Instead, use forward declarations; and in order not to affect
any user include these headers for them, but not internally.
This has the advantage of removing implicit inclusions of these
headers from almost all files providing codecs.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
They were replaced by TX from libavutil; the tremendous work
to get to this point (both creating TX as well as porting
the users of the components removed in this commit) was
completely performed by Lynne alone.
Removing the subsystems from configure may break some command lines,
because the --disable-fft etc. options are no longer recognized.
Co-authored-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is not necessary at all. So remove it.
This also breaks an inclusion cycle mem.h->avutil.h->common.h->mem.h.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is the more proper place for them given that this is
the only API using them.
Also use a forward-declaration of AVCodecContext in fdctdsp.h
to avoid including avcodec.h in jfdct(fst|int).c.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Some encoders (ffv1, flac, adx) are marked with AV_CODEC_CAP_DELAY onky
in order to be flushed at the end, otherwise they behave as no-delay
encoders.
Add a capability to mark these encoders. Use it for setting pts
generically.
Since e6afa61be9, no components in
libavcodec enable CONFIG_MDCT. This fixes building "make testprogs".
Signed-off-by: Martin Storsjö <martin@martin.st>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This increases type-safety by avoiding conversions from/through void*.
It also avoids the boilerplate "AVSubtitle *sub = data;" line
for subtitle decoders. Its only downside is that it increases
sizeof(FFCodec), yet this can be more than offset lateron.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This avoids unnecessary rebuilds of most source files if only the
list of enabled components has changed, but not the other properties
of the build, set in config.h.
Signed-off-by: Martin Storsjö <martin@martin.st>
Some of these were made possible by moving several common macros to
libavutil/macros.h.
While just at it, also improve the other headers a bit.
Reviewed-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Most users only want to either read or write golomb codes, not both.
By splitting these headers one avoids having unnecesssary
(get|put)_hits.h inclusions.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The current name comes from a time in which libavcodec/utils.c
contained the whole core of libavcodec.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Since the removal of the 16-bit FFT said define is unnecessary as
FFT_FIXED_32 is always !FFT_FLOAT. But one wouldn't believe it when
looking at the code.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is not used here at all; instead, add it where it is used without
including it or any of the arch-specific CPU headers.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
(This is actually the second time the encoder stuff is removed;
the first was in 8b4119187b62d6932e07aded11d33d3b24e1b42f.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
No longer used by anything.
Unfortunately the old FFT_FLOAT/FFT_FIXED_32 is left as-is. It's
simply too much work for code meant to be all removed anyway.