Up until now, it was completely unspecified what the content of the
destination packet dst was on error. Depending upon where the error
happened calling av_packet_unref() on dst might be dangerous.
This commit changes this by making sure that dst is blank on error, so
unreferencing it again is safe (and still pointless). This behaviour is
documented.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
av_packet_ref() mostly treated the destination packet dst as uninitialized,
i.e. the destination fields were simply overwritten. But if the source
packet was not reference-counted, dst->buf was treated as if it pointed
to an already allocated buffer (if != NULL) to be reallocated to the
desired size.
The documentation did not explicitly state whether the dst will be treated
as uninitialized, but it stated that if the source packet is not refcounted,
a new buffer in dst will be allocated. This and the fact that the side-data
as well as the codepath taken in case src is refcounted always treated the
packet as uninitialized means that dst should always be treated as
uninitialized for the sake of consistency. And this behaviour has been
explicitly documented.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
"In both cases.." and "Repeat this call until.." would be better to
be in a separate line.
http://ffmpeg.org/doxygen/trunk/group__lavc__encdec.html
Signed-off-by: Linjie Fu <linjie.fu@intel.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This adds a decoder for Broderbund's sprite-based QuickTime CDToons
codec, based on the decoder I wrote for ScummVM.
Signed-off-by: Alyssa Milburn <amilburn@zall.org>
Adds support for the ADPCM variant used by some Simon & Schuster
Interactive games such as Real War, and Real War: Rogue States.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Adds support for the ADPCM variant used by some Argonaut Games' games,
such as 'Croc! Legend of the Gobbos', and 'Croc 2'.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
This allows the fuzzer to target meaningfull codec tags instead
of hunting the 4gb space, which it seems to have problems with.
Suggested-by: James
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Explicitly allowing empty packets to signal flushing helps getting rid
of special cases. It does not hinder the ability to send i.e.
timing-only packets, because one can send packets with zero size and
pkt->data set.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
* Outputs ASS lines with basic coloring and font scaling for each
given region.
* Sets the default style to the resolution of the subtitle plane
(for example, 960x540 / 36pt font for profile A).
* Has options to:
* Disable ruby text (which is coded as regions which have
half-height text in libaribb24).
Enabled by default as without positioning ruby text only
confuses as it is usually coded in the beginning of the decoded
subtitle line.
* Set the working directory, in which libaribb24 will read
configuration as well as into which it may save broadcast extra
symbols as PNG.
Unset by default.
The unconventional library check can be explained by the library's
current master branch being licensed as LGPLv3, but at the time of
writing the latest official release is still licensed under GPLv3.
Thus, one either has to wait for the following release, or enable
GPLv3.
libx264 does have a field for opaque data to pass along with frames
through the encoder, but it is a pointer, while the libavcodec
reordered_opaque field is an int64_t. Therefore, allocate an array
within the libx264 wrapper, where reordered_opaque values in flight
are stored, and pass a pointer to this array to libx264.
Update the public libavcodec documentation for the AVCodecContext
field to explain this usage, and add a codec capability that allows
detecting whether an encoder handles this field.
Signed-off-by: Martin Storsjö <martin@martin.st>
libx264 does have a field for opaque data to pass along with frames
through the encoder, but it is a pointer, while the libavcodec
reordered_opaque field is an int64_t. Therefore, allocate an array
within the libx264 wrapper, where reordered_opaque values in flight
are stored, and pass a pointer to this array to libx264.
Update the public libavcodec documentation for the AVCodecContext
field to explain this usage, and add a codec capability that allows
detecting whether an encoder handles this field.
Signed-off-by: Martin Storsjö <martin@martin.st>
Create a new AVPacket side data type for Active Format Description,
which mirrors the side data type found in AVFrame. The primary
use case for this is ensuring AFD gets preserved in the V210
encoder, so that the decklink libavdevice can output AFD.
Signed-off-by: Devin Heitmueller <dheitmueller@ltnglobal.com>
Signed-off-by: Marton Balint <cus@passwd.hu>