Should make strict compilers happy.
Also, make AV_COPY128 use integer operations while at it. Removing the
inclusion of immintrin.h ensures a lot less intrinsic related headers are
included as well, which fixes a clash of defines with some Clang versions.
Reviewed-by: Martin Storsjö <martin@martin.st>
Signed-off-by: James Almer <jamrial@gmail.com>
Removed by accident in the previous commits. This makes the code only run when
compiled with GCC and Clang like before. Support for other compilers like msvc
can be added later.
Signed-off-by: James Almer <jamrial@gmail.com>
This has the benefit of removing any SSE -> AVX penalty that may happen when
the compiler emits VEX encoded instructions.
Signed-off-by: James Almer <jamrial@gmail.com>
When called inside a loop, the inline asm version results in one pxor
unnecessarely emitted per iteration, as the contents of the __asm__() block are
opaque to the compiler's instruction scheduler.
This is not the case with intrinsics, where pxor will be emitted once with any
half decent compiler.
This also has the benefit of removing any SSE -> AVX penalty that may happen
when the compiler emits VEX encoded instructions.
Signed-off-by: James Almer <jamrial@gmail.com>
Since the C11 support is required, those GCC versions can no longer be
supported anyhow. (Clang pretends to be GCC 4.4, but it looks like the
code was intended for old GCC specifically.)
There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
All versions of MSVC that support C11 (namely >= v19.27)
also support the restrict keyword, therefore av_restrict
is no longer necessary since 75697836b1.
Reviewed-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These inline implementations of AV_COPY64, AV_SWAP64 and AV_ZERO64
are known to clobber the FPU state - which has to be restored
with the 'emms' instruction afterwards.
This was known and signaled with the FF_COPY_SWAP_ZERO_USES_MMX
define, which calling code seems to have been supposed to check,
in order to call emms_c() after using them. See
0b1972d409,
29c4c0886d and
df215e5758 for history on earlier
fixes in the same area.
However, new code can use these AV_*64() macros without knowing
about the need to call emms_c().
Just get rid of these dangerous inline assembly snippets; this
doesn't make any difference for 64 bit architectures anyway.
Signed-off-by: Martin Storsjö <martin@martin.st>
Forgot to do this with the previous commit.
Actually makes the assembly being used.
Still the fastest FFT in the world, 15% faster than FFTW on the
largest available size.
When operating on large blocks of data it's common to repeatedly use
an instruction on multiple registers. Using the REPX macro makes it
easy to quickly write dense code to achieve this without having to
explicitly duplicate the same instruction over and over.
For example,
REPX {paddw x, m4}, m0, m1, m2, m3
REPX {mova [r0+16*x], m5}, 0, 1, 2, 3
will expand to
paddw m0, m4
paddw m1, m4
paddw m2, m4
paddw m3, m4
mova [r0+16*0], m5
mova [r0+16*1], m5
mova [r0+16*2], m5
mova [r0+16*3], m5
Commit taken from x264:
6d10612ab0
Signed-off-by: Frank Plowman <post@frankplowman.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
We currently mostly do not empty the MMX state in our MMX
DSP functions; instead we only do so before code that might
be using x87 code. This is a violation of the System V i386 ABI
(and maybe of other ABIs, too):
"The CPU shall be in x87 mode upon entry to a function. Therefore,
every function that uses the MMX registers is required to issue an
emms or femms instruction after using MMX registers, before returning
or calling another function." (See 2.2.1 in [1])
This patch does not intend to change all these functions to abide
by the ABI; it only does so for ff_pixelutils_sad_8x8_mmxext, as this
function can by called by external users, because it is exported
via the pixelutils API. Without this, the following fragment will
assert (on x86/x64):
uint8_t src1[8 * 8], src2[8 * 8];
av_pixelutils_sad_fn fn = av_pixelutils_get_sad_fn(3, 3, 0, NULL);
fn(src1, 8, src2, 8);
av_assert0_fpu();
[1]: https://raw.githubusercontent.com/wiki/hjl-tools/x86-psABI/intel386-psABI-1.1.pdf
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
From x86inc:
> On AMD cpus <=K10, an ordinary ret is slow if it immediately follows either
> a branch or a branch target. So switch to a 2-byte form of ret in that case.
> We can automatically detect "follows a branch", but not a branch target.
> (SSSE3 is a sufficient condition to know that your cpu doesn't have this problem.)
x86inc can automatically determine whether to use REP_RET rather than
REP in most of these cases, so impact is minimal. Additionally, a few
REP_RETs were used unnecessary, despite the return being nowhere near a
branch.
The only CPUs affected were AMD K10s, made between 2007 and 2011, 16
years ago and 12 years ago, respectively.
In the future, everyone involved with x86inc should consider dropping
REP_RETs altogether.
The butterflies_fixed function pointer declaration specifies av_restrict
for the first two pointer arguments. So the corresponding function
definitions should honor this declaration.
MSVC emits warning C4113 for this.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
To support non-aligned buffers during the post-transform step, just iterate
backwards over the array.
This allows using the 15xN-point FFT, with which the speed is 2.1 times
faster than our old libavcodec implementation.
~4x faster than the C version.
The shuffles in the 15pt dim1 are seriously expensive. Not happy with it,
but I'm contempt.
Can be easily converted to pure AVX by removing all vpermpd/vpermps
instructions.
This commit implements an iMDCT in pure assembly.
This is capable of processing any mod-8 transforms, rather than just
power of two, but since power of two is all we have assembly for
currently, that's what's supported.
It would really benefit if we could somehow use the C code to decide
which function to jump into, but exposing function labels from assebly
into C is anything but easy.
The post-transform loop could probably be improved.
This was somewhat annoying to write, as we must support arbitrary
strides during runtime. There's a fast branch for stride == 4 bytes
and a slower one which uses vgatherdps.
Zen 3 benchmarks for stride == 4 for old (av_imdct_half) vs new (av_tx):
128pt:
2811 decicycles in av_tx (imdct),16775916 runs, 1300 skips
3082 decicycles in av_imdct_half,16776751 runs, 465 skips
256pt:
4920 decicycles in av_tx (imdct),16775820 runs, 1396 skips
5378 decicycles in av_imdct_half,16776411 runs, 805 skips
512pt:
9668 decicycles in av_tx (imdct),16775774 runs, 1442 skips
10626 decicycles in av_imdct_half,16775647 runs, 1569 skips
1024pt:
19812 decicycles in av_tx (imdct),16777144 runs, 72 skips
23036 decicycles in av_imdct_half,16777167 runs, 49 skips
Directly branch into the special 64-point deinterleave
subroutine rather than going through the general deinterleave.
64-point transform timings on Zen 3:
Before:
1974 decicycles in av_tx (fft),16776864 runs, 352 skips
After:
1956 decicycles in av_tx (fft),16775378 runs, 1838 skips
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems which benefit
from ff_vector_fmul_window_3dnowext are truely ancient 32bit
AMD x86s it is removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT, SSE and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2). So given that the only systems which benefit
from the 8x8 MMX (overridden by MMXEXT) or the 16x16 MMXEXT
(overridden by SSE2) are truely ancient 32bit x86s they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the SLOW_GATHER flag was added to the AVX2 version, this
made FMA3-features not enabled on Zen CPUs.
As FMA3 adds 6-7% across all platforms that support it, in
the interest of saving space, this commit removes the AVX
version and replaces it with an FMA3 version.
The only CPUs affected are Sandy Bridge and Bulldozer, which
have AVX support, but no FMA3 support.
In the future, if there's a demand for it, a version of the
function duplicated for AVX can be added.