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12 Commits (f6790b5e1075133ee39be91105f1135db7afd259)
Author | SHA1 | Message | Date |
---|---|---|---|
Martin Storsjö | 383d96aa22 |
aarch64: vp9: Add NEON optimizations of VP9 MC functions
This work is sponsored by, and copyright, Google. These are ported from the ARM version; it is essentially a 1:1 port with no extra added features, but with some hand tuning (especially for the plain copy/avg functions). The ARM version isn't very register starved to begin with, so there's not much to be gained from having more spare registers here - we only avoid having to clobber callee-saved registers. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_avg4_neon: 27.2 23.7 vp9_avg8_neon: 56.5 54.7 vp9_avg16_neon: 169.9 167.4 vp9_avg32_neon: 585.8 585.2 vp9_avg64_neon: 2460.3 2294.7 vp9_avg_8tap_smooth_4h_neon: 132.7 125.2 vp9_avg_8tap_smooth_4hv_neon: 478.8 442.0 vp9_avg_8tap_smooth_4v_neon: 126.0 93.7 vp9_avg_8tap_smooth_8h_neon: 241.7 234.2 vp9_avg_8tap_smooth_8hv_neon: 690.9 646.5 vp9_avg_8tap_smooth_8v_neon: 245.0 205.5 vp9_avg_8tap_smooth_64h_neon: 11273.2 11280.1 vp9_avg_8tap_smooth_64hv_neon: 22980.6 22184.1 vp9_avg_8tap_smooth_64v_neon: 11549.7 10781.1 vp9_put4_neon: 18.0 17.2 vp9_put8_neon: 40.2 37.7 vp9_put16_neon: 97.4 99.5 vp9_put32_neon/armv8: 346.0 307.4 vp9_put64_neon/armv8: 1319.0 1107.5 vp9_put_8tap_smooth_4h_neon: 126.7 118.2 vp9_put_8tap_smooth_4hv_neon: 465.7 434.0 vp9_put_8tap_smooth_4v_neon: 113.0 86.5 vp9_put_8tap_smooth_8h_neon: 229.7 221.6 vp9_put_8tap_smooth_8hv_neon: 658.9 621.3 vp9_put_8tap_smooth_8v_neon: 215.0 187.5 vp9_put_8tap_smooth_64h_neon: 10636.7 10627.8 vp9_put_8tap_smooth_64hv_neon: 21076.8 21026.9 vp9_put_8tap_smooth_64v_neon: 9635.0 9632.4 These are generally about as fast as the corresponding ARM routines on the same CPU (at least on the A53), in most cases marginally faster. The speedup vs C code is pretty much the same as for the 32 bit case; on the A53 it's around 6-13x for ther larger 8tap filters. The exact speedup varies a little, since the C versions generally don't end up exactly as slow/fast as on 32 bit. Signed-off-by: Martin Storsjö <martin@martin.st> |
8 years ago |
Martin Storsjö | a4cfcddcb0 |
vp9: Make the subpel filters non-static
Make them aligned, to allow efficient access to them from simd. Signed-off-by: Martin Storsjö <martin@martin.st> |
8 years ago |
Martin Storsjö | ffbd1d2b00 |
arm: vp9: Add NEON optimizations of VP9 MC functions
This work is sponsored by, and copyright, Google. The filter coefficients are signed values, where the product of the multiplication with one individual filter coefficient doesn't overflow a 16 bit signed value (the largest filter coefficient is 127). But when the products are accumulated, the resulting sum can overflow the 16 bit signed range. Instead of accumulating in 32 bit, we accumulate the largest product (either index 3 or 4) last with a saturated addition. (The VP8 MC asm does something similar, but slightly simpler, by accumulating each half of the filter separately. In the VP9 MC filters, each half of the filter can also overflow though, so the largest component has to be handled individually.) Examples of relative speedup compared to the C version, from checkasm: Cortex A7 A8 A9 A53 vp9_avg4_neon: 1.71 1.15 1.42 1.49 vp9_avg8_neon: 2.51 3.63 3.14 2.58 vp9_avg16_neon: 2.95 6.76 3.01 2.84 vp9_avg32_neon: 3.29 6.64 2.85 3.00 vp9_avg64_neon: 3.47 6.67 3.14 2.80 vp9_avg_8tap_smooth_4h_neon: 3.22 4.73 2.76 4.67 vp9_avg_8tap_smooth_4hv_neon: 3.67 4.76 3.28 4.71 vp9_avg_8tap_smooth_4v_neon: 5.52 7.60 4.60 6.31 vp9_avg_8tap_smooth_8h_neon: 6.22 9.04 5.12 9.32 vp9_avg_8tap_smooth_8hv_neon: 6.38 8.21 5.72 8.17 vp9_avg_8tap_smooth_8v_neon: 9.22 12.66 8.15 11.10 vp9_avg_8tap_smooth_64h_neon: 7.02 10.23 5.54 11.58 vp9_avg_8tap_smooth_64hv_neon: 6.76 9.46 5.93 9.40 vp9_avg_8tap_smooth_64v_neon: 10.76 14.13 9.46 13.37 vp9_put4_neon: 1.11 1.47 1.00 1.21 vp9_put8_neon: 1.23 2.17 1.94 1.48 vp9_put16_neon: 1.63 4.02 1.73 1.97 vp9_put32_neon: 1.56 4.92 2.00 1.96 vp9_put64_neon: 2.10 5.28 2.03 2.35 vp9_put_8tap_smooth_4h_neon: 3.11 4.35 2.63 4.35 vp9_put_8tap_smooth_4hv_neon: 3.67 4.69 3.25 4.71 vp9_put_8tap_smooth_4v_neon: 5.45 7.27 4.49 6.52 vp9_put_8tap_smooth_8h_neon: 5.97 8.18 4.81 8.56 vp9_put_8tap_smooth_8hv_neon: 6.39 7.90 5.64 8.15 vp9_put_8tap_smooth_8v_neon: 9.03 11.84 8.07 11.51 vp9_put_8tap_smooth_64h_neon: 6.78 9.48 4.88 10.89 vp9_put_8tap_smooth_64hv_neon: 6.99 8.87 5.94 9.56 vp9_put_8tap_smooth_64v_neon: 10.69 13.30 9.43 14.34 For the larger 8tap filters, the speedup vs C code is around 5-14x. This is significantly faster than libvpx's implementation of the same functions, at least when comparing the put_8tap_smooth_64 functions (compared to vpx_convolve8_horiz_neon and vpx_convolve8_vert_neon from libvpx). Absolute runtimes from checkasm: Cortex A7 A8 A9 A53 vp9_put_8tap_smooth_64h_neon: 20150.3 14489.4 19733.6 10863.7 libvpx vpx_convolve8_horiz_neon: 52623.3 19736.4 21907.7 25027.7 vp9_put_8tap_smooth_64v_neon: 14455.0 12303.9 13746.4 9628.9 libvpx vpx_convolve8_vert_neon: 42090.0 17706.2 17659.9 16941.2 Thus, on the A9, the horizontal filter is only marginally faster than libvpx, while our version is significantly faster on the other cores, and the vertical filter is significantly faster on all cores. The difference is especially large on the A7. The libvpx implementation does the accumulation in 32 bit, which probably explains most of the differences. Signed-off-by: Martin Storsjö <martin@martin.st> |
8 years ago |
Martin Storsjö | 2e55e26b40 |
vp9: Flip the order of arguments in MC functions
This makes it match the pattern already used for VP8 MC functions. This also makes the signature match ffmpeg's version of these functions, easing porting of code in both directions. Signed-off-by: Martin Storsjö <martin@martin.st> |
8 years ago |
Ronald S. Bultje | 1730a67ab9 |
vp9: add frame threading
Signed-off-by: Anton Khirnov <anton@khirnov.net> |
9 years ago |
Ronald S. Bultje | 5b995452a6 |
vp9: allocate 'b', 'block/uvblock' and 'eob/uveob' dynamically.
This will be needed for frame threading. Signed-off-by: Anton Khirnov <anton@khirnov.net> |
9 years ago |
Ronald S. Bultje | bc6e0b64a9 |
vp9: split last/cur_frame from the reference buffers.
We need more information from last/cur_frame than from reference buffers, so we can use a simplified structure for reference buffers, and then store mvs and segmentation map information in last/cur. This prepares the decoder for frame threading support. Signed-off-by: Anton Khirnov <anton@khirnov.net> |
9 years ago |
Ronald S. Bultje | 0df4801105 |
vp9: make mv bounds 32bit.
The frame dimensions are 16bit, so the mv bounds can easily overflow int16 for large videos. Bug-Id: Handbrake/46 CC: libav-stable@libav.org Signed-off-by: Anton Khirnov <anton@khirnov.net> |
9 years ago |
Vittorio Giovara | 41ed7ab45f |
cosmetics: Fix spelling mistakes
Signed-off-by: Diego Biurrun <diego@biurrun.de> |
9 years ago |
Vittorio Giovara | 3f38d4b816 |
vp9: Parse subsampling and report missing feature
|
10 years ago |
Luca Barbato | 312daa1589 |
vp9: Use the correct upper bound for seg_id
And use a macro to make apparent why the value. Bug-Id: CID 1108595 |
10 years ago |
Ronald S. Bultje | 72ca830f51 |
lavc: VP9 decoder
Originally written by Ronald S. Bultje <rsbultje@gmail.com> and Clément Bœsch <u@pkh.me> Further contributions by: Anton Khirnov <anton@khirnov.net> Diego Biurrun <diego@biurrun.de> Luca Barbato <lu_zero@gentoo.org> Martin Storsjö <martin@martin.st> Signed-off-by: Luca Barbato <lu_zero@gentoo.org> Signed-off-by: Anton Khirnov <anton@khirnov.net> |
11 years ago |