This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The majority of frame-threaded decoders (mainly the intra-only)
need exactly one part of ThreadFrame: The AVFrame. They don't
need the owners nor the progress, yet they had to use it because
ff_thread_(get|release)_buffer() requires it.
This commit changes this and makes these functions work with ordinary
AVFrames; the decoders that need the extra fields for progress
use ff_thread_(get|release)_ext_buffer() which work exactly
as ff_thread_(get|release)_buffer() used to do.
This also avoids some unnecessary allocations of progress AVBuffers,
namely for H.264 and HEVC film grain frames: These frames are not
used for synchronization and therefore don't need a ThreadFrame.
Also move the ThreadFrame structure as well as ff_thread_ref_frame()
to threadframe.h, the header for frame-threaded decoders with
inter-frame dependencies.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
One can offload the computation of the codes to
ff_init_vlc_from_lengths(); this also improves performance: The number
of decicycles for one call to read_code_table() decreased from 198343
to 148338 with the sample sample-cllc-rgb.avi from the FATE suite; it
has been looped 100 times and the test repeated ten times to test it
sufficiently often.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The Canopus Lossless decoder uses several VLCs and if initializing the
ith VLC fails, all the VLCs 0..i have been freed; the ith VLC's table is
initialized to NULL for this purpose. Yet it is totally unnecessary to
free the ith VLC table at all: ff_init_vlc_sparse() cleans up after
itself on error and if an error happens before ff_init_vlc_sparse(),
the ith VLC hasn't been touched yet and doesn't need freeing.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The current design, where
- proper init is called for the first per-thread context
- first thread's private data is copied into private data for all the
other threads
- a "fixup" function is called for all the other threads to e.g.
allocate dynamically allocated data
is very fragile and hard to follow, so it is abandoned. Instead, the
same init function is used to init each per-thread context. Where
necessary, AVCodecInternal.is_copy can be used to differentiate between
the first thread and the other ones (e.g. for decoding the extradata
just once).
Fixes: runtime error: left shift of 1610706944 by 1 places cannot be represented in type 'int'
Fixes: 1421/clusterfuzz-testcase-minimized-6239947507892224
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/targets/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Using the malloc variant avoids pointless memcpy on size
increase and simplifies handling allocation failure.
Also change code to ensure that allocation, bswap and bitstream
reader all use the same size, even when the packet size is odd
for example.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Using the malloc variant avoids pointless memcpy on size
increase and simplifies handling allocation failure.
Also change code to ensure that allocation, bswap and bitstream
reader all use the same size, even when the packet size is odd
for example.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
The bitstream buffer must be padded, or the bitstream reader might
read over the end.
Fixes the following valgrind warning:
Use of uninitialised value of size 8 at 0x591BAE: cllc_decode_frame (cllc.c:166)
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>