Uses ff_get_wav_header() in riffdec.c
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The Xiph foundation never standardized either Daala nor its mapping in Ogg,
and all files that were created are undecodable without knowledge of the
git hash.
Generic retime functionality is replaced by a few lines of code directly in the
muxers which used it, which seems a lot easier to understand and this way the
retiming is not dependant of the input durations.
Also remove retimeinterleave, since it is not used by anything anymore.
Signed-off-by: Marton Balint <cus@passwd.hu>
And rename it to retimeinterleave, use the pcm_rechunk bitstream filter for
rechunking.
By seperating the two functions we hopefully get cleaner code.
Signed-off-by: Marton Balint <cus@passwd.hu>
The only difference of the currently used write_packet()-function to
ff_raw_write_packet() is that the former also counts the number of
frames. Yet doing so in the muxer itself is unnecessary as this is
already done generically in write_packet() in libavformat/mux.c.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
These muxers don't depend on the WebM Chunk or the WebM DASH Manifest
muxers.
Furthermore, remove some #if checks in webm_chunk.c and webmdashenc.c.
They are always true now that webm_chunk.c and webmdashenc.c are only
compiled when their corresponding muxers are enabled.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The webm_chunk muxer requires the WebM muxer, yet it does not directly
require anything from libavformat/matroska.c (it does not even include
the corresponding header). So remove the dependency from the Makefile
and add a _select to configure.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Supports connecting to a RabbitMQ broker via AMQP version 0-9-1.
Signed-off-by: Andriy Gelman <andriy.gelman@gmail.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Adds support for the custom VAG container used by some Simon & Schuster
Interactive games such as Real War, and Real War: Rogue States.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Adds support for the custom ASF container used by some Argonaut Games'
games, such as 'Croc! Legend of the Gobbos', and 'Croc 2'.
Can also handle the sample files in:
https://samples.ffmpeg.org/game-formats/brender/part2.zip
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Implemented as a variant of the hash muxer, reusing most functions,
and making use of the previously introduced array of hashes.
Signed-off-by: Moritz Barsnick <barsnick@gmx.net>
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
When ffmpeg was streaming, multiple clients were only supported by using a
multicast destination address. An alternative was to stream to a server which
re-distributes the content. This commit adds ZeroMQ as a protocol, which allows
multiple clients to connect to a single ffmpeg instance.
Signed-off-by: Marton Balint <cus@passwd.hu>