x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The attribution was removed by libav while moving the code to libavutil
The original code is from
commit eb4825b5d4
Author: Loren Merritt <lorenm@u.washington.edu>
Date: Thu Aug 10 19:06:25 2006 +0000
sse and 3dnow implementations of float->int conversion and mdct windowing.
15% faster vorbis.
and
commit 069720565c
Author: Loren Merritt <lorenm@u.washington.edu>
Date: Fri Aug 11 18:19:37 2006 +0000
vorbis simd tweaks
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>