An obscure Japanese lossless video codec, originally intended
for use with a remote desktop application.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Kostya Shishkov <kostya.shishkov@gmail.com>
An obscure Japanese lossless video codec, originally intended
for use with a remote desktop application.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
All colorspaces are supported.
Renamed libutvideo.cpp to libutvideodec.cpp.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Decodes 16-bit WMA Lossless encoded files. 24-bit is not supported yet.
Bitstream parser written by Andreas Öman with contributions from
Baptiste Coudurier and Ulion.
Includes a number of bug-fixes from Benjamin Larsson, Michael Niedermayer and
Konstantin Shishkov, shine and polish by Diego Biurrun.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
The WAVE demuxer returns packets with many blocks per frame, which needs to be
parsed into single blocks. This has a side-effect of fixing the timestamps.
v410 is a packed 10-bit 4:4:4 YCbCr format used in
QuickTime.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
v410 is a packed 10-bit 4:4:4 YCbCr format used in
QuickTime.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Diego Biurrun <diego@biurrun.de>
This simplifies the decoder so it doesn't have to process an in-packet header
or handle arbitrary-sized packets. It also fixes decoding of files with large
headers.
Note: Some of the previous patches have had two bugs that have been fixed
in this patch.
Signed-off-by: Michael Bradshaw <mbradshaw@sorensonmedia.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Add a decoder for the VBLE Lossless Codec, which
still has a cult following. Used to be popular
several years ago on doom9.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Add a decoder for the VBLE Lossless Codec, which
still has a cult following. Used to be popular
several years ago on doom9.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
It is found in some 8svx files (e.g. ones created by SoX).
Currently the decoder reuses the 8svx functions because we already have
handling of a single large planar packet for the compressed 8svx codecs.
Look for MMX_DISABLED to find the disabled functions.
Authors of this code are Marco Gerards <marco@gnu.org> and David Conrad <lessen42@gmail.com>
With changes from Jordi Ortiz <nenjordi@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The Zork PCM decoder does not decode the 1 sample we have correctly, therefore
the encoder based on the decoder is also incorrect. There is no good reason to
keep the encoder.