This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVFrame *frame = data;" line
for non-subtitle decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Effectively reverts eaff1aa09e
given that bitswap_32 is no longer used outside of bitstream.c
since 03008c2811.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Real files do skip coding 0 bits at the end, thus this kind of check
does not work reliable.
Fixes: Ticket 8770
Fixes: dst-256fs44-6ch-refdstencoder.dff
The samplerate is specified in ISO/IEC 14496-3:2005(E) as one of 3 fixed
values, this also can be used to limit the duration and avoid the timeout
This reverts commit f6df99dba1.
Fixes: out of array access
Fixes: 20659/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_DST_fuzzer-5735812071424000
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signed integer overflow: -16 * 134217879 cannot be represented in type 'int'
Fixes: 20492/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_DST_fuzzer-5639509530378240
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
ISO/IEC 14496-3:2005(E): "Each entry of P_one[ ][ ] is in the range of 1 to
128, corresponding to a probability of 1/256 to 128/256 of the next error bit (bit E, See Figure 10.5)..."
Fixes: Timeout (42sec ->1sec)
Fixes: 18181/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_DST_fuzzer-5736646250594304
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
this was a typo in my original dst decoder. there is no requirement for
64-byte alignment here. the change does not affect decoder performance.
Signed-off-by: Peter Ross <pross@xvid.org>