It is a better place for it; no non-h263-based decoder needs
these functions any more (both H.261 and the error resilience
code recently stopped doing so).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is beneficial for performance: When concatenating
the file from the vsynth1-h261 fate-test 100 times,
performance (measured by timing the codec's decode callback)
improved by 9.6%.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The earlier code had two problems:
1. For reference frames that are not directly output (happens unless
low_delay is set), the mb skip values referred to the next reference
frame to be decoded.
2. For non-reference frames, every macroblock was always considered
skipped.
This makes the output (worse than) useless; that no one ever
complained about this shows that this feature is not really used.
It is therefore removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is not a stream property, but a property of an individual picture
(in fact, it is only set by the FLV decoder that does not even support
frame threading).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is always allocated in ff_mpv_frame_start(), so the only
reason to put it into ff_mpeg_update_thread_context()
would be for the case that a frame-threaded decoder
that supports coded fields implements frame-threading.
The only mpegvideo-decoders supporting coded fields
are MPEG-1/2 and VC-1. The latter's bitstream requires
both coded fields to be part of the same access unit/packet,
so that every frame thread will always call ff_mpv_frame_start()
itself. The former only "need" the framesize buffers when
using lowres. If MPEG-1/2 gains frame-threading, one could either
perform framesize allocation in its update_thread_context
or when starting a field.
(Given that the next packet may trigger a reinitialization
due to a frame size change, it was possible for the buffers
that were allocated here to be thrown away unused.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The days in which an MPVPicture* is set with the corresponding frame
being blank are over; this allows to simplify some checks.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Only set the ScratchpadContext and let the users that need it
(i.e. encoders) set the MotionEstContext stuff themselves.
Also add an explicit pointer to ScratchpadContext to point
to the allocated buffer so that none of the other scratchpad
pointers is singled out as being used for the allocations.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that MPVPictures are already directly shared between threads
in case of frame-threaded decoding, one can simply use it to
pass decoding progress information between threads. This allows
to avoid one level of indirection; it also means avoids allocations
(of the ThreadFrameProgress structure) in case of frame-threading
and indeed makes ff_thread_release_ext_buffer() decoder-only
(actually, H.264-decoder-only).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, an initialized MpegEncContext had an array of
MPVPictures (way more than were ever needed) and the MPVPicture*
contained in the MPVWorkPictures as well as the input_picture
and reordered_input_picture arrays (for the encoder) pointed
into this array. Several of the pointers could point to the
same slot and because there was no reference counting involved,
one had to check for aliasing before unreferencing.
Furthermore, given that these pointers were not ownership pointers
the pointers were often simply reset without unreferencing
the slot (happened e.g. for the RV30 and RV40 decoders) or
there were moved without resetting the src pointer (happened
for the encoders where the entries in the input_picture
and reordered_input_picture arrays were not reset).
Instead actually releasing these pictures was performed by looping
over the whole array and checking which one of the entries needed
to be kept. Given that the array had way too many slots (36),
this meant that more than 30 MPVPictures have been unnecessarily
unreferenced in every ff_mpv_frame_start(); something similar
happened for the encoder.
This commit changes this by making the MPVPictures refcounted
via the RefStruct API. The MPVPictures itself are part of a pool
so that this does not entail constant allocations; instead,
the amount of allocations actually goes down, because the
earlier code used such a large array of MPVPictures (36 entries) and
allocated an AVFrame for every one of these on every
ff_mpv_common_init(). In fact, the pool is only freed when closing
the codec, so that reinitializations don't lead to new allocations
(this avoids having to sync the pool in update_thread_context).
Making MPVPictures refcounted also has another key benefit:
It makes it possible to directly share them across threads
(when using frame-threaded decoding), eliminating ugly code
with underlying av_frame_ref()'s; sharing these pictures
can't fail any more.
The pool is allocated in ff_mpv_decode_init() for decoders,
which therefore can fail now. This and the fact that the pool
is not unreferenced in ff_mpv_common_end() also necessitated
to mark several mpegvideo-decoders with the FF_CODEC_CAP_INIT_CLEANUP
flag.
*: This also means that there is no good reason any more for
ff_mpv_common_frame_size_change() to exist.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Currently identical to the H.261 and H.263 close functions
(which it replaces). It will be extended in future commits.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There are two types of MPVPictures: Three (cur_pic, last_pic, next_pic)
that are directly part of MpegEncContext and an array of MPVPictures
that are separately allocated and are mostly accessed via pointers
(cur|last|next)_pic_ptr; they are also used to store AVFrames in the
encoder (necessary due to B-frames). As the name implies, each of the
former is directly associated with one of the _ptr pointers:
They actually share the same underlying buffers, but the ones
that are part of the context can have their data pointers offset
and their linesize doubled for field pictures.
Up until now, each of these had their own references; in particular,
there was an underlying av_frame_ref() to sync cur_pic and cur_pic_ptr
etc. This is wasteful.
This commit changes this relationship: cur_pic, last_pic and next_pic
now become MPVWorkPictures; this structure does not have an AVFrame
at all any more, but only the cached values of data and linesize.
It also contains a pointer to the corresponding MPVPicture, establishing
a more natural relationsship between the two.
This already means that creating the context-pictures from the pointers
can no longer fail.
What has not been changed is the fact that the MPVPicture* pointers
are not ownership pointers and that the MPVPictures are part of an
array of MPVPictures that is owned by a single AVCodecContext.
Doing so will be done in a latter commit.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
ff_alloc_picture() currently does two things: It checks the
consistency of the linesize (which should not be necessary, but is)
and it allocates certain buffers. (It does not actually allocate
the picture buffers, so its name is misleading.)
This commit splits it into two separate functions. The rationale
for this is that for the encoders, every picture needs its linesizes
checked, but not every picture needs these extra buffers.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This avoids an indirection and is in preparation for removing
the AVFrame from MpegEncContext.(cur|last|next)_pic altogether.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
current_picture->cur_pic, last_picture->last_pic, similarly
for new_picture and next_picture.
Also rename the corresponding *_ptr fields.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This avoids constant allocations+frees and will also allow
to simply switch to the RefStruct API, thereby avoiding
the overhead of the AVBuffer API.
It also simplifies the code, because it removes the "needs_realloc"
field: It was added in 435c0b87d2,
before the introduction of the AVBuffer API: given that these buffers
may be used by different threads, they were not freed immediately
and instead were marked as being freed later by setting needs_realloc.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These references now always exist due to dummy frames.
Also remove the corresponding checks in the lowres code
in mpegvideo_dec.c.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This will allow to reuse it to allocate dummy frames for
the second field (which can be a P-field even if the first
field was an intra field).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
linesize and uvlinesize are supposed to be the common linesize of all
the Y/UV-planes of all the currently cached pictures.
ff_mpeg_update_thread_context() syncs the pictures, yet it did not sync
linesize and uvlinesize. This mostly works, because ff_alloc_picture()
only accepts new pictures if they coincide with the linesize of the
already provided pictures (if any). Yet there is a catch: Linesize
changes are accepted when the dimensions change (in which case the
cached frames are discarded).
So imagine a scenario where all frame threads use the same dimension A
until a frame with a different dimension B is encountered in the
bitstream, only to be instantly reverted to A in the next picture. If
the user changes the linesize of the frames upon the change to dimension
B and keeps the linesize thereafter (possible if B > A),
ff_alloc_picture() will report an error when frame-threading is in use:
The thread decoding B will perform a frame size change and so will the
next thread in ff_mpeg_update_thread_context() as well as when decoding
its picture. But the next thread will (presuming it is not the same
thread that decoded B, i.e. presuming >= 3 threads) not perform a frame
size change, because the new frame size coincides with its old frame
size, yet the linesize it expects from ff_alloc_picture() is outdated,
so that it errors out.
It is also possible for the user to use the original linesizes for
the frame after the frame that reverted back to A; this will be
accepted, yet the assumption that of all pictures are the same
will be broken, leading to segfaults.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The mpegvideo-based codecs currently require the linesize to be
constant (except when the frame dimensions change); one reason
for this is that certain scratch buffers whose size depend on
linesize are only allocated once and are presumed to be correctly
sized if the pointers are != NULL.
This commit changes this by storing the actual linesize these
buffers belong to and reallocating the buffers if it does not
suffice. This is not enough to actually support changing linesizes,
but it is a start. And it is a prerequisite for the next patch.
Also don't emit an error message in case the source ctx's
edge_emu_buffer is unset in ff_mpeg_update_thread_context().
It need not be an error at all; e.g. it is a perfectly normal
state in case a hardware acceleration is used as the scratch
buffers are not allocated in this case (it is easy to run into
this issue with MPEG-4) or if the src context was not initialized
at all (e.g. because the first packet contained garbage).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
H.261 does not have keyframes (or indeed frame types) at all,
so this warning is not warranted.
Also remove an always-true check while at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, ff_mpv_frame_start() offsets the data of the current
picture and doubles the linesizes of all pictures if the current
picture is field-based so that data and linesize allow to address
the current field only.
This is done based upon the current picture_structure value.
Only two mpegvideo-based decoders ever set this field: mpeg1/2
and VC-1; but the latter only does it after ff_mpv_frame_start()
(when using hardware-acceleration and in order to signal it to
the DXVA2 hwaccel) in which case no offset is applied in
ff_mpv_frame_start(). So only one decoder actually wants this
offset*; therefore move the code performing it to mpeg12dec.c.
*: VC-1 doubles linesize when using field_mode (not only the picture's
linesize, but also uvlinesize and linesize), yet it does not offset
anything. This is further proof that this should not be performed
generically.
Also move MPEG-1/2 specific setting of the top-field-first flag.
(The change here implies that the AVFrame in current_picture
may have different top-field-first flags than the AVFrame
from current_picture_ptr, but this doesn't matter as only
the latter's are used.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is unnecessary since the removal of non-thread-safe callbacks
in e0786a8eeb. Since then, the
AVCodecContext has only been used as logcontext.
Removing ff_thread_release_buffer() allowed to remove AVCodecContext*
parameters from several other functions (not only unref functions,
but also e.g. ff_h264_ref_picture() which calls ff_h264_unref_picture()
on error).
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Since at least commit c954cf1e1b
(adding ff_encode_alloc_frame()), a large part of ff_alloc_picture()
is completely separate for the two callers. Move the caller-specific
parts out to the callers.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
ff_alloc_picture() performs two tasks: a) In most instances,
it allocates frame buffers and b) it allocates certain
auxiliary buffers.
The exception to a) is the case when the encoder can reuse
user-supplied frames. And for these frames the auxiliary buffers
are unused, because this frame will never be used as current_picture
(and therefore also not as next_picture or last_picture);
see select_input_picture().
This means that we can simply avoid calling ff_alloc_picture()
with user-supplied frames at all.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It has currently not been done for H263, H263P and MPEG4.
Doing so avoids having to initialize the IDCT permutation
lateron when decoding packets in order to be able to parse
a quant matrix; it means that every mpegvideo decoder always
has an initialized IDCTDSPContext after init.
Initializing is done generically in ff_mpv_decode_init().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, ff_mpeg_update_thread_context() zeroes
the context to initialize on initialization failure.
This has been added in e1d7d4bd13.
Just as now, ff_mpeg_update_thread_context() simply
copied the src MpegEncContext over the dst MpegEncContext
to initialize it, but clear_context() was only added in
b160fc290c, so that cleaning up
on init failure was a minefield if performed.
It was not always performed, namely not before the first
allocation needed to be freed. In the fuzzer sample that
led to e1d7d4bd13, the call
to av_image_check_size() failed and before said commit,
the context contained lots of pointers from the src context,
leading to assert violations lateron.
Of course, the proper fix for this is resetting the pointers
(or even better, not copying them in the first place), so
this zeroing is unnecessary since commit
b160fc290c. It is also harmful,
because it makes initializing something only once during init
more complicated; See the h264chroma handling in the diff
for an example. Therefore it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This has been done for the luma plane of missing FLV1 and H263
references.
Also remove code duplication by reusing gray_frame(), which
has been renamed to color_frame() for this purpose.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes segfaults with -debug +nomc -flags +gray (presuming
a build with --enable-gray).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Added in 80e9e63c94 for reasons
unknown to me.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It does not use ThreadFrames at all, so thread.h is the correct place.
bcb0faeaba was wrong.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This makes the null pointer checks match mpv_motion_internal()
Fixes: NULL pointer dereference
Fixes: 59671/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_MPEG1VIDEO_fuzzer-4993004566609920
Fixes: 59678/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_MPEGVIDEO_fuzzer-4893168991338496
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array read
Fixes: 59673/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_MPEG1VIDEO_fuzzer-5194311374077952
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Their usefulness is questionable, very few decoders set them, and their type
should have been int64_t. A replacement field can be added later if a valid use
case is found.
Signed-off-by: Marton Balint <cus@passwd.hu>