In all cases except decoding version 1 it's either not used, or contains
a copy of a table from quant_tables, which we can just as well use
directly.
When decoding version 1, we can just as well decode into
quant_tables[0], which would otherwise be unused.
FFV1 decoder and encoder currently use the same struct - FFV1Context -
both as codec private data and per-slice context. For this purpose
FFV1Context contains an array of pointers to per-slice FFV1Context
instances.
This pattern is highly confusing, as it is not clear which fields are
per-slice and which per-codec.
Address this by adding a new struct storing only per-slice data. Start
by moving slice_{x,y,width,height} to it.
Avoids implicit av_frame_ref() and therefore allocations
and error checks. It also avoids explicitly allocating
the AVFrames (done implicitly when getting the buffer).
It also fixes a data race: The AVFrame's sample_aspect_ratio
is currently updated after ff_thread_finish_setup()
and this write is unsynchronized with the read in av_frame_ref().
Removing the implicit av_frame_ref() fixed this.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Before commit f025b8e110,
every frame-threaded decoder used ThreadFrames, even when
they did not have any inter-frame dependencies at all.
In order to distinguish those decoders that need the AVBuffer
for progress communication from those that do not (to avoid
the allocation for the latter), the former decoders were marked
with the FF_CODEC_CAP_ALLOCATE_PROGRESS internal codec cap.
Yet distinguishing these two can be done in a more natural way:
Don't use ThreadFrames when not needed and split ff_thread_get_buffer()
into a core function that calls the user's get_buffer2 callback
and a wrapper around it that also allocates the progress AVBuffer.
This has been done in 02220b88fc
and since that commit the ALLOCATE_PROGRESS cap was nearly redundant.
The only exception was WebP and VP8. WebP can contain VP8
and uses the VP8 decoder directly (i.e. they share the same
AVCodecContext). Both decoders are frame-threaded and VP8
has inter-frame dependencies (in general, not in valid WebP)
and therefore the ALLOCATE_PROGRESS cap. In order to avoid
allocating progress in case of a frame-threaded WebP decoder
the cap and the check for the cap has been kept in place.
Yet now the VP8 decoder has been switched to use ProgressFrames
and therefore there is just no reason any more for this check
and the cap. This commit therefore removes both.
Also change the value of FF_CODEC_CAP_USES_PROGRESSFRAMES
to leave no gaps.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is unnecessary since the removal of non-thread-safe callbacks
in e0786a8eeb. Since then, the
AVCodecContext has only been used as logcontext.
Removing ff_thread_release_buffer() allowed to remove AVCodecContext*
parameters from several other functions (not only unref functions,
but also e.g. ff_h264_ref_picture() which calls ff_h264_unref_picture()
on error).
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When using frame threading, the FFV1 decoder's update_thread_context()
function copies the whole context and afterwards restores some allocated
fields with backups made earlier. Among these fields are the
ThreadFrames and the source context's ThreadFrames can change
concurrently without any synchronization, leading to data races which
are undefined behaviour even if they don't lead to problems in
practice (as the destination's own ThreadFrames are restored directly
thereafter).
Fix this by only copying the actually needed fields.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes: out of array access
Fixes: 55597/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_FFV1_fuzzer-4898293416329216
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: -1094995528 * 8224 cannot be represented in type 'int'
Fixes: 53508/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_FFV1_fuzzer-474551033462784
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The FFV1 decoder only uses the last frame's data to conceal
errors. The encoder does not have this problem and therefore
only uses the current frame and none of the ThreadFrames.
So only allocate them for the decoder.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It reduces typing: Before this patch, there were 11 callbacks
that exceeded the 80 char line length limit; now there are zero.
It also allows to remove ONLY_IF_THREADS_ENABLED() in
libavutil/internal.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This limit is possibly not reachable due to other restrictions on buffers but
the decoder run table is too small beyond this, so explicitly check for it.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is a more fitting place for them.
Also move the definition of ff_log2_run to mathtables.c.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The majority of frame-threaded decoders (mainly the intra-only)
need exactly one part of ThreadFrame: The AVFrame. They don't
need the owners nor the progress, yet they had to use it because
ff_thread_(get|release)_buffer() requires it.
This commit changes this and makes these functions work with ordinary
AVFrames; the decoders that need the extra fields for progress
use ff_thread_(get|release)_ext_buffer() which work exactly
as ff_thread_(get|release)_buffer() used to do.
This also avoids some unnecessary allocations of progress AVBuffers,
namely for H.264 and HEVC film grain frames: These frames are not
used for synchronization and therefore don't need a ThreadFrame.
Also move the ThreadFrame structure as well as ff_thread_ref_frame()
to threadframe.h, the header for frame-threaded decoders with
inter-frame dependencies.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These will be used by the codecs that need allocated progress
and is in preparation for no longer using ThreadFrame by the codecs
that don't.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is in preparation for further commits that will stop
using ThreadFrame for frame-threaded codecs that don't use
ff_thread_(await|report)_progress(); the API for those codecs
having inter-frame depdendencies will live in threadframe.h.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>