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${ noResults }
14 Commits (f1c167496e41cabc2bd1b890b149e4b34648cad6)
Author | SHA1 | Message | Date |
---|---|---|---|
Anton Khirnov | a871ef0cc9 |
hwaccel: Rename priv_data_size to frame_priv_data_size
This describes more accurately what this field is for. |
11 years ago |
wm4 | f6774f905f |
mpegvideo: operate with pointers to AVFrames instead of whole structs
The most interesting parts are initialization in ff_MPV_common_init() and uninitialization in ff_MPV_common_end(). ff_mpeg_unref_picture and ff_thread_release_buffer have additional NULL checks for Picture.f, because these functions can be called on uninitialized or partially initialized Pictures. NULL pointer checks are added to ff_thread_release_buffer() stub function. Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com> |
11 years ago |
wm4 | 1b1094a19d |
vdpau: switch ff_vdpau_get_surface_id from Picture to AVFrame
This gets rid of aliasing completely unrelated structs to Picture. Fixes the remaining compilation warnings in the vdpau code. Signed-off-by: Anton Khirnov <anton@khirnov.net> |
11 years ago |
wm4 | 7948a51b5c |
vdpau: don't assume Picture and H264Picture are the same
The code passed H264Picture* and Picture*, and assumed the hwaccel_picture_private field was in the same place in both structs. Somehow this happened to work in Libav, but broke in FFmpeg (and probably subtly breaks in Libav too). Signed-off-by: Anton Khirnov <anton@khirnov.net> |
11 years ago |
Michael Niedermayer | 2a37e560dc |
avcodec/vdpau: fix ff_vdpau_get_surface_id() argument after H264Picture
Signed-off-by: Michael Niedermayer <michaelni@gmx.at> |
11 years ago |
Rémi Denis-Courmont | 2852740e23 |
vdpau: store picture data in picture's rather than codec's context
Signed-off-by: Anton Khirnov <anton@khirnov.net> |
11 years ago |
Anton Khirnov | 2c54155407 |
h264: deMpegEncContextize
Most of the changes are just trivial are just trivial replacements of fields from MpegEncContext with equivalent fields in H264Context. Everything in h264* other than h264.c are those trivial changes. The nontrivial parts are: 1) extracting a simplified version of the frame management code from mpegvideo.c. We don't need last/next_picture anymore, since h264 uses its own more complex system already and those were set only to appease the mpegvideo parts. 2) some tables that need to be allocated/freed in appropriate places. 3) hwaccels -- mostly trivial replacements. for dxva, the draw_horiz_band() call is moved from ff_dxva2_common_end_frame() to per-codec end_frame() callbacks, because it's now different for h264 and MpegEncContext-based decoders. 4) svq3 -- it does not use h264 complex reference system, so I just added some very simplistic frame management instead and dropped the use of ff_h264_frame_start(). Because of this I also had to move some initialization code to svq3. Additional fixes for chroma format and bit depth changes by Janne Grunau <janne-libav@jannau.net> Signed-off-by: Anton Khirnov <anton@khirnov.net> |
12 years ago |
Rémi Denis-Courmont | aaf9d0e8f3 |
vdpau: Add MPEG-1/2 decoding via hwaccel infrastructure
Signed-off-by: Diego Biurrun <diego@biurrun.de> |
12 years ago |