Fixes: runtime error: negation of -2147483648 cannot be represented in type 'int'; cast to an unsigned type to negate this value to itself
Fixes: 2634/clusterfuzz-testcase-minimized-4540890636877824
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: signed integer overflow: -2147483648 - 1202286525 cannot be represented in type 'int'
Fixes: 2071/clusterfuzz-testcase-minimized-6036414271586304
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: signed integer overflow: -16711425 + -2130772346 cannot be represented in type 'int'
Fixes: 2533/clusterfuzz-testcase-minimized-5372857678823424
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: signed integer overflow: 1421978265 - -1810326882 cannot be represented in type 'int'
Fixes: 2527/clusterfuzz-testcase-minimized-5260915396050944
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Add the debug_threads boolean field to PerThreadContext. For
PerThreadContext *p, p->debug_threads records whether the
FF_DEBUG_THREADS bit is set in p->avctx->debug, and p->debug_threads and
p->avctx->debug are kept in sync. The debug_threads field is defined as
an atomic_int to allow atomic read by another thread in
ff_thread_await_progress().
This fixes the tsan warning that
2e664b9c1e attempted to fix:
WARNING: ThreadSanitizer: data race (pid=452658)
Write of size 4 at 0x7b640003f4fc by main thread (mutexes: write M248499):
#0 update_context_from_user [..]/libavcodec/pthread_frame.c:335:19 (5ab42bb1a6f4b068d7863dabe9b2bacc+0xe73859)
[..]
Previous read of size 4 at 0x7b640003f4fc by thread T130 (mutexes: write M248502, write M248500):
#0 ff_thread_await_progress [..]/libavcodec/pthread_frame.c:591:26 (5ab42bb1a6f4b068d7863dabe9b2bacc+0xe749a1)
Signed-off-by: Wan-Teh Chang <wtc@google.com>
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
The only use of that argument was for Opus downmixing which is very rare
and better done after the mdcts.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
It is redundant with costable. The first half of sintable is
identical with the second half of costable. The second half
of sintable is negative value of the first half of sintable.
The computation is changed to handle sign of sin values, in
C code and ARM assembly code.
Signed-off-by: Muhammad Faiz <mfcc64@gmail.com>
This mode apparently does not support decoding of HEVC Main (8 bit).
With D3D11 and Intel drivers on Windows 10 I get green corruption, while
using DXVA2_ModeHEVC_VLD_Main works.
Fixes: runtime error: left shift of 1 by 31 places cannot be represented in type 'int'
Fixes: 2515/clusterfuzz-testcase-minimized-6197200012967936
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: signed integer overflow: -2049425300 + -117591631 cannot be represented in type 'int'
Fixes: part of 2096/clusterfuzz-testcase-minimized-4901566068817920
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Make it thread-safe and avoid redundant initialization.
Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: Muhammad Faiz <mfcc64@gmail.com>
Some .srt files use this tag.
(An alternative implementation would be correctly ignoring unknown tags,
and treating them as whitespace. libass can do automatic line wrapping.)
This reverts commit 24bb7db403.
noise has to after all be sign extended, not zero extended, on tests
other than checkasm.
Fixes most aac tests broken by the now reverted commit.
Fixes: out of array access
Fixes: 2451/clusterfuzz-testcase-minimized-4781613957251072
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Hendrik Leppkes <h.leppkes@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
noise needs to be zero extended and it can be done implicitly as a side effect
in a subsequent instruction.
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes: runtime error: left shift of 1 by 31 places cannot be represented in type 'int'
Fixes: 2377/clusterfuzz-testcase-minimized-6108505935183872
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: runtime error: signed integer overflow: 26 + 2147483644 cannot be represented in type 'int'
Fixes: 2456/clusterfuzz-testcase-minimized-4822695051001856
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Replicates the logic used in the wrap_hw_buffer path to wrap_sw_buffer
as well.
Fixes decoding issues observed on AMLogic devices with
OMX.amlogic.mpeg2.decoder.awesome, where the decoder would spit out a
constant stream of "mPtsRecoveryCount" errors and decoded frames were
returned in the incorrect order.
Signed-off-by: Matthieu Bouron <matthieu.bouron@gmail.com>
NVIDIA broke its own API when using VDPAU decoding. If you retrieve the
decoded YUV data, or if you map the surfaces with GL interop, the result
are interlacing artifacts. The only way to get non-broken data is by
using the vdpau video mixer to convert it to RGB. There is no way to
block the non-working operations in a reasonable way (a VdpVideoSurface
has to support all operations).
NVIDIA refuses to fix this issue (they "fixed" it by making it work with
the video mixer, but the rest is still broken). There is no sign of that
changing.
Do not use HEVC by default with the generic hwaccle API. Detect whether
it's the NVIDIA native implementation, and exit with an error. (The same
thing work with the MESA implementation.)
As an escape hatch and to allow applications to use the decoder if they
really want to (perhaps because they make sure to explicitly use the
video mixer), reuse AV_HWACCEL_FLAG_ALLOW_PROFILE_MISMATCH to disable
this check.
Once NVIDIA fixes the bug, working driver versions could be detected,
and it could be allowed again.