This macro identifies whether VFPv3 is available; MSVC defaults
to hardfloat (except for older MSVC versions for CE, targeting
ARMv4).
Signed-off-by: Martin Storsjö <martin@martin.st>
This is only necessary on MSVC 2010/2012 (and possibly on some
ICL versions). This both avoids an extra hack on newer MSVC
versions, and better documents what the extra compiler option
is used for.
Signed-off-by: Martin Storsjö <martin@martin.st>
The struct definitions in dxva.h, which are necessary in order to
actually use d3d11va, are hidden when WINAPI_FAMILY targets Windows Phone
or WindowsRT.
Building with WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP is disallowed
when targeting ARM. ("Compiling Desktop applications for the ARM
platform is not supported.") So we set _CRT_BUILD_DESKTOP_APP to 0
to tell the runtime not to detect some issues with this mismatching.
The same tweaks to detect if the API is available is done in dxva2_internal.h
when compiling each DXVA2/D3D11VA decoders.
Signed-off-by: Martin Storsjö <martin@martin.st>
The -nologo- option is the inverse of -nologo, reenabling printing the
"logo" version header. This is useful if the compiler actually is a
wrapper that forces -nologo.
Signed-off-by: Martin Storsjö <martin@martin.st>
Export symbols by name rather then ordinal.
Remove PROTMODE directive as it does not make sense for 32 bit library.
Also silences a warning from some linkers.
Signed-off-by: Dave Yeo <dave.r.yeo@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Any other x265 symbol may not exported, e.g. if the build is a
multilib (10-bit and 8-bit in one) build.
This is the only symbol we directly call, and is available in the
build number we check for.
Fixes the configure check on multilib x265 builds.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Using the internal DXTC routines brings support for non multiple of 4
textures. A new test is added to cover this feature. Hashes differ
since the decoding algorithm is different, though no visual changes
have been spotted.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This module implements generic texture decompression from different
families (DXTC, RGTC, BCn) and texture compression DXTC 1, 3, and 5.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Bump the minimum libvpx version to 1.3.0 and rework the configure logic
to fail only if no decoders and encoders are found.
Based on the original patch from Vittorio.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The C runtime C99 compatibility had been improved a lot and it now
rejects some of the compatibility defines provided for the older
versions.
Many thanks to Ray for the time spent testing.
Bug-Id: 864
CC: libav-stable@libav.org
These are only necessary once/if avconv gets support for this hwaccel.
While that obviously is desireable, we don't have it yet, and they
currently only are a distraction.
Signed-off-by: Martin Storsjö <martin@martin.st>
The only need to be listed if they are to be used in ifdefs from
within the code - config items used as dependencies only within
configure don't need to be exported.
Signed-off-by: Martin Storsjö <martin@martin.st>
This fixes dxva2 detection (i.e. correctly realizes that it isn't
available) for WinRT, where dxva2api.h does exist, but these definitions
are omitted (when targeting the API subsets).
Ideally we should rather check for e.g. DXVA2_ConfigPictureDecode,
but configure might fail to find that definition due to _WIN32_WINNT
not being set to the right value during configure. (libavcodec/dxva2.h
manually overrides the _WIN32_WINNT define.)
This allows removing hardcoded --disable-dxva2 from such build
configurations.
Signed-off-by: Martin Storsjö <martin@martin.st>
mpz_import and mpz_export were added in GMP 4.1, in 2002.
This simplifies the DH code by clarifying that it only uses pure
bignum functions, no other parts of nettle/hogweed.
Signed-off-by: Martin Storsjö <martin@martin.st>
Move the OpenSSL and GnuTLS implementations to their own files. Other
than the connection code (including options) and some boilerplate, no
code is actually shared.
Signed-off-by: Martin Storsjö <martin@martin.st>
Use the Multi-library interface to load at runtime x265 libraries
supporting alternative bit depths (e.g. 8bit and 16bit).
The linked library will try to load the library supporting the
pixel format if it is not supported by itself.
Fallback requesting the native library (passing 0 to x265_api_get) if
a library supporting the requested bit depth is not available.
Signed-off-by: Gopu Govindaswamy <gopu@multicorewareinc.com>
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>