This uses the RIFF header stored size to figure out the expected AVI
file size, instead of the actual file. To work fully it requires handling
failed avio_seek() instead of assuming they always succeed.
Some fate file has been cut off and contains half a frame at the end which
previously was not output during demuxing. This frame is now output to
encoder, thus the fate diff update.
Bug-Id: 261
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
According to the DPX file format description found at
http://www.fileformat.info/format/dpx/egff.htm the ImageElement part of
the GenericImageHeader also contains an an offset to the real image data
beside the same member that can be found in the GenericFileHeader.
Libav keeps this member empty (=0) while some applications expects it to
be filled properly. FATE test updated accordingly.
Bug-Id: 742
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Don't include the function pointer table in the code segment
in arm mode.
This shouldn't have any significant performance effect. It does
end up as a few more instructions than before, for ARM, but
only at the entry to this function, not within the fft functions
themselves.
Signed-off-by: Martin Storsjö <martin@martin.st>
Tell the user that the RTP muxer needs to be used to packetize
the data - using the RTP protocol on its own isn't enough.
Signed-off-by: Martin Storsjö <martin@martin.st>
Having more than 10 consecutive frames decoded as mp3 should be
considered a clear signal that the sample is mp3 and not mpegps.
Reported-By: Florian Iragne <florian@iragne.fr>
CC: libav-stable@libav.org
Only shift limited range luma, and always only shift chroma
for upconversion.
Based off a patch by Michael Niedermayer.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Fixes decting channel layout for files with uncommon audio, such as
FL and FR in two separate streams. Introduced in 3bab7cd.
CC: libav-devel@libav.org
Sample-Id: ticket1474.mov
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This is needed to avoid banding artifacts when gammaing the picture.
Currently, if done with a video filter, the process is done on uints
instead of full float.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This allows to load metadata entries longer than 1024 bytes.
Displaying them is still limited to 1024 characters, but applications
can load them fully now.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
The new reference.pnm is a freely licensed replacement. The photo has
been taken by Reinhard Tartler on August 28 2014, and is licensed under
the expat license as stated at http://www.jclark.com/xml/copying.txt
This convinces the pre-receive hook to not consider all *.pnm files as
text files to reduce the patch sizes and avoids triggering whitespace
checks,
Contains a correction by Janne Grunau <janne-libav@jannau.net>
This fixes the build on compilers that interpreted the earlier
code as a variable length array (which we intentionally disallow).
Signed-off-by: Martin Storsjö <martin@martin.st>
This allows one to specify templated segment names for init-segments,
media-segments, and for the base-url in the case of single-file.
Signed-off-by: Martin Storsjö <martin@martin.st>
Currently, when streaming to an RTMP server, any time a packet of type
RTMP_PT_NOTIFY is encountered, the packet is prepended with @setDataFrame
before it gets sent to the server. This is incorrect; only packets for
onMetaData and |RtmpSampleAccess should invoke @setDataFrame on the RTMP
server. Specifically, the current bug manifests itself when trying to
stream onTextData or onCuePoint invocations.
This fix addresses that problem and ensures that the @setDataFrame is
only prepended for onMetaData and |RtmpSampleAccess.
Since data is fed to the rtmp_write function in smaller pieces (depending
on the calling IO buffer size), we can't generally assume that the
whole packet (or even the whole command string) is available at once,
therefore we can only check the command string once the full packet
has been transferred to us for sending.
Based on a patch by Jeffrey Wescott.
Signed-off-by: Martin Storsjö <martin@martin.st>
We try to avoid mixing av_malloc with av_realloc, since av_malloc
may be implemented with functions that can't (formally) be mixed
with the functions used in av_realloc.
Signed-off-by: Martin Storsjö <martin@martin.st>
The buffer pool has to atomically add and remove entries from the linked
list of available buffers. This was done by removing the entire list
with a CAS operation, working on it, and then setting it back again
(using a retry-loop in case another thread was doing the same thing).
This could effectively cause memory leaks: while a thread was working on
the buffer list, other threads would allocate new buffers, increasing
the pool's total size. There was no real leak, but since these extra
buffers were not needed, but not free'd either (except when the buffer
pool was destroyed), this had the same effects as a real leak. For some
reason, growth was exponential, and could easily kill the process due
to OOM in real-world uses.
Fix this by using a mutex to protect the list operations. The fancy
way atomics remove the whole list to work on it is not needed anymore,
which also avoids the situation which was causing the leak.
Signed-off-by: Anton Khirnov <anton@khirnov.net>