* qatar/master:
build: ppc: drop stray leftover backslash
build: Only clean the architecture subdirectory we build for.
build: drop some unnecessary dependencies from the H.264 parser
build: prettyprinting cosmetics
libavutil: Remove pointless rational test program.
libavutil: Remove broken and pointless lzo test program.
lavf doxy: expand AVStream.codec doxy.
lavf doxy: improve AVStream.time_base doxy.
lavf doxy: add some basic documentation about reading from the demuxer.
lavf doxy: document passing options to demuxers.
lavf doxy: clarify that an AVPacket contains encoded data.
mpegtsenc: allow user triggered PES packet flushing
APIchanges: mark the place where 0.7 was cut.
APIchanges: mark the place where 0.8 was cut.
APIchanges: fill in missing dates and hashes.
smacker: convert palette and header reading to bytestream2.
alac: convert extradata reading to bytestream2.
Conflicts:
doc/APIchanges
libavcodec/smacker.c
libavcodec/x86/Makefile
libavfilter/Makefile
libavutil/Makefile
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This depends on the proposed parser change for 0-size packets
in previous mail, otherwise video now plays far too fast.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Currently, the duration of those packets is just discarded
when enabling parsing, thus the output of the Metal Gear Solid
demuxer breaks completely when just setting AVSTREAM_PARSE_HEADERS.
The result will not be correct if a parser creates a delay even
with PARSER_FLAG_COMPLETE_FRAMES and there might be other cases
where it does not work correct, but just discarding them as it
is done currently seems worse.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Signed-off-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Michael Bradshaw <mbradshaw@sorensonmedia.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Michael Bradshaw <mbradshaw@sorensonmedia.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This will also simplify adding support for RGB565 and similar.
Signed-off-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Michael Bradshaw <mbradshaw@sorensonmedia.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Michael Bradshaw <mbradshaw@sorensonmedia.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
With the flag in place, it's hard to actually use the decoder, and
I'm happy with how it works, with the exception of DivX3 where I've
never found a sample that worked that I was confident actually
matched what the hardware claimed to support.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>