Makes it robust against adding fields before it, which will be useful in
following commits.
Majority of the patch generated by the following Coccinelle script:
@@
typedef AVOption;
identifier arr_name;
initializer list il;
initializer list[8] il1;
expression tail;
@@
AVOption arr_name[] = { il, { il1,
- tail
+ .unit = tail
}, ... };
with some manual changes, as the script:
* has trouble with options defined inside macros
* sometimes does not handle options under an #else branch
* sometimes swallows whitespace
Unnecessary since acf63d5350adeae551d412db699f8ca03f7e76b9;
also avoids relocations.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
(There is a small issue that is now being treated differently:
The earlier code would record a position in a buffer that
is being written to via put_bits(), then write data,
then overwrite the byte at the position recorded earlier
and only then flush the PutBitContext. In case there was
no writeout in the meantime, said flush would overwrite
what one has just written. This never happened in my tests,
but maybe it can happen. In this case this commit fixes
this issue by flushing before overwriting the old data.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
and remove FF_CODEC_CAP_INIT_THREADSAFE
All our native codecs are already init-threadsafe
(only wrappers for external libraries and hwaccels
are typically not marked as init-threadsafe yet),
so it is only natural for this to also be the default state.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This structure is no longer declared in a public header,
so using an FF-prefix is more appropriate.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This avoids including version.h in all source files, avoiding
unnecessary rebuilds when the version number is bumped. Only
version_major.h is included by the main header, which defines
availability of e.g. FF_API_* macros, and which is bumped much
less often.
This isn't done for libavutil/version.h, because that header needs
to be included essentially everywhere due to LIBAVUTIL_VERSION_INT
being used wherever an AVClass is constructed.
Signed-off-by: Martin Storsjö <martin@martin.st>
Trivial for an encoder that has a very good estimate of the size
of the output packet in advance.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This encoder sets the min_size in ff_alloc_packet2(), so it can not rely
on av_packet_make_refcounted() to zero the padding.
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This function is so extremely simple that it is preferable to make it
inline rather than deal with all the complications arising from it being
an exported symbol.
Keep avpriv_align_put_bits() around until the next major bump to
preserve ABI compatibility.
flush_put_bits() already fills the bitstream with zeroes, so it is
unnecessary to align the bitstream before.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Wavelet types with large amounts of overreading/writing like 9_7 would
write into the padding at high wavelet depths, which would remain and be
read by the next frame's transform and quickly cause artifacts to appear
for subsequent frames.
This fix affects all frames encoded with a non-power-of-two width, with
the artifacts varying between non-observable to very noticeable,
depending on encoder settings, so reencoding is advisable.
On Windows machines, the UL suffix still means 32 bits.
The only parts that need 64 bits are (1ULL << (m + 32)) and
(t*qf + qf). Hence, use the proper ULL suffix for the former
and just increase the type of the qf constant for the latter.
No overflows can happen as long as these are done in 64 bits and
the quantization table doesn't change.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This commit replaces the huge and impractical LUT which converted coeffs
and a quantizer to bits to encode and instead uses a standard multiplication
and a shift to replace the division and then codes the values using the
regular golomb coding functions.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
The rounding caused by the size scaler wasn't compensated for and the
slice sizes grew beyond what is allowed per frame.
Signed-off-by: Rostislav Pehlivanov <rpehlivanov@obe.tv>
Since non-Haar wavelets need to look into pixels outside the frame, we
need to pad the buffer. The old factor of two seemed to be a workaround
that fact and only padded to the left and bottom. This correctly pads
by the slice size and as such reduces memory usage and potential
exploits.
Reported by Liu Bingchang.
Ideally, there should be no temporary buffer but the encoder is designed
to deinterleave the coefficients into the classical wavelet structure
with the lower frequency values in the top left corner.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Given how incredibly limited the official specifications are (limiting all use
to only the most common broadcasting formats), permit all supported inputs
by default. This makes the encoder more useful.
Prevents having to have random magic values in the decoder and a
separate macro in the encoder.
Signed-off-by: Rostislav Pehlivanov <rpehlivanov@obe.tv>
The slice prefix is 0 in the reference encoder and the decoder ignores it.
Writing 0 there seems like the best temporary solution.
The padding could have contained uninitialized data, but reference VC2
encoders put 0xFF there, hence the memset value.
Overall this allows producing bistreams with no random data for use by fate.
Until now, for formats which were in the spec but not in the encoder's
list of supported formats required the -strict -1 flag. This enables
support for all video formats which are specified, all the way from
QSIF525 to 8K.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
In some cases this caused the slice size rounding to generate invalid
slice sizes and overwrite some slices.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This was a leftover from before the slices were encoded in parallel.
Since the put_bits context is initialized per slice aligning it
aferwards is pointless.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This commit solves most of the crashes and issues with the encoder and
the bitrate setting. Now the encoder will always allocate the absolute
lowest amount of memory regardless of what the bitrate has been set to.
Therefore if a user inputs a very low bitrate the encoder will use the
maximum possible quantization (basically zero out all coefficients),
allocate a packet and encode it. There is no coupling between the
bitrate and the allocation size and so no crashes because the buffer
isn't large enough.
The maximum quantizer was raised to the size of the table now to both
keep the overshoot at ridiculous bitrates low and to improve quality
with higher bit depths (since the coefficients grow larger per transform
quantizing them to the same relative level requires larger quantization
indices).
Since the quantization index start follows the previous quantization
index for that slice, the quantization step was reduced to a static 1
to improve performance. Previously with quant/5 the step was usually
set to 0 upon start (and was later clipped to 1), that isn't a big change.
As the step size increases so does the amount of bits leftover and so
the redistribution algorithm has to iterate more and thus waste more
time.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This was a regression introduced by commit e7345abe05 which
enabled full use of the allocated packet but due to the overhead of
using field coding the buffer was too small and triggered warnings and
crashes.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>