This test doesn't cover every possible issue with this function.
It covers options management only.
Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
This fixes artifacts in the last pixel of rows with some widths and pixel formats
Found-by: Dominique Leroux <Dominique.Leroux@autodesk.com>
Tested-by: Dominique Leroux <Dominique.Leroux@autodesk.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
According to the DPX file format description found at
http://www.fileformat.info/format/dpx/egff.htm the ImageElement part of
the GenericImageHeader also contains an an offset to the real image data
beside the same member that can be found in the GenericFileHeader.
Libav keeps this member empty (=0) while some applications expects it to
be filled properly. FATE test updated accordingly.
Bug-Id: 742
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Don't include the function pointer table in the code segment
in arm mode.
This shouldn't have any significant performance effect. It does
end up as a few more instructions than before, for ARM, but
only at the entry to this function, not within the fft functions
themselves.
Signed-off-by: Martin Storsjö <martin@martin.st>
We dont fail hard if its not set as the old API allowed this and our examples
did in the distant past not set it, these examples still work with the
current code and some encoders.
Based on suggestion by: funman
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This code only segfaults and fixing the segfault, the resulting
files are unplayable, so disable to avoid the segfault.
Better solution is welcome
See: [FFmpeg-devel] [PATCH] avcodec/libxavs: remove global header code
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
libxvidcore calculate number of threads basing on video height.
If height is small enough it allocates 0 bytes long memory and
writes to it.
Setting thread_count to 0 uses 1 thread and skips bugged code.
Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The "faulty" samples actually sound fine when ignoring this issue.
For ticket #3886, more samples are decoded.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Rely on the way memcpy is optimized for one's system instead of looping
on a byte buffer for buffer copies to handle P frames.
Tested-by: Christophe Gisquet <christophe.gisquet@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
For test images manually generated to contain only up prediction,
timing results:
8380x3032 255x185
before: 138635 1992
after: 139232 1996
Actually jumping to the proper version depending on the alignment:
8380x3032: 138767
A 0.5% speed improvement for gigantic images is not worth the code
duplication.
Fixes ticket #4148
Signed-off-by: Christophe Gisquet <christophe.gisquet@gmail.com>
Tested-by: Benoit Fouet <benoit.fouet@free.fr>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This is needed to avoid banding artifacts when gammaing the picture.
Currently, if done with a video filter, the process is done on uints
instead of full float.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>