWAccel based decoders with frame based multithreading.
The decoders will be forced into an non-concurrent mode by delaying
ff_thread_finish_setup() calls after decoding of the current frame
is finished.
This wastes memory by unnecessarily using multiple threads and thus
copies of the decoder context but allows seamless switching between
hardware accelerated and frame threaded software decoding when the
hardware decoder does not support the stream.