Otherwise the first decoded frame will still be tagged with the
original transfer instead of the alternative one.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
The use of this SEI is for backward compatibility in HLG HDR systems:
older devices that cannot interpret the "arib-std-b67" transfer will
get the compatible transfer (usually bt709 or bt2020) from the VUI,
while newer devices that can interpret HDR will read the SEI and use
its value instead.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This also adds support to avconv (which is trivial due to the new
hwaccel API being generic enough).
The new decoder setup code in dxva2.c is significantly based on work by
Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
HEVCSEIPictureHash should store only the information extracted from the
bitstream and exported to the higher layer (the decoder or the parser).
The MD5 context is allocated, used and freed by this higher layer, so it
makes more sense for it to also be stored there.
Based on the H264 SEI implementation.
This will be mainly useful once support for SEI messages that can be
used by the hevc parser are implemented, like Picture Timing.
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Not all compilers can do alignment larger than the normal stack alignment
for variables on the stack. In these cases, the LOCAL_ALIGNED_* macros
produce the workaround alignment wrapper consisting of a padded array
and a pointer variable.
This fixes the hevc fate tests on RVCT/ARMCC after adding IDCT assembly
that actually assumes/relies on this alignment.
Signed-off-by: Martin Storsjö <martin@martin.st>
It should only be set after the decoder state has been fully initialized
for using that SPS.
Fixes possible invalid reads on get_format() failure.
CC: libav-stable@libav.org
This way they can be reused by other code without including the whole
decoder-specific hevcdec.h
Also, add the HEVC_ prefix to them, since similarly named values exist
for H.264 as well and are sometimes used in the same code.
Originally written by Pierre Edouard Lepere <pierre-edouard.lepere@insa-rennes.fr>.
Integrated to Libav by Josh de Kock <josh@itanimul.li>.
Signed-off-by: Alexandra Hájková <alexandra@khirnov.net>
Based on patch 250430bf28
by Mickaël Raulet <mraulet@insa-rennes.fr>, integrated
to Libav by Josh de Kock <josh@itanimul.li>.
Signed-off-by: Alexandra Hájková <alexandra@khirnov.net>
Today, we track the short term RPS size for DXVA, but only if the
SliceHeader RPS is being used. Otherwise it's left uninitialized.
NVIDIA's VDPAU implementation requires that the size be accurately
tracked even if an SPS RPS is being used. In this case, it's really
counting the size of the RPS idx information, but you end up with
mangled output if the value is not accurate.
VDPAU also needs the size of the long term RPS.
Signed-off-by: Philip Langdale <philipl@overt.org>
Signed-off-by: Rémi Denis-Courmont <remi@remlab.net>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
There is not much reason to generate such a small table at runtime.
Signed-off-by: Derek Buitenhuis <derekb@vimeo.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The intended meaning is "if this block is the first block in a slice then
its left boundary is a slice boundary". Silence a logical-not-parentheses
warning from gcc.