There is no reason to enforce a high minimum. In the context
of streaming only a few output buffers and capture buffers
are even needed for continuous playback. This also helps
alleviate memory pressure when decoding 4K media.
Signed-off-by: Aman Karmani <aman@tmm1.net>
It reduces typing: Before this patch, there were 105 codecs
whose long_name-definition exceeded the 80 char line length
limit. Now there are only nine of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is in preparation of switching the default init-thread-safety
to a codec being init-thread-safe.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The V4L2M2M API operates asynchronously, so multiple packets can
be enqueued before getting a batch of frames back. Since it was
only possible to receive a frame by submitting another packet,
there wasn't a way to drain those excess output frames from when
avcodec_receive_frame() returned AVERROR(EAGAIN).
Reviewed-by: Andriy Gelman <andriy.gelman@gmail.com>
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Given that the AVCodec.next pointer has now been removed, most of the
AVCodecs are not modified at all any more and can therefore be made
const (as this patch does); the only exceptions are the very few codecs
for external libraries that have a init_static_data callback.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
v4l2_receive_frame() uses two packets s->buf_pkt and avpkt. If avpkt
cannot be enqueued, the packet is buffered in s->buf_pkt and enqueued in
the next call. Currently the ownership transfer between the two packets
is not properly handled. A double free occurs if
ff_v4l2_context_enqueue_packet() returns EAGAIN and v4l2_try_start
returns EINVAL.
In fact, having two AVPackets is not needed and everything can be
handled by s->buf_pkt.
This commit removes the local avpkt from v4l2_receive_frame(), meaning
that the ownership transfer doesn't need to be handled and the double
free is fixed.
Signed-off-by: Andriy Gelman <andriy.gelman@gmail.com>
When flushing the capture buffers, the driver may send a V4L2_EVENT_EOS
to notify that draining is completed. Currently, v4l2_m2m does not
subscribe to this event, which can cause some devices (i.e. imx8qm) to
hang at the end of encoding/decoding. Support for handling the event is
added in this commit.
Some devices may not signal V4L2_EVENT_EOS. This is logged as a warning
message during initialization and not treated as a fatal error.
Signed-off-by: Ming Qian <ming.qian@nxp.com>
Signed-off-by: Andriy Gelman <andriy.gelman@gmail.com>
struct v4l2_selection contains reserved bytes which should be set to
zero before the ioctl call.
Fixes valgrind error:
Syscall param ioctl(VKI_V4L2_S_SELECTION) points to uninitialised byte(s)
Signed-off-by: Andriy Gelman <andriy.gelman@gmail.com>
c0c7946196 unintentianally changed the initialization flow of the
decoder: It caused the capture buffers to be initialized on
v4l2_m2m.c:180 in v4l2_configure_contexts(). This breaks h264 decoding
on the Odroid XU4 (RPI4 was not affected).
This commit postpones capture buffer initialization
as before c0c7946196 to fix the issue.
Signed-off-by: Andriy Gelman <andriy.gelman@gmail.com>
Signed-off-by: Aman Gupta <aman@tmm1.net>
They are not allowed outside of functions. Fixes the warning
"ISO C does not allow extra ‘;’ outside of a function [-Wpedantic]"
when compiling with GCC and -pedantic.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
* FFmpeg retrieves a packet from the bitstream
* It attempts to get an input buffer (from its own list or by dequeuing one from the driver)
* If no input buffer is found, the bitstream packet is dropped instead of scheduled for trying again later
It's an issue that showed especially at high speeds (like using `-f null -` as output parameters).
Signed-off-by: Aman Gupta <aman@tmm1.net>
Without this ffmpeg will attempt to copy the dts from the
most recently enqueued packet into the most recently dequeued
frame, which does not account for the buffering inside v4l2
and is not accurate.
Signed-off-by: Aman Gupta <aman@tmm1.net>
This just makes the M2MDEC_CLASS similar to how it is done in rkmpp. It looks
clean and has proper indentation
Signed-off-by: Aman Gupta <aman@tmm1.net>
ENOMEM indicates an allocation failure, and there are no allocations
happening here. The buffers are pre-allocated and there are simply
none available at this time.
Signed-off-by: Aman Gupta <aman@tmm1.net>
Refcount all of the context information. This also fixes a potential
segmentation fault when accessing freed memory (buffer returned after
the codec has been closed).
Tested-by: Jorge Ramirez-Ortiz <jorge.ramirez.ortiz@gmail.com>
This is pretty much a requirement for any codec that handles modern
codecs like h264, but it was missing. Potentially could lead to issues
like missing frames at the end of a stream.
Tested-by: Jorge Ramirez <jorge.ramirez-ortiz@linaro.org>
Explicitly identify decoder/encoder wrappers with a common name. This
saves API users from guessing by the name suffix. For example, they
don't have to guess that "h264_qsv" is the h264 QSV implementation, and
instead they can just check the AVCodec .codec and .wrapper_name fields.
Explicitly mark AVCodec entries that are hardware decoders or most
likely hardware decoders with new AV_CODEC_CAPs. The purpose is allowing
API users listing hardware decoders in a more generic way. The proposed
AVCodecHWConfig does not provide this information fully, because it's
concerned with decoder configuration, not information about the fact
whether the hardware is used or not.
AV_CODEC_CAP_HYBRID exists specifically for QSV, which can have software
implementations in case the hardware is not capable.
Based on a patch by Philip Langdale <philipl@overt.org>.
Merges Libav commit 47687a2f8a.
This patchset enhances Alexis Ballier's original patch and validates
it using Qualcomm's Venus hardware (driver recently landed upstream
[1]).
This has been tested on Qualcomm's DragonBoard 410c and 820c
Configure/make scripts have been validated on Ubuntu 10.04 and
16.04.
Tested decoders:
- h264
- h263
- mpeg4
- vp8
- vp9
- hevc
Tested encoders:
- h264
- h263
- mpeg4
Tested transcoding (concurrent encoding/decoding)
Some of the changes introduced:
- v4l2: code cleanup and abstractions added
- v4l2: follow the new encode/decode api.
- v4l2: fix display size for NV12 output pool.
- v4l2: handle EOS (EPIPE and draining)
- v4l2: vp8 and mpeg4 decoding and encoding.
- v4l2: hevc and vp9 support.
- v4l2: generate EOF on dequeue errors.
- v4l2: h264_mp4toannexb filtering.
- v4l2: fixed make install and fate issues.
- v4l2: codecs enabled/disabled depending on pixfmt defined
- v4l2: pass timebase/framerate to the context
- v4l2: runtime decoder reconfiguration.
- v4l2: add more frame information
- v4l2: free hardware resources on last reference being released
- v4l2: encoding: disable b-frames for upstreaming (patch required)
[1] https://lwn.net/Articles/697956/
System Level view:
v42l_m2m_enc/dec --> v4l2_m2m --> v4l2_context --> v4l2_buffers
Reviewed-by: Jorge Ramirez <jorge.ramirez-ortiz@linaro.org>
Reviewed-by: Alexis Ballier <aballier@gentoo.org>
Tested-by: Jorge Ramirez <jorge.ramirez-ortiz@linaro.org>
Signed-off-by: wm4 <nfxjfg@googlemail.com>