Arguments for variable size instructions are added to many macros, along
with other various changes. The x86util.asm code was ported from x264.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
This increases compatibilty with nasm and is also more consistent,
e.g. with h264_intrapred.asm and h264_chromamc.asm that already
do it that way.
Originally committed as revision 25042 to svn://svn.ffmpeg.org/ffmpeg/trunk
Lets us do the zeroing in asm instead of C.
Also makes it consistent with the way the regular iDCT code does it.
Originally committed as revision 24668 to svn://svn.ffmpeg.org/ffmpeg/trunk
unchanged bytes) in the horizontal simple loopfilter. This makes the filter
quite a bit faster in itself (~30 cycles less on Core1), probably mostly
because we don't need a complex 4x4 transpose, but only a simple byte
interleave. Also allows using pextrw on SSE4, which speeds up even more
(e.g. 25% faster on Core i7).
Originally committed as revision 24638 to svn://svn.ffmpeg.org/ffmpeg/trunk
5-10% faster or more on Phenom, Athlon 64, and some others.
Helps some on pre-SSSE3 Intel chips as well, but not as much.
Originally committed as revision 24513 to svn://svn.ffmpeg.org/ffmpeg/trunk
mbedge loopfilter functions, by re-using space that holds a variable
that we no longer need.
Originally committed as revision 24510 to svn://svn.ffmpeg.org/ffmpeg/trunk
future new optimizations (imagine a sse5) much easier. Also fix a bug where
we used the direction (%2) rather than optimization (%1) to enable this, which
means it wasn't ever actually used...
Originally committed as revision 24507 to svn://svn.ffmpeg.org/ffmpeg/trunk
splits it into small optimization-specific macros which are selected for each
DSP function. The advantage of this approach is that the sse4 functions now
use the ssse3 codepath also without needing an explicit sse4 codepath.
Originally committed as revision 24487 to svn://svn.ffmpeg.org/ffmpeg/trunk
Take shortcuts based on statistically common situations.
Add 4-at-a-time idct_dc function (mmx and sse2) since rows of 4 DC-only DCT
blocks are common.
TODO: tie this more directly into the MB mode, since the DC-level transform is
only used for non-splitmv blocks?
Originally committed as revision 24452 to svn://svn.ffmpeg.org/ffmpeg/trunk
SSSE3 versions, improve SSE2 versions a bit.
SSE2/SSSE3 mbedge h functions are currently broken, so explicitly disable them.
Originally committed as revision 24403 to svn://svn.ffmpeg.org/ffmpeg/trunk
Avoid pextrw, since it's slow on many older CPUs.
Now it doesn't require mmxext either.
Originally committed as revision 24397 to svn://svn.ffmpeg.org/ffmpeg/trunk
so that it does both U and V planes at the same time. This will have speed
advantages when using SSE2 (or higher) optimizations, since we can do both
the U and V rows together in a single xmm register.
This also renames filter16 to filter16y and filter8 to filter8uv so that it's
more obvious what each function is used for.
Originally committed as revision 24337 to svn://svn.ffmpeg.org/ffmpeg/trunk
inner loopfilter, and it also allows us to save one register on x86-64/sse2.
Originally committed as revision 24269 to svn://svn.ffmpeg.org/ffmpeg/trunk
Also make some small changes to saturation order of 4-tap SSSE3 MC to fix a
non-bitexactness bug.
Patch mostly by Eli Friedman <eli.friedman AT gmail DOT com>.
Originally committed as revision 23965 to svn://svn.ffmpeg.org/ffmpeg/trunk
- MMXEXT, SSE2 and SSSE3 MC functions
- MMX and SSE4 IDCT dc_add functions
Patch by Jason Garrett-Glaser <darkshikari gmail com> and myself.
Originally committed as revision 23815 to svn://svn.ffmpeg.org/ffmpeg/trunk