FFT in MIPS implementation is working iteratively instead
of "recursively" calling functions for smaller FFT sizes.
Some of DSP and format convert utils functions are also optimized.
Signed-off-by: Nedeljko Babic <nbabic@mips.com>
Reviewed-by: Vitor Sessak <vitor1001@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This reverts commit 484a337cd7.
These functions were used in f8bed30 "VC1: merge idct8x8, coeff
adjustments and put_pixels" which was reverted in 18b6a69.
Signed-off-by: Mans Rullgard <mans@mansr.com>
These decoders use a special non-MPEG2 IDCT. Call it directly
instead of going through dsputil. There is never any reason
to use a regular IDCT with these decoders or to use the EA IDCT
with other codecs.
This also fixes the bizarre situation of eamad and eatqi decoding
incorrectly if eatgq is disabled.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This moves all VP3-specific function pointers from dsputil to a
new vp3dsp context. There is no reason to ever use the VP3 IDCT
where an MPEG2 IDCT is expected or vice versa.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Defining restrict results - for some compilers - in changing other
uses of the restrict keyword also, e.g. __declspec(restrict) gets
changed to __declspec(__restrict) on MSVC. This causes compilation
failures. Therefore, using a private namespace macro instead is
more reliable and robust.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The new lowres support is limited to decoders where lowres decoding
is possible in high quality.
I was not able to measure any speed difference, but if one is found
the 2-3 lines that might affect speed can be made compile time conditional
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
There is only one caller, which does not need the shifting. Other use cases
are situations where different roundings would be needed.
The x86 and neon versions are modified accordingly.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This fixes crashes in e.g. PNG decoding with SSE2 enabled. In fact, many
x86 optimizations for codecs assume that our buffer strides are 16-byte
aligned.
High bitdepth H.264 needs 32-bit transform coefficients, whereas
dnxhd does not. This creates a conflict with the templated
functions operating on DCTELEM data. This patch adds a field
allowing the caller to choose the element size in dsputil_init()
and adds the required functions.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Use of these has been broken ever since the h264 idct was changed
to always use transposed inputs. Furthermore, they were only
ever used if some *other* non-default idct was requested.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This macro can cause problems in conjunction with the bitdepth
template expansion. It was presumably added to keep source
compatibility when high bitdepth support was added. However,
emulated_edge_mc is a dsputil pointer and should not be called
directly, so there is little reason to keep such a macro.
Signed-off-by: Mans Rullgard <mans@mansr.com>