By switching to ff_init_vlc_from_lengths() one can make a table of
codes of type uint8_t superfluous, saving space.
Other VLCs (those without dedicated symbols table and with codes of
type uint8_t) have been made to use ff_init_vlc_from_lengths(), too,
because it reduces codesize (ff_init_vlc_from_lengths() has two
parameters less than ff_init_vlc_sparse()) and because it allows to
use the offset parameter in future commits.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
By switching to ff_init_vlc_from_lengths() one can replace tables of
codes of type uint16_t with tables of symbols of type uint8_t, saving
space.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
By using ff_init_vlc_from_lengths(), we do not have to keep track of the
codes themselves, but can offload this to ff_init_vlc_from_lengths().
Furthermore, the old code presumed sizeof(int) == 4; this is no longer
so.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
By switching to ff_init_vlc_from_lengths() one can replace a table of
codes of type uint32_t with a table of symbols of type uint8_t saving
space. The old tables also had holes in it (because of the symbols) which
are now superfluous, saving ever more space.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The VLC tables to be used for parsing RealVideo 1.0 DC coefficients are
weird: The luma table contains a block of 2^11 codes beginning with the
same prefix and length that all have the same symbol (i.e. value only
depends upon the prefix); the same goes for the chroma block (except
it's only 2^9 codes). Up until now, these entries (which generally could
be parsed like ordinary entries with subtables) have been treated
specially: They have been treated like open ends of the tree, so that
get_vlc2() returned a value < 0 upon encountering them; afterwards it
was checked whether the right prefix was used and if so, the appropriate
number of bytes was skipped.
But there is actually an easy albeit slightly hacky way to support them
directly without pointless subtables: Just modify the VLC table so that
all the entries sharing the right prefix have a length that equals the
length of the whole entry.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
These tables were huge (14 bits) because one needed 14 bits in order to
find out whether a code is valid and in the VLC table or a valid code that
required hacky workarounds due to RealVideo 1.0 using multiple codes
for the same symbol and the code predating the introduction of symbols
tables for VLCs.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The RealVideo 1.0 decoder uses VLCs to parse DC coefficients. But the
values returned from get_vlc2() are not directly used; instead
-(val - 128) (which is in the range -127..128) is. This transformation
is unnecessary as it can effectively be done when initializing the VLC
by modifying the symbols table used. There is just one minor
complication: The chroma table is incomplete and in order to distinguish
an error from get_vlc2() (due to an invalid code) the ordinary return
range is modified to 0..255. This is possible because the only caller of
this function is (on success) only interested in the return value modulo
256.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
RealVideo 1.0 uses an insane way to encode DC coefficients: There are
several symbols that (for no good reason whatsoever) have multiple
encodings, leading to longer codes than necessary.
More specifically, the tree for the 256 luma symbols contains 255 codes
belonging to 255 different symbols on the left; going further right,
the tree consists of two blocks of 128 codes each of length 14 encoding
consecutive numbers (including two encodings for the symbol missing among
the 255 codes on the left); this is followed by two blocks of codes of
length 16 each containing 256 elements with consecutive symbols (i.e.
each of the blocks allows to encode all symbols). The rest of the tree
consists of 2^11 codes that all encode the same symbol.
The tree for the 256 chroma symbols is similar, but is missing the
blocks of length 256 and there are only 2^9 consecutive codes that
encode the same symbol; furthermore, the chroma tree is incomplete:
The right-most node has no right child.
All of this caused problems when parsing these codes; the reason is that
the code for this predates commit b613bacca9
which added support for explicit symbol tables and thereby removed the
requirement that different codes have different symbols. In order to
address this, the trees used for parsing were incomplete: They contained
the 255 codes on the left and one code for the remaining symbol. Whenever
a code not in these trees was encountered, it was dealt with in
special cases (one for each of the blocks mentioned above).
This commit reduces the number of special cases: Using a symbols table
allows to treat the blocks of consecutive symbols like ordinary codes;
only the blocks encoding a single symbol are still treated specially
(in order not to waste memory on tables for them).
In order to not increment the size of the tables used to initialize the
VLCs both the symbols as well as the lengths are now run-length encoded.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
This can be achieved by switching to ff_init_vlc_from_lengths() which
allows to replace two uint16_t tables for codes with uint8_t tables for
the symbols by permuting the tables so that the codes are ordered from
left to right in the tree in which case they can be easily computed from
the lengths at runtime.
And after doing so, it became apparent that the tables for the symbols
are actually the same for luma and chroma, so that one can even omit one
of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Permuting the tables used to initialize the Cook VLCs so that the code
tables are ordered from left to right in the tree revealed that the
length of the codes are ascending from left to right. Therefore one can
run-length encode them to avoid the big length tables; this saves a bit
more than 1KB.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Up until now, the Cook decoder used tables for the lengths of codes and
tables of the codes itself to initialize VLCs; the tables for the codes
were of type uint16_t because the codes were so long. It did not use
explicit symbol tables. This commit instead reorders the tables so that
the code tables are sorted from left to right in the tree. Then the
codes can be easily derived from the lengths and therefore be omitted.
This comes at the price of explicitly coding the symbols, but this is
nevertheless a net win because most of the symbols tables can be coded
on one byte. Furthermore, Cook actually does not use a contiguous range
of symbols for its main VLC tables and the old code compensated for that
by adding holes (codes of length zero) to the tables (that are skipped by
ff_init_vlc_sparse()). This is no longer necessary with the new
approach. All in all, this saves about 1.7KB.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
This is possible by switching to ff_init_vlc_from_lengths() which allows
to replace the table for the codes (which need an uint16_t) by a table
of symbols which fit into an uint8_t. Also switch to an ordinary
INIT_VLC macro while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Both the motion vector as well as the bias VLCs have an escape code;
for the motion vectors, this value depended on the specific VLC table,
whereas all the bias VLCs used the same value; the escape value has not
been inlined in the latter case.
But for both kinds of VLCs there are lots of values that are unused for
all the VLCs of each kind and each of these can be used as common escape
value, thus allowing to inline the escape value. This commit implements
this.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
After the motion vector and bias values tables have been reordered so
that the codes are ordered from left to right, it emerged that the
length of these entries are actually ascending for every table.
Therefore it is possible to encode them in a run-length style and create
the actual length tables during runtime. This commit implements this.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The ClearVideo decoder uses VLC tables that are initialized at runtime
from static length, symbol and codes tables. Yet the code tables can be
omitted by subjecting all of these tables to the permutation that orders
the codes from left to right in the tree. After this is done, the codes
can be easily computed at runtime from the lengths and therefore
omitted. This saves about 10KB.
Only one minor complication is encountered when doing so: The tree
corresponding to the AC VLC codes is incomplete; but this can be
handled by adding an entry with negative length.
Furthermore, there are also VLCs that are only initialized with lengths
and codes tables with codes of type uint16_t. These have also been
switched to ff_init_vlc_from_lengths() as this means that one can
replace the uint16_t codes tables with uint8_t symbols tables.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The IMC decoder uses Huffman tables which are created at runtime from
length tables of type uint8_t and code tables of type uint16_t together
with an implicit symbols table (i.e. symbol[i] == i). This commit
changes this: All three tables are subjected to the same permutation to
order the codes from left to right in the tree; afterwards the codes can
be omitted because they are easily computable at runtime from the
lengths, whereas the symbols need to be explicitly coded now. But said
symbols fit into an uint8_t, so one saves space.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Using one big table for the codebook symbols and lengths makes it
possible to remove the pointers to the individual tables.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The On2 audio decoder uses huge tables to initialize VLC tables. These
tables (mostly) use symbols tables in addition to the codes tables and
the lengths tables. This commit makes the codes tables redundant and
removes them: If all tables are permuted so that the codes are ordered
from left to right in the Huffman tree, the codes become redundant and
can be easily calculated at runtime from the lengths
(via ff_init_vlc_from_lengths()); this also avoids sorting the codes in
ff_init_vlc_sparse()*.
The symbols tables are always 16bit, the codes tables are 32bit, 16bit
or (rarely) 8bit, the lengths tables are always 8bit. Even though some
symbols tables have been used twice (which is no longer possible now
because different permutations need to be performed on the code tables
sharing the same symbol table in order to order them from left to right),
this nevertheless saves about 28KB.
*: If the initializations of the VLCs are repeated 2048 times
(interleaved with calls to free the VLCs which have not been timed), the
number of decicycles spent on each round of initializations improves
from 27669656 to 7356159.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The Smacker Huffman tables are already stored in a tree-like structure;
in particular, they are naturally ordered from left to right in the
tree and are therefore suitable to be initialized by
ff_init_vlc_from_lengths() which avoids traversing the data twice in
order to sort only the codes that are so long that they need into a
subtable.
This improves performance (and reduces codesize): For the sample from
ticket #2425 the number of decicycles for parsing and creating the VLCs
in smka_decode_frame() decreased from 412322 to 359152 (tested with
10 runs each looping 20 times over the file).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
One can offload the computation of the codes to
ff_init_vlc_from_lengths(); this also improves performance: The number
of decicycles for one call to read_code_table() decreased from 198343
to 148338 with the sample sample-cllc-rgb.avi from the FATE suite; it
has been looped 100 times and the test repeated ten times to test it
sufficiently often.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Right now the allocated size of the VLC table of a static VLC has to
exactly match the size actually used for the VLC: If it is not enough,
abort is called; if it is more than enough, an error message is
emitted. This is no problem when one wants to initialize an individual
VLC via one of the INIT_VLC macros as one just hardcodes the needed
size. Yet it is an obstacle when one wants to initialize several VLCs
in a loop as one then needs to add an array for the sizes/offsets of
the VLC tables (unless max_depth of all arrays is one in which case
the sizes are derivable from the number of bits used).
Yet said size array is not necessary if one disables the warning for too
big buffers. The reason is that the amount of entries needed for the
table is of course generated as a byproduct of initializing the VLC.
To this end a flag that disables the warning has been added.
So one can proceed as follows:
static VLC vlcs[NUM];
static VLC_TYPE vlc_table[BUF_SIZE][2];
for (int i = 0, offset = 0; i < NUM; i++) {
vlcs[i].table = &vlc_table[offset];
vlcs[i].table_allocated = BUF_SIZE - offset;
init_vlc(); /* With INIT_VLC_STATIC_OVERLONG flag */
offset += vlcs[i].table_size;
}
Of course, BUF_SIZE should be equal to the number of entries actually
needed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Using one big table for the symbols and lengths makes it
possible to remove the pointers to the individual tables.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
After permuting both the codes, lengths and symbols tables so that
the codes tables are ordered from left to right in the tree, the codes
tables can be easily computed from the lengths tables at runtime and
therefore omitted. This saves about 2KB from the binary.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
When using ff_init_vlc_sparse() to create a VLC, three input tables are
used: A table for lengths, one for codes and one for symbols; the latter
one can be omitted, then a default one will be used. These input tables
will be traversed twice, once to get the long codes (which will be put
into subtables) and once for the small codes. The long codes are then
sorted so that entries that should be in the same subtable are
contiguous.
This commit adds an alternative to ff_init_vlc_sparse():
ff_init_vlc_from_lengths(). It is based upon the observation that if
lengths, codes and symbols tables are permuted (in the same way) so that
the codes are ordered from left to right in the corresponding tree and
if said tree is complete (i.e. every non-leaf node has two children),
the codes can be easily computed from the lengths and are therefore
redundant. This means that if one initializes such a VLC with explicitly
coded lengths, codes and symbols, the codes can be avoided; and even if
one has no explicitly coded symbols, it might still be beneficial to
remove the codes even when one has to add a new symbol table, because
codes are typically longer than symbols so that the latter often fit
into a smaller type, saving space.
Furthermore, given that the codes here are by definition ordered from
left to right, it is unnecessary to sort them again; for the same
reason, one does not have to traverse the input twice. This function
proved to be faster than ff_init_vlc_sparse() whenever it has been
benchmarked.
This function is usable for static tables (they can simply be permuted
once) as well as in scenarios where the tables are naturally ordered
from left to right in the tree; the latter e.g. happens with Smacker,
Theora and several other formats.
In order to make it also usable for (static) tables with incomplete trees,
negative lengths are used to indicate that there is an open end of a
certain length.
Finally, ff_init_vlc_from_lengths() has one downside compared to
ff_init_vlc_sparse(): The latter uses tables that can be reused by
encoders. Of course, one could calculate the needed table at runtime
if one so wishes, but it is nevertheless an obstacle.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
the init.mp4 can be expanded with strftime the same way as
hls_segment_filename.
Signed-off-by: Nikola Pajkovsky <nikola@pajkovsky.cz>
Signed-off-by: liuqi05 <liuqi05@kuaishou.com>
fix ticket: 8989
This is is due to the following behavior in the current code:
1. The initial_prog_date_time gets set to the current local time
2. The existing playlist (.m3u8) file gets parsed and the segments
present are added to the variant stream
3. The new segment is created and added
4. The existing segments and the new segment are written to the
playlist file. The initial_prog_date_time from point 1 is used
for calculating "#EXT-X-PROGRAM-DATE-TIME" for the segments,
which results in incorrect "#EXT-X-PROGRAM-DATE-TIME" values
for existing segments
The following approach fixes this bug:
1. Add a new variable "discont_program_date_time" of type double
to HLSSegment struct
2. Store the "EXT-X-PROGRAM-DATE-TIME" value from the existing
segments in this variable
3. When writing to playlist file if "discont_program_date_time"
is set, then use that value for "EXT-X-PROGRAM-DATE-TIME" else
use the value present in vs->initial_prog_date_time
Signed-off-by: Vignesh Ravichandran <vignesh.ravichandran02@gmail.com>
Signed-off-by: liuqi05 <liuqi05@kuaishou.com>
Create a local one instead from a byte buffer input argument.
This prevents skipping bytes that may belong to another SEI message.
Signed-off-by: James Almer <jamrial@gmail.com>