Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit c304784a86)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 2d216566f2)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Use the machdep.altivec sysctl on NetBSD for AltiVec detection
as is done with OpenBSD.
(cherry picked from commit 115c96b9bd)
Signed-off-by: Brad Smith <brad@comstyle.com>
Fixes: 62276/clusterfuzz-testcase-minimized-ffmpeg_dem_MOV_fuzzer-4802790784303104
Fixes: signed integer overflow: 1768972133 + 968491058 cannot be represented in type 'int'
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit 3d8d778a68)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
(cherry picked from commit f465badb06)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
win32 typically doesn't have unistd.h, so always including it will break
MSVC builds. The usage of those POSIX functions are already guarded by
_WIN32, so use that to guard unistd.h include as well.
(cherry picked from commit 185871fdd3)
av_hwframe_transfer_data try with src_ctx first. If the operation
failed with AVERROR(ENOSYS), it will try again with dst_ctx. Return
AVERROR(EINVAL) makes the second step being skipped.
Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
Fixes a validation issue.
The issue is that the function gets called before we've sumitted a frame
for decoding to that context. However, we cannot run queries before
they've been reset, which happens at submission time.
As we'd need to otherwise run a command queue at init-time, just check
if submissions have happened.
Fixes: signed integer overflow: -1028966111 + -1314089526 cannot be represented in type 'int'
Fixes: 63174/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_AAC_FIXED_fuzzer-5853273711837184
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Mapping to ITU-R BS.2051-3 "Sound System J" and ITU-R BS.1196-8 "Channel
Configuration 19".
Signed-off-by: Will Wolcott <wwolcott@netflix.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This layout maps to ITU-R BS.2051-3 "Sound System C" and ITU-R BS.1196-8 "Channel
Configuration 14", and it being the first layout with top layer channels, it's
best to use a different scheme to properly convey the presence and amount of said
channels.
The new name will also be a better fit for the additions in the following commits.
Signed-off-by: James Almer <jamrial@gmail.com>
This eases actual development of the assembly functions, by only
allowing extension instructions within the sections that explicitly
enable them, instead of having all extensions enabled everywhere.
Signed-off-by: Martin Storsjö <martin@martin.st>
When users zero-init'd the struct, or left it as-is, the encode
queue family matched the graphics queue family, which led it to be
incorrectly logged as being used for encode.
This just improves the logging so this isn't printed anymore.
Favour left aligned columns over right aligned columns.
In principle either style should be ok, but some of the cases
easily lead to incorrect indentation in the surrounding code (see
a couple of cases fixed up in the preceding patch), and show up in
automatic indentation correction attempts.
Signed-off-by: Martin Storsjö <martin@martin.st>
Some functions have slightly different indentation styles; try
to match the surrounding code.
libavcodec/aarch64/vc1dsp_neon.S is skipped here, as it intentionally
uses a layered indentation style to visually show how different
unrolled/interleaved phases fit together.
Signed-off-by: Martin Storsjö <martin@martin.st>
The gather index vector is only used as double-length (due to register
pressure), so no need to initialise it for quad-length. Basically this
matches the multiplier in the prologue to the the multipler in the loop.
Fixes multiplane support on Nvidia.
Also, remove the ENCODE usage, even if the driver signals it as supported.
Currently, it's not used, and when it is used, it'll be gated behind
two extension checks.
Fixes: signed integer overflow: -1364715454 + -1468954671 cannot be represented in type 'int'
Fixes: 62093/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_AAC_FIXED_fuzzer-5538774254485504
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This revectors the inner loop to reverse vectors element in vectors,
thus eliminating the negative register stride. Note that RVV does not
have a vector reverse instruction, so this uses a gather.
It does not make much sense to me, but GCC somehow optimises the
inline assembler even though the output is very obviously used and
having observable side effects.
This reverts commit 09731fbfc3.
ISO C++ forbids compound-literals. It's not available with MSVC.
This is a known issue from 10 years ago, and that's why there is a
av_get_time_base_q().
Since we have no plan to remove AV_TIME_BASE_Q, just make it
available in C++.
There are multiple choices:
1. Use C++11 syntax: AVRational{1, AV_TIME_BASE}
Users may still use C++98 to write new code. So no.
2. Use av_get_time_base_q().
It's for this purpose. But it's not compile time constants as
AV_TIME_BASE_Q in C.
So I choose av_make_q() as Anton's suggestion.
https://libav-devel.libav.narkive.com/ZQCWfTun/patch-0-2-fix-avutil-h-usage-from-c
Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
The alignment in vulkan_unmap_from_drm() (formerly the clone
of vulkan_frame_free()) is nicer than the in vulkan_frame_free(),
let's preserve it.
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The AVBuffer API uses uint8_t as base type for buffers
and therefore its free callbacks need to abide by this.
Therefore vulkan_frame_free() used an inappropriate signature
which caused casts whenever this function has been called
manually.
This commit changes this by making vulkan_frame_free()
use the proper type and a vulkan_frame_free_cb() that
is used as free callback for the AVBuffer API.
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>